Since I have no desire in extending the VIC Software Sprite Stack (vic-sss) to BASIC, I made changes to most of the relevant sprite registers to use ZERO page addresses, which reduced both the program size (100 - 200 bytes each) and CPU cycles -- which translates to less disk/tape blocks for faster loading times and a bit snappier game play.
I recompiled and tested my games for regressions, in order Quikman+, Omega Fury, Berzerk MMX, Break-Out!, and Sprite Invaders. Each also reflects a copyright 2011. Their respective source code has been updated in my subversion repository only.
You can fetch individual PRG files from here.
You can get a consolidated floppy diskette image with all of my programs here.
You can download all of it as one large archive with source here.
Enjoy!
Re-releases for 2011
Moderator: Moderators
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- Omega Star Commander
- Posts: 1371
- Joined: Thu Jan 31, 2008 2:12 pm
- Website: https://robert.hurst-ri.us
- Location: Providence, RI
- Occupation: Tech & Innovation
Re-releases for 2011
Any technology distinguishable from magic is insufficiently advanced.
https://robert.hurst-ri.us/rob/retrocomputing
https://robert.hurst-ri.us/rob/retrocomputing
Downloaded the d64. Thanks!
PRG Starter - a VICE helper / Vic Software (Boray Gammon, SD2IEC music player, Vic Disk Menu, Tribbles, Mega Omega, How Many 8K etc.)
- Spectrum
- Vic 20 Hobbyist
- Posts: 113
- Joined: Wed Oct 12, 2011 10:15 am
- Website: https://www.facebook.com/honeyvenom666/
- Location: Rome, Italy
- Occupation: comic artist
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- Omega Star Commander
- Posts: 1371
- Joined: Thu Jan 31, 2008 2:12 pm
- Website: https://robert.hurst-ri.us
- Location: Providence, RI
- Occupation: Tech & Innovation
Absolutely, just got 1.6 and will make the attempt again. Hopefully, label rules are clear and (more importantly) cheap local labels. Without them, it will make the translation much more difficult.
Any technology distinguishable from magic is insufficiently advanced.
https://robert.hurst-ri.us/rob/retrocomputing
https://robert.hurst-ri.us/rob/retrocomputing
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- Vic 20 Hobbyist
- Posts: 143
- Joined: Thu Aug 25, 2011 10:04 am
Me too, me too!GreyGhost wrote:Any more thoughts about making a CBM PRG Studio friendly version?
(PLEASE! PLEASE!)
Phil Ranger
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"Don't eat the trees 2" for the VIC 20 : http://www.box.net/shared/u398kj0nr0lkauzm1k67
on line: http://www.mdawson.net/vic20chrome/vic2 ... otrees.prg
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"Don't eat the trees 2" for the VIC 20 : http://www.box.net/shared/u398kj0nr0lkauzm1k67
on line: http://www.mdawson.net/vic20chrome/vic2 ... otrees.prg