Robots Rumble released
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- majikeyric
- Vic 20 Afficionado
- Posts: 351
- Joined: Fri Oct 24, 2014 2:08 pm
- Website: http://majikeyric.free.fr
- Location: France
Robots Rumble released
Name: Robots Rumble
Author: Majikeyric (code), Miguetelo (graphics), Uctumi (C64 sound)
Released: May 31th, 2019
Requirements: 24k memory expansion
Description: A conversion of the ZX Spectrum puzzle game by Miguetelo
The story
You are Slade, 45 years old, and yes, you love your job: to destroy broken robots on distant planets and throw them into the burning lava.
You will be sent to different planets guiding the broken robots through different scenarios, your mission, throw them into the lava with the exclusive help of two old big magnets.
You must avoid the green stones of kryptonite (the robot will explode causing pollution of the entire planet). You must avoid the sentinels of the plant as well.
The magnets have a limited battery charge. They can be charged by picking up the batteries on the map. If you run out of energy, you die. If both magnets are aligned with the robot, it will stop moving.
You can use mobile platforms to fill gaps, break glass floors, climb through light lifts, use teleportation, etc.
Controls
use keyboard or joystick
Q or joy left - Left magnet UP
A or joy right - Left magnet DOWN
P or joy up - Right magnet UP
L or joy down - Right magnet DOWN
Download here :
http://majikeyric.free.fr/my-itch/commo ... eVIC20.zip
Author: Majikeyric (code), Miguetelo (graphics), Uctumi (C64 sound)
Released: May 31th, 2019
Requirements: 24k memory expansion
Description: A conversion of the ZX Spectrum puzzle game by Miguetelo
The story
You are Slade, 45 years old, and yes, you love your job: to destroy broken robots on distant planets and throw them into the burning lava.
You will be sent to different planets guiding the broken robots through different scenarios, your mission, throw them into the lava with the exclusive help of two old big magnets.
You must avoid the green stones of kryptonite (the robot will explode causing pollution of the entire planet). You must avoid the sentinels of the plant as well.
The magnets have a limited battery charge. They can be charged by picking up the batteries on the map. If you run out of energy, you die. If both magnets are aligned with the robot, it will stop moving.
You can use mobile platforms to fill gaps, break glass floors, climb through light lifts, use teleportation, etc.
Controls
use keyboard or joystick
Q or joy left - Left magnet UP
A or joy right - Left magnet DOWN
P or joy up - Right magnet UP
L or joy down - Right magnet DOWN
Download here :
http://majikeyric.free.fr/my-itch/commo ... eVIC20.zip
Last edited by majikeyric on Sun Jan 17, 2021 11:06 pm, edited 3 times in total.
Re: Coming soon : Robots Rumble
Top!
Valid rule today as earlier: 1 Byte = 8 Bits
-._/classes instead of masses\_.-
-._/classes instead of masses\_.-
- orion70
- VICtalian
- Posts: 4341
- Joined: Thu Feb 02, 2006 4:45 am
- Location: Piacenza, Italy
- Occupation: Biologist
Re: Coming soon : Robots Rumble
Colorful and complicated enough... can't wait
- Mozartkügel
- Vic 20 Amateur
- Posts: 43
- Joined: Thu Dec 27, 2018 2:22 pm
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- Location: Finland
Re: Coming soon : Robots Rumble
Beautiful! \o/
-
- Vic 20 Hobbyist
- Posts: 129
- Joined: Sun Dec 26, 2010 1:51 pm
Re: Coming soon : Robots Rumble
Your output of late is amazing! I know you are mostly converting monjon twins stuff, but that is by no means an insult. Your effort is much appreciated.
- majikeyric
- Vic 20 Afficionado
- Posts: 351
- Joined: Fri Oct 24, 2014 2:08 pm
- Website: http://majikeyric.free.fr
- Location: France
Re: Coming soon : Robots Rumble
Look forward to it.
Been gathering a list and collection of all the games, I'll have to add this one.
Looks complicated.
Been gathering a list and collection of all the games, I'll have to add this one.
Looks complicated.
- cbmeeks
- Vic 20 Enthusiast
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- Location: 8-bit Land
- Occupation: Code Monkey
Re: Coming soon : Robots Rumble
This looks great. Seems like an original idea for the VIC too. Can't wait to play this.
Suggestion for a sequel: You play a robot overlord who takes revenge on all humans and the goal is to push humans into lava if they don't provide manual labor (such as cranking wheels to generate electricity). lol
The robot should be named "Bender".
Suggestion for a sequel: You play a robot overlord who takes revenge on all humans and the goal is to push humans into lava if they don't provide manual labor (such as cranking wheels to generate electricity). lol
The robot should be named "Bender".
Cat; the other white meat.
- majikeyric
- Vic 20 Afficionado
- Posts: 351
- Joined: Fri Oct 24, 2014 2:08 pm
- Website: http://majikeyric.free.fr
- Location: France
Re: Robots Rumble released
Controls made to confuse But persistance pays off as the game gets much more interesting after a while. Save states are highly recommended - it is not fun at all to re-play those early levels. Every new planet adds new elements/mechanics. I am at planet 4.
Very well made graphics and, as is often the case, the chunky Vic pixels improve the original look by making it less grid-y and more cute. The out of tune We Are The Robots works very well, Billie Jean is at least recognizable
Thank you for yet another game!
Very well made graphics and, as is often the case, the chunky Vic pixels improve the original look by making it less grid-y and more cute. The out of tune We Are The Robots works very well, Billie Jean is at least recognizable
Thank you for yet another game!
- Ola H
- Vic 20 Enthusiast
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- Location: Sweden
Re: Robots Rumble released
Much harder than I first thought, though very enjoyable But I, too, will probably resort to save states ...
I find the graphics extremely well done, the colors are just perfect and the robots are exquisitely cute.
There are not exactly an abundance of action puzzlers for the Vic, so this is really superb addition to its library!
I find the graphics extremely well done, the colors are just perfect and the robots are exquisitely cute.
There are not exactly an abundance of action puzzlers for the Vic, so this is really superb addition to its library!
Re: Robots Rumble released
Game completed!
I would like to point out that I have only used save states as check points between planets and not for single screens/levels, Far cheating IMO
I would like to point out that I have only used save states as check points between planets and not for single screens/levels, Far cheating IMO
Yes, a very sparsely populated genre for Vic. I think games like Eggerland/Lolo/Chip's Challenge should work well on Vic.Ola H wrote: There are not exactly an abundance of action puzzlers for the Vic, so this is really superb addition to its library!
Re: Robots Rumble released
Beautiful game!
Music I've made with 1980s electronics, synths and other retro-instruments: http://theovoids.bandcamp.com