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Re: New Release: Demons of Dex

Posted: Sat Sep 10, 2016 10:00 am
by darkatx
Mayhem wrote:I think that's a pretty good summation Tokra, and pretty much covers my thoughts in this whole thing.
Same here...well put!

Re: New Release: Demons of Dex

Posted: Sun Sep 11, 2016 7:44 am
by ral-clan
Just downloaded this and it is really a great Roguelike for the VIC-20! The music adds a great sense of atmosphere.

Re: New Release: Demons of Dex

Posted: Sun Sep 11, 2016 1:51 pm
by beamrider
I see you have removed the source code from GitHub :)

Re: New Release: Demons of Dex

Posted: Mon Sep 12, 2016 12:49 am
by Moloch
The project was forked twice before he removed it ->

https://github.com/mrdudz/demons

https://github.com/renaak/demons

... so it remains

Re: New Release: Demons of Dex

Posted: Thu Dec 01, 2016 11:51 am
by dragos
wow, did he really leave Denial over what happened outside of Denial? Thats too bad, seemed like a great asset. I see both sides of the argument though, I had a similar issue happen when I did a clone of the Multimax cart for the c64. Fortunately we ironed out the issues...

Re: New Release: Demons of Dex

Posted: Wed Mar 01, 2017 3:10 pm
by Vic Porter
A fun romp. The music really sells it. The only recent VIC-20 game I've finished (score 6440). Thanks for the game and source, shame about the drama.