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Re: In the making: Arukanoido – an Arkanoid clone

Posted: Thu Jan 04, 2024 10:29 am
by pixel
About to get its own Wikipedia page for the longest delay of a release date in the software world ever.

This fixes crashes in round 5.
arukanoido.demo.1585.zip
(587.8 KiB) Downloaded 67 times

Re: In the making: Arukanoido – an Arkanoid clone

Posted: Fri Jan 05, 2024 10:06 am
by pixel
Bad crashes seem to have gone.
arukanoido.demo.1587.zip
(587.93 KiB) Downloaded 83 times

Re: In the making: Arukanoido – an Arkanoid clone

Posted: Sun Jan 07, 2024 6:57 pm
by pixel
And another couple of hours spent on this coding and testing. Not that I'd get any better. Plus the original machine setup has gone to eff. But the sprite code got faster once more.
arukanoido.demo.1591.zip
(587.95 KiB) Downloaded 87 times

Re: In the making: Arukanoido – an Arkanoid clone

Posted: Mon Feb 12, 2024 2:18 pm
by necronom
I've just tried this on my Vic. It's really good! Great graphics, sound, and music.
As other people have mentioned the paddles are a bit wobbly, but almost all paddle games are like that, and I could enter my initials okay on the score table.

I just got to level 10. Is it okay to put it on YouTube?

Re: In the making: Arukanoido – an Arkanoid clone

Posted: Tue Feb 13, 2024 5:50 am
by pixel
necronom wrote: Mon Feb 12, 2024 2:18 pm I've just tried this on my Vic. It's really good! Great graphics, sound, and music.
As other people have mentioned the paddles are a bit wobbly, but almost all paddle games are like that, and I could enter my initials okay on the score table.
As it happens I just tried it out on a real PAL thing myself and the paddles are working really well for the Vaus.
I just got to level 10. Is it okay to put it on YouTube?
Sure. Let's have the link! I'll follow up.

Re: In the making: Arukanoido – an Arkanoid clone

Posted: Tue Feb 13, 2024 6:07 am
by pixel
Revision #1593 still not stable, but there's great news: the game play improved dramatically! And if you played this on a NTSC VIC I'm sure that you'll want one. The WAV file works, recorded of a crap pile of a tape deck.

Have even more fun!
arukanoido.demo.1593.zip
(591.71 KiB) Downloaded 31 times

Re: In the making: Arukanoido – an Arkanoid clone

Posted: Tue Feb 13, 2024 10:16 am
by necronom
I've just uploaded it.


Re: In the making: Arukanoido – an Arkanoid clone

Posted: Tue Feb 13, 2024 2:45 pm
by pixel
necronom wrote: Tue Feb 13, 2024 10:16 am I've just uploaded it.
Thanks! I won't upload mine. Just broke the ******* phone holder. Well, frame-wise...

Re: In the making: Arukanoido – an Arkanoid clone

Posted: Sun Feb 18, 2024 7:46 am
by pixel
arukanoido.demo.1609.zip
(589.77 KiB) Downloaded 19 times
further reducing frame drops, e.g. by unleashing the full power of VIC font rendering. ;)

Re: In the making: Arukanoido – an Arkanoid clone

Posted: Sun Feb 18, 2024 9:07 am
by beamrider
pixel wrote: Sun Feb 18, 2024 7:46 am arukanoido.demo.1609.zip further reducing frame drops, e.g. by unleashing the full power of VIC font rendering. ;)
Image

Nice one. Plenty smooth enough to me eyes.

Just tiny bug introduced, leaves some detritus in the top left corner occasionally.

Re: In the making: Arukanoido – an Arkanoid clone

Posted: Sun Feb 18, 2024 12:17 pm
by pixel
beamrider wrote: Sun Feb 18, 2024 9:07 am Nice one. Plenty smooth enough to me eyes.
Not Guinness smooth but I got the headache already. It's still buggy. Such improvements are kinda side effect of code reviews.
beamrider wrote: Sun Feb 18, 2024 9:07 am Just tiny bug introduced, leaves some detritus in the top left corner occasionally.
Thanks!
arukanoido.demo.1616.zip
(592.52 KiB) Downloaded 19 times

Re: In the making: Arukanoido – an Arkanoid clone

Posted: Tue Feb 20, 2024 3:11 pm
by pixel
arukanoido.demo.1633.zip
(591.37 KiB) Downloaded 14 times
Game intro got even worse but a couple of nasty details got sorted.
tinyopt.png
(Metaphor for comparing running small businesses in Germany (left) and anywhere else (right).)

Re: In the making: Arukanoido – an Arkanoid clone

Posted: Tue Feb 20, 2024 9:05 pm
by pixel
arukanoido.demo.1636.zip
(592.42 KiB) Downloaded 36 times
Headline: Sprites got faster again. ~4K left. Hardcore bug close to a kill.

Mostly running at 60fps unless the Disruption Mode with three balls comes up and/or it gets really fast.

Re: In the making: Arukanoido – an Arkanoid clone

Posted: Wed Feb 21, 2024 2:44 am
by beamrider
fantastic - I can see it's got smoother even in VICE. Will try on the real metal at the weekend with paddles.

Really looking forward to the finished product.

Top line now flickering during into music, but I guess you know that.

Re: In the making: Arukanoido – an Arkanoid clone

Posted: Wed Feb 21, 2024 7:12 am
by pixel
beamrider wrote: Wed Feb 21, 2024 2:44 am fantastic - I can see it's got smoother even in VICE. Will try on the real metal at the weekend with paddles.

Really looking forward to the finished product.

Top line now flickering during into music, but I guess you know that.
Yes. Contributors should be quick if they want to file updates.