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Re: In the making: Arukanoido – an Arkanoid clone

Posted: Sat Jul 29, 2017 10:29 am
by eslapion
@pixel
Now that we're on our way to get 'Arukanoido', perhaps there will be a 'Rev anjovdo' ?
:wink:

Re: In the making: Arukanoido – an Arkanoid clone

Posted: Sat Jul 29, 2017 11:03 am
by pixel
eslapion wrote:@pixel
Now that we're on our way to get 'Arukanoido', perhaps there will be a 'Rev anjovdo' ?
:wink:
Absolutely didn't get that joke...

Re: In the making: Arukanoido – an Arkanoid clone

Posted: Sat Jul 29, 2017 11:20 am
by mrr19121970
pixel wrote:
mrr19121970 wrote:You mean Monday ?
What!? No, sorry. August. :)
mrr19121970 wrote:We will also get a digital version (and any updates too ?)
No, sorry. As I just wrote in the earlier postings…
I meant buying a physical cassette will also allow us the TAP/WAV/PRG files too as a download (and any updates/fixes down the line) ?

Re: In the making: Arukanoido – an Arkanoid clone

Posted: Sat Jul 29, 2017 12:11 pm
by pixel
Oh dear. How could I possibly rephrase this in a fathomable fashion? Hmm... well, last time I visited my mistress and tried to make "digital download" the save word she didn't care. Almost liked that at first but then she sent that invoice, too.

Nice surprise for xmas would be in for tape buyers.

Re: In the making: Arukanoido – an Arkanoid clone

Posted: Sat Jul 29, 2017 12:57 pm
by mrr19121970
pixel wrote:
eslapion wrote:@pixel
Now that we're on our way to get 'Arukanoido', perhaps there will be a 'Rev anjovdo' ?
:wink:
Absolutely didn't get that joke...
Revenge of the Doh

Re: In the making: Arukanoido – an Arkanoid clone

Posted: Sat Jul 29, 2017 4:03 pm
by eslapion
pixel wrote:
eslapion wrote:@pixel
Now that we're on our way to get 'Arukanoido', perhaps there will be a 'Rev anjovdo' ?
:wink:
Absolutely didn't get that joke...
https://en.wikipedia.org/wiki/Arkanoid:_Revenge_of_Doh
Image

Re: In the making: Arukanoido – an Arkanoid clone

Posted: Mon Jul 31, 2017 5:42 am
by pixel
Am overcommitted at the moment and cannot even think about doing another game.

Re: In the making: Arukanoido – an Arkanoid clone

Posted: Tue Aug 01, 2017 2:44 pm
by eslapion
pixel wrote:Am overcommitted at the moment and cannot even think about doing another game.
I understand. I'm just suggesting a name if you ever decide on making a sequel in the next few months or years.

Arukanoido is a really great choice.

Re: In the making: Arukanoido – an Arkanoid clone

Posted: Thu Aug 03, 2017 3:34 am
by pixel
eslapion wrote:I'm just suggesting a name if you ever decide on making a sequel in the next few months or years.
:) Was just watching a video of the arcade version. Too overloaded with sprites I'd say.

Re: In the making: Arukanoido – an Arkanoid clone

Posted: Fri Aug 04, 2017 10:43 am
by tokra
pixel wrote:Bad news: that psychopathic turbo capitalism got me by the balls once too often now. If you want to play the full version of "Arukanoido" you'll have to buy a tape. No downloads. Sorry. :(
Hmm, while I understand the need to make some money off the game, and I will certainly buy a copy, the first thing I would do then is to crack it somehow so I can play in VICE or from my SD2IEC. I'm really not a fan of tape and was happy when I could finally transfer all my files from tape to disk and never looked back. Some people may like it for nostalgia and that's totally fine, but if I just want to play the game, I'd much rather load from SD-card nowadays.

Furthermore as you say paddles are recommended, but only few people actually have these and the ones that do will confirm that nowadays most VIC-20s suffer from bad paddle-jitter. It has been confirmed that this has nothing to do with the paddles themselves, but something inside the VIC-20. Replacing some capacitors has been a suggested solution, but from what I read the one person that actually tried this has seen no improvement. If the jitter-problem resides with degrading 6560/6561-chips itself there is basically no remedy available for the problem right now.

So, all in all, please reconsider selling a digital version of the game so we can all enjoy it on the device of our choice.

Re: In the making: Arukanoido – an Arkanoid clone

Posted: Fri Aug 04, 2017 12:48 pm
by Boray
I think selling the game probably would be a copyright issue as it's so close to the original. There is no way to patent a game idea, but the graphics, patterns/tracks and music is most likely the property of Taito.

Re: In the making: Arukanoido – an Arkanoid clone

Posted: Fri Aug 04, 2017 5:03 pm
by eslapion
pixel wrote:Bad news: that psychopathic turbo capitalism got me by the balls once too often now. If you want to play the full version of "Arukanoido" you'll have to buy a tape. No downloads. Sorry. :(
I hadn't read that one.

Tapes become unreadable fairly quickly because of head magnetization, especially when a fast loader is involved. I would buy it if you make it available on a floppy disk or cartridge.

All the C64 games I had in the past which were purchased on cassettes became unreadable after playing more than 10 times. Since they were all fairly large, they all used custom accelerated loaders.

Re: In the making: Arukanoido – an Arkanoid clone

Posted: Sat Aug 05, 2017 4:10 am
by pixel
Reconsidered. Let's get back to true customer service. :)

Re: In the making: Arukanoido – an Arkanoid clone

Posted: Sat Aug 05, 2017 8:12 am
by vicist
Great to hear.

Will buy a tape of course, but digital is just sooo conveinient. :)

Re: In the making: Arukanoido – an Arkanoid clone

Posted: Sat Aug 05, 2017 8:26 am
by Ola H
Will definitely buy a tape :D Almost all of my old Vic and C64 tapes still work fine. I Don't care that much for digital download, but it's a nice bonus of course!