French Magazine - Type-Ins - Hebdogiciel

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Kweepa
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Re: French Magazine - Type-Ins - Hebdogiciel

Post by Kweepa »

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Kweepa
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Re: French Magazine - Type-Ins - Hebdogiciel

Post by Kweepa »

#12 MINI-PAC

Image
http://www.kweepa.com/step/vic20/games/heb12pac.txt
http://www.kweepa.com/step/vic20/games/heb12pac.zip

A pac man game with 6 different mazes. There's a bug making it hard to like - if the player eats a pill and then walks onto a blank square he jumps ahead a square, which can make avoiding ghosts difficult. You can fix it by adding ':return' to the end of line 700. (I had typed the game in incorrectly before, so mistakenly thought the ghosts could only walk on the pills.)

This is the first expanded game from Hebdogiciel - 8k or greater required, and you have to type 'poke8192,0:poke44,32' before loading the game from disk. For that reason it's on a zipped d64.

English translation:
http://www.kweepa.com/step/vic20/games/heb12pac-en.txt
http://www.kweepa.com/step/vic20/games/heb12pac-en.prg

I optimized a few sections for space, allowing this version to run with a 3k expansion. Hence no need for pre-poking, and no need for a d64.
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Kweepa
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Re: French Magazine - Type-Ins - Hebdogiciel

Post by Kweepa »

#13 MISSION SUICIDE

Image
http://www.kweepa.com/step/vic20/games/heb13mis.prg

English translation:
http://www.kweepa.com/step/vic20/games/heb13mis-en.prg

A very simple game, but quite addictive. It seems totally random but you soon get quite good it.
I didn't supply txt versions because some petscii chars aren't represented properly when importing and exporting from BasEdit.
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AntiPontifex
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Re: French Magazine - Type-Ins - Hebdogiciel

Post by AntiPontifex »

Thanks again, kweepa! I'm still typing away on my mega-type-in.
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Kweepa
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Re: French Magazine - Type-Ins - Hebdogiciel

Post by Kweepa »

#14 SAUVETAGE

Image
http://www.kweepa.com/step/vic20/games/heb14sau.txt
http://www.kweepa.com/step/vic20/games/heb14sau.prg

An unusual viewpoint, in two ways - visually, and gameplay. In this one you have to rescue wounded people from a collapsed building and get them back to the ambulance. To move around, press [Z],[C],[F1]-[F7]. When you step into the elevator you press [1],[0], or [-] to travel to a new floor.
Note: you can cheat by pressing [<-] ([`] on PC) to show the robots and [3] to hide them again.

For +3k.

English translation:
http://www.kweepa.com/step/vic20/games/heb14sau-en.txt
http://www.kweepa.com/step/vic20/games/heb14sau-en.prg

This translation has some code changes to prevent stack overflow - I left the original as-is for posterity. I also changed the keys to ZXOKIL to move around.
Last edited by Kweepa on Sun Nov 23, 2014 12:51 pm, edited 1 time in total.
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Kweepa
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Re: French Magazine - Type-Ins - Hebdogiciel

Post by Kweepa »

AntiPontifex wrote:Thanks again, kweepa! I'm still typing away on my mega-type-in.
You're welcome! It's fun! Good luck with the mega-type-in - it looks like a good one! 8 listings!
Vicman *1970
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Re: French Magazine - Type-Ins - Hebdogiciel

Post by Vicman *1970 »

Thats GREAT ! , Thanks again Kweepa 8)

btw. #13 MISSION SUICIDE is also a +3k game. :wink:
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Re: French Magazine - Type-Ins - Hebdogiciel

Post by Vicman *1970 »

Note to #14 SAUVETAGE.prg :
Elevator Control is not - , 1 , 2
It is - , 1 , 0

it is :
upper floor = 1
middle floor = 0
lower floor = -

btw. funny game :wink:

EDIT:
also found a bug ?
- sometimes, if i hit the wall in the middle floor, i jump to the upper floor...
- sometimes while playing, the game crash
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Kweepa
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Re: French Magazine - Type-Ins - Hebdogiciel

Post by Kweepa »

Vicman *1970 wrote:upper floor = 1
middle floor = 0
lower floor = -
Ah, that (kind of) explains it.
EDIT:
also found a bug ?
- sometimes, if i hit the wall in the middle floor, i jump to the upper floor...
Did you see the teleport robot? It could have been that guy.
- sometimes while playing, the game crash
I'll check the code. Thanks for the report!
Hmm, looks like every time you hit a robot the BASIC stack grows by 7 bytes. Must be a gosub without a return. I'll track it down and see if it's a bug in the original program or a typo.
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Kweepa
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Re: French Magazine - Type-Ins - Hebdogiciel

Post by Kweepa »

Added English translation of SAUVETAGE - with bug fixes to prevent stack overflow. I had to change 4 or 5 places.
I left the French program as-is (I also changed the keys back to [Z], [C], [F1]-[F7]) for posterity.

http://www.kweepa.com/step/vic20/games/heb14sau-en.txt
http://www.kweepa.com/step/vic20/games/heb14sau-en.prg
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AntiPontifex
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Re: French Magazine - Type-Ins - Hebdogiciel

Post by AntiPontifex »

@kweepa

Would it be possible sometime in the future to add a joystick routine to SAUVETAGE?I found the key bindings a bit odd; if not, thanks anyway!
All the best.
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Kweepa
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Re: French Magazine - Type-Ins - Hebdogiciel

Post by Kweepa »

It's definitely possible... however the game requires 6 way movement so it would damage gameplay. Easier would be a redefine keys option. I'm probably not going to do it any time soon.
Vicman *1970
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Re: French Magazine - Type-Ins - Hebdogiciel

Post by Vicman *1970 »

@Kweepa : thanks for your support.
@AntiPontifex : on a real VIC20 the control is a little tricky....
.....................but for playing it on PC/Emu WinVice : You can use XPadder to setup your control to a Gamepad.
I did this for about 450 VIC20 keyboard games. (more to come)
This will be a feature of my VIC20 Gamebase. Feel free to use it :wink:

EDIT:
Here are updated xpadder profiles for Sauvetage (en) and Sauvetage (fr) -with "see & hide robots"
Attachments
VIC20-Sauvetage (fr).zip
(632 Bytes) Downloaded 78 times
XPadder_Profile_VIC20-Sauvetage (en).zip
(621 Bytes) Downloaded 73 times
profiles.zip
(244.61 KiB) Downloaded 79 times
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AntiPontifex
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Re: French Magazine - Type-Ins - Hebdogiciel

Post by AntiPontifex »

Thank you, vic-man: truly kind of you!
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Kweepa
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Re: French Magazine - Type-Ins - Hebdogiciel

Post by Kweepa »

#15 MISSION

Image
http://www.kweepa.com/step/vic20/games/heb15mis.zip

+8k.

A really clunky "scrolling" pseudo Scramble. It's got some nice features, like 3 stages with different UDGs, and the nuke on stage 2 onwards when you blow up a radar base.

English translation:
http://www.kweepa.com/step/vic20/games/heb15mis.prg

For the translation, I squeezed it down to run on an unexpanded machine with some refactoring, renaming and renumbering, so you can just run the prg.
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