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Gold Rush & Gold Rush Redux

Posted: Tue Feb 09, 2010 8:59 pm
by GreyGhost
I scanned this one in the other day. Then I checked the compute disk archive and saw this one in there. I thought to myself "damn". Then I noticed it was a different block size on disk. I checked it and it turns out that the version on the Compute disk was unfinished. So, Yay for me.
I also liked this game so much I added graphics and crunched the code a bit.
Hope you guys enjoy.

http://www.freedrive.com/file/1111072,g ... dux_3k.zip

Later,

Posted: Wed Feb 10, 2010 2:48 am
by Jeff-20
$606.00

It's amazing what custom graphics can do to improve a game. Fun! Thanks for sharing this.

Posted: Wed Feb 10, 2010 8:14 am
by Mayhem
This is already in GB20, have you checked the version there to see if it is the "complete" one published in Compute? It certainly seems like a spruced up version of the original you have on the disk image, with colours and a difficulty choice. Maybe that was someone "improving" it too, I don't know.

Do you have a programmer name and a year for the game btw? :)

Posted: Wed Feb 10, 2010 6:03 pm
by Kweepa
Yes, this is a nice twist on the typical randomized maze screen.
Thanks for scanning and enhancing!

Posted: Wed Feb 10, 2010 6:05 pm
by GreyGhost
Ok, the first file on the disk is the version that was in Compute magazine July 1982. The second version is the one I did Feb 2010. heh. :lol:

I also checked out the version on GB 20. I know nothing about that one, but I have implemented the difficulty level from it and added it to my graphics version. Basically the difficulty level controls the amount of dirt versus gold. I will be posting it later.

Later,

Posted: Wed Feb 10, 2010 6:52 pm
by Mayhem
Thanks for that, I'll replace the version I have with the first file on the disk then (I'm looking to preserve the "original" as published you see). I'll probably put the remix into GB20 as well because it does make the game a lot better with proper graphics. I'll await the updated file.

Who originally wrote it btw? I don't have access to the Compute issues...

Posted: Wed Feb 10, 2010 7:14 pm
by GreyGhost
Joseph Weber was the writer.

I have also posted Gold Rush Redux at the top & here.

http://www.freedrive.com/file/1111072,g ... dux_3k.zip

If you want it to work on unexpanded Vic take out the Remarks. I did that for the last update, but i then said what the heck. I actually kinda like the little notations. This version uses the difficulty rating selection found in the version in GB 20.

Posted: Wed Feb 10, 2010 10:02 pm
by Mayhem
Cheers... what's your name so I can add a quick credit to the Redux version for GB20? :)

(if you don't want to say publicly, then PM me)

Posted: Thu Feb 11, 2010 5:26 am
by GreyGhost
No worries. Rob, Rob Murphy.

Posted: Thu Feb 11, 2010 7:43 am
by Mayhem
Doh... was forgetting you already had entries in GB20! Sorry... what happens when you ask for information in the early morning :P

Posted: Thu Feb 11, 2010 9:37 am
by carlsson
I thought the line would be "Murphy. Rob Murphy" in true James Bond fashion. :lol:

Posted: Thu Feb 11, 2010 11:53 am
by GreyGhost
yeah, but I'm not hip like HE is. hehe

Posted: Thu Feb 11, 2010 12:08 pm
by gklinger
GreyGhost wrote:yeah, but I'm not hip like HE is.
Oh yeah? How many entries does he have in the GB20? You win. :)

Posted: Thu Feb 11, 2010 3:41 pm
by GreyGhost
:lol: