VIC-20 Software Releases of 2010

Sticky Threads and Annoucements
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Jeff-20
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Post by Jeff-20 »

Name: Night of the Ninja
Author: Jeffrey Daniels
Released: June 11, 2010
Requirements: VIC-20 (no memory expansion required)
Description: A stealthy ninja must infiltrate fortresses.

Screenshot:
Image

Download:Nightofthe Ninja.zip

Read more and discuss Night of the Ninja here.
High Scores, Links, and Jeff's Basic Games page.
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Jeff-20
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Post by Jeff-20 »

Name: Odi Est Amo
Author: Jeffrey Daniels
Released: June 11, 2010
Requirements: VIC-20 (no memory expansion required)
Description: You will hate this game.

Screenshot:
Image

Download: Odi Est Amo.zip

Read more and discuss Odi Est Amo here.
High Scores, Links, and Jeff's Basic Games page.
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Jeff-20
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Post by Jeff-20 »

Name: FIFA WORLD CUP 2010
Author: Jeffrey Daniels
Released: June 26, 2010
Requirements: VIC-20 (no memory expansion required)
Description: FIFA's unofficial VIC 20 football/soccer game

Screenshot:
Image

Download: FIFA.zip

Read more and discuss FIFA World Cup 2010 here.
High Scores, Links, and Jeff's Basic Games page.
tlr
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Posts: 567
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Post by tlr »

Name: fcbpaint-0.5
Author: tlr
Release Date: May 21, 2010
Requirements: VIC-20 (PAL) with 32Kb expansion.
Download: fcbpaint-0.5.zip

Description:
This is a preview of an editor for a new graphics mode I've been working on for a while.

Editor screenshot:
Image

Discuss this program here.
tlr
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Post by tlr »

Name: Q*LOAD V0.1/U
Author: tlr
Release Date: June 30, 2010
Requirements: VIC-20 with 8Kb expansion, tape drive and floppy drive.
Download: qload_tape_master-0.1.zip

Description:
Q*LOAD is a tape loader / mastering tool for the Vic-20.

Screenshot:
Image

Discuss this program here.
tlr
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Posts: 567
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Post by tlr »

Name: raw tape transfer 1.0
Author: tlr
Release Date: 2010-07-01
Requirements: VIC-20, unexpanded
Download: raw_tape_transfer-1.0.prg

Description:
Tool to transfer files from tape to disk, including tape headers.
Useful for analysing original games.
Can transfer any memory region on an unexpanded vic.

Screenshot:
Image

Discuss this program here.
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orion70
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Posts: 4340
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Location: Piacenza, Italy
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Post by orion70 »

Name: TGA - The Great Adventure
Author: C64 original Italian version (c)1983 by Alessandro Castellari
Conversion from C64, English translation, and graphics by Orion70. Static graphics done with Minigrafik and PGM Import by Mike. Bootloader by Mike (modified from the VICtoria Gold boot prg).
Released (final version): August 5, 2010
Requirements: VIC-20 + 24K RAM
Description: Conversion from the Commodore 64 of a classic Italian multiple-choice text RPG written by Alessandro Castellari in 1983. Try it on your VIC with the nice graphics of hi-res and multi-colour screens.

Screenshot:
Image

Download:
Disk

To play, simply type LOAD"*",8 and RUN. Wait for the title screen to load, then press any key, and follow both the in-game directions and your instinct :wink: .
Discuss this game here.
Last edited by orion70 on Fri Jan 15, 2021 2:58 am, edited 5 times in total.
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Jeff-20
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Post by Jeff-20 »

Name: PILLOW FIGHT
Author: Jeffrey Daniels
Released: August 16, 2010
Requirements: VIC-20 (no memory expansion required)
Description: An action game where you bounce off the boundaries.

Screenshot:
Image

Download: PillowFight.zip

Read more and discuss Pillow Fight here.
High Scores, Links, and Jeff's Basic Games page.
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Mike
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Location: Munich, Germany
Occupation: electrical engineer

MAXIGRAFIK

Post by Mike »

Name: MAXIGRAFIK
Author: Mike and tokra
Released: August 28th, 2010
Requirements: PAL VIC-20 with +24K RAM expansion, or more; disc drive
Description: BASIC extension for true 208x256 hires graphics

Screenshot:
Image

Download: Disk

Discuss this program here.
Last edited by Mike on Thu Feb 20, 2014 4:01 pm, edited 3 times in total.
vicassembly
Vic 20 Devotee
Posts: 253
Joined: Fri Mar 19, 2010 1:40 pm

Post by vicassembly »

Name: BALLS TO THE WALLS
Author: Jonathan Andrews
Released: September 15, 2010
Requirements: VIC-20 (16K expansion required)
Description: An action game where you break through barriers and try to master all 34 screens.

Download: Balls to the Walls

Read more and discuss Balls to the Walls here: Discussion
Kananga
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Posts: 317
Joined: Mon Mar 08, 2010 2:11 pm

Post by Kananga »

Name: VIN
Author: Arndt Muehlenfeld
Released: November 19, 2010
Requirements: VIC-20 (24K expansion required), Joystick or Mouse
Optional: SD2IEC / RTC, FE3, Protovision 4-player adapter
Description: A GUI file browser.

Download

Read more and discuss VIN here: Discussion

EDIT:
Update for release 2.
Last edited by Kananga on Fri Nov 19, 2010 2:20 pm, edited 2 times in total.
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rhurst
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Post by rhurst »

Name: Break-Out!
Author: Robert Hurst
Released: October 11, 2010
Requirements: VIC 20 with 8K RAM expansion
Description: A BREAKOUT clone.

Source:
GitHub

Download:
breakout.prg

Read more and discuss Break-Out! here.
Last edited by rhurst on Fri Sep 02, 2022 4:56 am, edited 2 times in total.
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Mike
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Post by Mike »

Name: DATA MAKER
Author: Mike
Released: October 21st, 2010
Requirements: VIC-20
Description: Automatic generator for DATA loaders

Screenshot: none

Download: *.prg file

Discuss this program here.
Last edited by Mike on Thu Feb 20, 2014 4:01 pm, edited 3 times in total.
rhurst
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Post by rhurst »

Name: Sprite Invaders
Author: Robert Hurst
Released: November 21, 2010
Requirements: VIC 20 with 8k RAM expansion and a joystick
Description: A clone of a classic arcade hit. Written in ca65 assembler using the VIC Software Sprite Stack.

Screenshot:
Image

A discussion of its development is here.
Any technology distinguishable from magic is insufficiently advanced.
https://robert.hurst-ri.us/rob/retrocomputing
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Ghislain
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Post by Ghislain »

Name: Theater of War
Author: Ghislain
With special thanks to: orion70 for feedback, PDF manual + alternate graphics.
Released: November 25, 2010
Requirements: Unexpanded VIC-20. Disk Drive is optional if you'd like to see the hi-res intro splash screen + loader instruction program before the main game program is loaded.
Description: A WW2 Tactical Strategy game where you play the role of a German general on the Eastern Front in Russia.

It is Spring 1943. After the debacle of the Wehrmacht at Stalingrad, the German High Command has decided to regroup to secure our position on the Eastern Front. Once the offensive is regained, the objective is to strike a final swift blow against the heart of the Soviet Capital. While you will be severely outnumbered, there is a dearth of quality enemy officers due to Stalin's Great Purge of military commanders who he deemed not loyal to pure communist ideology. You should use the enemy's inferior strategy to your advantage. Every unit you deploy will have strengths and weaknesses. Use them wisely!

There is also a two-player option.

Image

Download it here: https://sites.google.com/site/gdbsite50 ... ects=0&d=1

Discuss it here: http://sleepingelephant.com/ipw-web/bul ... php?t=4847
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