VIC-20 Software Releases of 2009
- Mike
- Herr VC
- Posts: 4839
- Joined: Wed Dec 01, 2004 1:57 pm
- Location: Munich, Germany
- Occupation: electrical engineer
Name: Sokoban
Author: Hiroyuki Imabayashi
Conversion to VIC-20 by Michael Kircher
Released: August 8th, 2009 (re-released: August 2nd, 2020)
Requirements: unexpanded VIC-20 (also runs with RAM expansions), joystick, disk drive
Screenshot:
Download: Disk
Discuss this game here.
Author: Hiroyuki Imabayashi
Conversion to VIC-20 by Michael Kircher
Released: August 8th, 2009 (re-released: August 2nd, 2020)
Requirements: unexpanded VIC-20 (also runs with RAM expansions), joystick, disk drive
Screenshot:
Download: Disk
Discuss this game here.
Last edited by Mike on Thu Feb 20, 2014 3:58 pm, edited 3 times in total.
Name: Tribbles 2009
Author: Anders Persson
Released: August 12, 2009
Requirements: VIC-20 + 8K
Tribbles 2009
New version with an useful change!
The tribbles now sits on an alphabetic shelf before they fall down.
This makes it easier to play, for example over the internet using Skype's new function to share your screen. Or if your opponents just are too far from the computer keyboard. Let's say you are by the keyboard, then your opponent just have to say the letter where he wants to place his tribble, then you press the letter on the keyboard and the tribble will go there. Then when everyone have placed their tribbles, the shelf is removed and the tribbles starts to fall down. (It's possible to place tribbles with the cursor keys or joystick as before too.)
The shelf also makes the game a bit more logical I think... I mean, what prevented the tribbles from starting to fall before?
http://user.tninet.se/~pug510w/datormus ... bbles.html
Author: Anders Persson
Released: August 12, 2009
Requirements: VIC-20 + 8K
Tribbles 2009
New version with an useful change!
The tribbles now sits on an alphabetic shelf before they fall down.
This makes it easier to play, for example over the internet using Skype's new function to share your screen. Or if your opponents just are too far from the computer keyboard. Let's say you are by the keyboard, then your opponent just have to say the letter where he wants to place his tribble, then you press the letter on the keyboard and the tribble will go there. Then when everyone have placed their tribbles, the shelf is removed and the tribbles starts to fall down. (It's possible to place tribbles with the cursor keys or joystick as before too.)
The shelf also makes the game a bit more logical I think... I mean, what prevented the tribbles from starting to fall before?
http://user.tninet.se/~pug510w/datormus ... bbles.html
PRG Starter - a VICE helper / Vic Software (Boray Gammon, SD2IEC music player, Vic Disk Menu, Tribbles, Mega Omega, How Many 8K etc.)
Name: tinyrs
Author: Daniel Kahlin
Released: August 28th, 2009
Requirements: unexpanded VIC-20, any combination of expansions or Mega-Cart
Screenshot:
Download: tinyrs-1.0.tar.gz
Discuss this program here.
Author: Daniel Kahlin
Released: August 28th, 2009
Requirements: unexpanded VIC-20, any combination of expansions or Mega-Cart
Screenshot:
Download: tinyrs-1.0.tar.gz
Discuss this program here.
- Mike
- Herr VC
- Posts: 4839
- Joined: Wed Dec 01, 2004 1:57 pm
- Location: Munich, Germany
- Occupation: electrical engineer
Name: VIC Life
Author: Mike
Re-released: August 28th, 2009
Requirements: VIC-20 with +8K RAM expansion, disc drive
Description: An implementation of John H. Conway's Game of Life for the VIC-20. It displays up to 4 gens/sec on a 160x192 grid.
Screenshots:
Download: Contained in the MG batch suite
Discuss this program here.
Author: Mike
Re-released: August 28th, 2009
Requirements: VIC-20 with +8K RAM expansion, disc drive
Description: An implementation of John H. Conway's Game of Life for the VIC-20. It displays up to 4 gens/sec on a 160x192 grid.
Screenshots:
Download: Contained in the MG batch suite
Discuss this program here.
Last edited by Mike on Thu Feb 20, 2014 3:59 pm, edited 3 times in total.
- orion70
- VICtalian
- Posts: 4341
- Joined: Thu Feb 02, 2006 4:45 am
- Location: Piacenza, Italy
- Occupation: Biologist
Name: The Mystery of Silver Mountain - 40 column version
Authors: Jenny Tyler and Les Howarth
Conversion from C64 and adaptation to FAT40 by Orion70
Released (final version): August 30, 2009
Requirements: VIC-20 + 24K RAM
Description: Conversion from Commodore 64 of a classic type-in text adventure from the book published by Usborne in 1984. Play it in the glory of 40 columns!
Screenshot:
Downloads:
The game (zipped disk containing the single-filed game)
The manual with the whole story, characters, places, etc.
Some hints
The BASIC listing as per in the original book
A complete map
Disk version: to play in VICE, just set full RAM blocks and
LOAD"*",8
RUN
Discuss this adventure here.
Authors: Jenny Tyler and Les Howarth
Conversion from C64 and adaptation to FAT40 by Orion70
Released (final version): August 30, 2009
Requirements: VIC-20 + 24K RAM
Description: Conversion from Commodore 64 of a classic type-in text adventure from the book published by Usborne in 1984. Play it in the glory of 40 columns!
Screenshot:
Downloads:
The game (zipped disk containing the single-filed game)
The manual with the whole story, characters, places, etc.
Some hints
The BASIC listing as per in the original book
A complete map
Disk version: to play in VICE, just set full RAM blocks and
LOAD"*",8
RUN
Discuss this adventure here.
Name: Datapop!
Author: Daniel Kahlin
Released: October 12th, 2009
Requirements: unexpanded VIC-20 (or any combination of RAM expansions)
Screenshot:
Download: tlr_-_datapop_vic20.zip
Audio: tlr_-_datapop_vic20.mp3 (sampled from PAL hw)
Discuss this program here.
Author: Daniel Kahlin
Released: October 12th, 2009
Requirements: unexpanded VIC-20 (or any combination of RAM expansions)
Screenshot:
Download: tlr_-_datapop_vic20.zip
Audio: tlr_-_datapop_vic20.mp3 (sampled from PAL hw)
Discuss this program here.
- orion70
- VICtalian
- Posts: 4341
- Joined: Thu Feb 02, 2006 4:45 am
- Location: Piacenza, Italy
- Occupation: Biologist
Name: VIC Bones
Author: Orion70
Requirements: VIC-20 + 16K RAM
Description: Your VIC-20 microcomputer teaches the name and location of several human bones, and provides futher excitement testing your knowledge and judging your performance!
Screenshot:
Download:
Zipped disk
Disk version: to play in VICE, just set 16K RAM and
LOAD"*",8
RUN
Discuss this program here.
Author: Orion70
Requirements: VIC-20 + 16K RAM
Description: Your VIC-20 microcomputer teaches the name and location of several human bones, and provides futher excitement testing your knowledge and judging your performance!
Screenshot:
Download:
Zipped disk
Disk version: to play in VICE, just set 16K RAM and
LOAD"*",8
RUN
Discuss this program here.
- Mike
- Herr VC
- Posts: 4839
- Joined: Wed Dec 01, 2004 1:57 pm
- Location: Munich, Germany
- Occupation: electrical engineer
MINIPAINT 1.2
Name: MINIPAINT 1.2
Author: Michael Kircher
Released: 2009-11-01 (V 1.2)
Screenshot:
Requirements: VIC-20 with +16K RAM expansion, disc or tape
Description: pixel-oriented editor for MINIGRAFIK bitmaps
Download: Disk, Manual
Read more and discuss MINIPAINT here.
Author: Michael Kircher
Released: 2009-11-01 (V 1.2)
Screenshot:
Requirements: VIC-20 with +16K RAM expansion, disc or tape
Description: pixel-oriented editor for MINIGRAFIK bitmaps
Download: Disk, Manual
Read more and discuss MINIPAINT here.
Last edited by Mike on Thu Feb 20, 2014 3:59 pm, edited 4 times in total.
-
- Vic 20 Newbie
- Posts: 10
- Joined: Fri Sep 25, 2009 6:40 am
Name: Miami Vic
Author: 4mat
Requirements: PAL VIC-20 Unexpanded.
Description: 2 different gfx & sound demos packed into one file: A conversion of the 'perspective rasters' effect from 'Positive Karma' on the c64, and (apparantly) the new record for 'Vertical Rasters' on the Vic-20.
http://atebit.org/downloads/atebit-miami_vic.zip
Author: 4mat
Requirements: PAL VIC-20 Unexpanded.
Description: 2 different gfx & sound demos packed into one file: A conversion of the 'perspective rasters' effect from 'Positive Karma' on the c64, and (apparantly) the new record for 'Vertical Rasters' on the Vic-20.
http://atebit.org/downloads/atebit-miami_vic.zip
Name: REALMS OF QUEST III (freeware)
Author: Ghislain
Requirements: NTSC or PAL VIC-20 with 32K memory expansion. Disk drive. Joystick is optional.
Description: A grand computer RPG game for the VIC-20. Commercial version (published by Psytronik) will feature a 16K "Dunjon Crawler" edition along with enhanced graphics by saehn. Artwork for the packaging was done by fellow forum member darkatx.
Download: http://www.psytronik.com/main/index.php ... &Itemid=18
Graphics from the freeware version:
Discuss it here: http://sleepingelephant.com/ipw-web/bul ... sc&start=0
Author: Ghislain
Requirements: NTSC or PAL VIC-20 with 32K memory expansion. Disk drive. Joystick is optional.
Description: A grand computer RPG game for the VIC-20. Commercial version (published by Psytronik) will feature a 16K "Dunjon Crawler" edition along with enhanced graphics by saehn. Artwork for the packaging was done by fellow forum member darkatx.
Download: http://www.psytronik.com/main/index.php ... &Itemid=18
Graphics from the freeware version:
Discuss it here: http://sleepingelephant.com/ipw-web/bul ... sc&start=0
"A slave is one who waits for someone to come and free him." -- Ezra Pound
Name: REALMS OF QUEST III (commercial version)
Author: Ghislain
Publisher: Psytronik www.psytronik.com www.binaryzone.org
Requirements: NTSC or PAL VIC-20 with 16K or 32K memory expansion. Disk drive. Joystick is optional.
Description: A grand computer RPG game for the VIC-20 which includes the full 32K version and a special 16K "Dunjon Crawler" edition. Enhanced graphics by saehn. Manual artwork by darkatx. Side 2 of this release includes "System IIII: The Complete Anthology" with the following games: Realms of Quest (1991), Realms of Quest II (Unfinished Demo) (1993), Dunjon I & II (2003), Realms of Quest II (2004), Ringside Boxing (1996), Ringside Wrestling (1990), Break-Fast (1988), Dunjon Master (1990), Haunted House (1990), Ice Hockey (1996), Meteor Zone (1996), Monkey Kong (1993), Napoleon Simulator (2006), Paratrooper (1990), Vicfall! (1993), Vicfall II (1996), Vicside Boxing (2004), Worm-Out II (1990)
Premium Edition: http://www.binaryzone.org/retrostore/in ... cts_id=510
Budget Edition: http://www.binaryzone.org/retrostore/in ... cts_id=511
(clockwise from upper-left: first mockup "proof of concept" for Dunjon III which would later evolve into Realms of Quest III, party menu graphic, saehn's magnificient splash screen for the intro, and the party traveling on the surface map)
(the above are saehn's enhanced graphics that are included in the commercial release)
Discuss it here: http://sleepingelephant.com/ipw-web/bul ... sc&start=0[/quote]
Author: Ghislain
Publisher: Psytronik www.psytronik.com www.binaryzone.org
Requirements: NTSC or PAL VIC-20 with 16K or 32K memory expansion. Disk drive. Joystick is optional.
Description: A grand computer RPG game for the VIC-20 which includes the full 32K version and a special 16K "Dunjon Crawler" edition. Enhanced graphics by saehn. Manual artwork by darkatx. Side 2 of this release includes "System IIII: The Complete Anthology" with the following games: Realms of Quest (1991), Realms of Quest II (Unfinished Demo) (1993), Dunjon I & II (2003), Realms of Quest II (2004), Ringside Boxing (1996), Ringside Wrestling (1990), Break-Fast (1988), Dunjon Master (1990), Haunted House (1990), Ice Hockey (1996), Meteor Zone (1996), Monkey Kong (1993), Napoleon Simulator (2006), Paratrooper (1990), Vicfall! (1993), Vicfall II (1996), Vicside Boxing (2004), Worm-Out II (1990)
Premium Edition: http://www.binaryzone.org/retrostore/in ... cts_id=510
Budget Edition: http://www.binaryzone.org/retrostore/in ... cts_id=511
(clockwise from upper-left: first mockup "proof of concept" for Dunjon III which would later evolve into Realms of Quest III, party menu graphic, saehn's magnificient splash screen for the intro, and the party traveling on the surface map)
(the above are saehn's enhanced graphics that are included in the commercial release)
Discuss it here: http://sleepingelephant.com/ipw-web/bul ... sc&start=0[/quote]
"A slave is one who waits for someone to come and free him." -- Ezra Pound
Name: Denial Collection 3
Author: Jeffrey Daniels
Released: December 2, 2009
Requirements: VIC-20 (no memory expansion required), keyboard controlled
Description: Box Set collection of new games.
Image:
Download: [coming soon]
Read more and discuss Denial Collection 3 here.
Author: Jeffrey Daniels
Released: December 2, 2009
Requirements: VIC-20 (no memory expansion required), keyboard controlled
Description: Box Set collection of new games.
Image:
Download: [coming soon]
Read more and discuss Denial Collection 3 here.
Name: mega-tools 1.0
Author: Daniel Kahlin
Released: December 30th, 2009
Requirements: VIC-20 with Mega-Cart
Screenshots:
Download: mega-tools-1.0.tar.gz
Discuss this program here.
Author: Daniel Kahlin
Released: December 30th, 2009
Requirements: VIC-20 with Mega-Cart
Screenshots:
Download: mega-tools-1.0.tar.gz
Discuss this program here.