New Release: Game Theory 2
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New Release: Game Theory 2
Game Theory 2
A game for the Unexpanded Vic 20, Joystick required. All BASIC.
This is a sequel to Game Theory.
Improvements to the series:
- A greater number of games.
- An increasing difficulty level (so you can't just play forever.)
- More child friendly games (dedicated to Brent.)
Download
It plays too easy on a VIC (at first, but the difficulty does increase.) It plays too hard on my emulator, but I think that may just be my computer. The timing is off-sync!
Suggested improvements to the series:
- Should I make it joystick optional? Keyboard and joystick controlled?
- Should I start at an even lower difficulty level?
- Title screen is exactly the same as Game Theory 1. Is that a problem or a brand?
A game for the Unexpanded Vic 20, Joystick required. All BASIC.
This is a sequel to Game Theory.
Improvements to the series:
- A greater number of games.
- An increasing difficulty level (so you can't just play forever.)
- More child friendly games (dedicated to Brent.)
Download
It plays too easy on a VIC (at first, but the difficulty does increase.) It plays too hard on my emulator, but I think that may just be my computer. The timing is off-sync!
Suggested improvements to the series:
- Should I make it joystick optional? Keyboard and joystick controlled?
- Should I start at an even lower difficulty level?
- Title screen is exactly the same as Game Theory 1. Is that a problem or a brand?
- orion70
- VICtalian
- Posts: 4341
- Joined: Thu Feb 02, 2006 4:45 am
- Location: Piacenza, Italy
- Occupation: Biologist
Very nice and fun, thank you!
Not too bad in VICE either. You should rename the file gametheory2 to gametheory2.prg (currently no extension).
Also, put it in the Software Releases of 2008 thread.
Not too bad in VICE either. You should rename the file gametheory2 to gametheory2.prg (currently no extension).
Also, put it in the Software Releases of 2008 thread.
- Mayhem
- High Bidder
- Posts: 3027
- Joined: Mon May 24, 2004 7:03 am
- Website: http://www.mayhem64.co.uk
- Location: London
Re: New Release: Game Theory 2
May i update the MegaCart too ?Jeff-20 wrote:Game Theory 2
A game for the Unexpanded Vic 20, Joystick required. All BASIC.
I do not need to retest everything in this case, just your game, easy job
Mega-Cart: the cartridge you plug in once and for all.
Re: New Release: Game Theory 2
Yes! If you want, anything I make is available to you! I wasn't sure if you'd think this one was fun.nbla000 wrote:May i update the MegaCart too ?
I do not need to retest everything in this case, just your game, easy job
Question: Are all the games intuitive? Any problematic games? I'm always so excited when people play something I made. And for some reason, I really enjoy making tiny tiny games.
Re: New Release: Game Theory 2
ThanksJeff-20 wrote:Yes! If you want, anything I make is available to you!
I like it, it's a simple and attractive game.I wasn't sure if you'd think this one was fun.
Mega-Cart: the cartridge you plug in once and for all.
- Mayhem
- High Bidder
- Posts: 3027
- Joined: Mon May 24, 2004 7:03 am
- Website: http://www.mayhem64.co.uk
- Location: London
I guess I'm taking a campaign break.
BTW, Mayhem, Did you find any of the games to be problematic? Like the Balloon Pop game in the first release. Either too difficult, or not easy to figure out at first? I have several alternative games that didn't make the cut.
Also, I didn't have help for the colors on this one, so if any are difficult to see, I can change the colors.
BTW, Mayhem, Did you find any of the games to be problematic? Like the Balloon Pop game in the first release. Either too difficult, or not easy to figure out at first? I have several alternative games that didn't make the cut.
Also, I didn't have help for the colors on this one, so if any are difficult to see, I can change the colors.
- Mayhem
- High Bidder
- Posts: 3027
- Joined: Mon May 24, 2004 7:03 am
- Website: http://www.mayhem64.co.uk
- Location: London
YEP! I should give credit where it's due! The snail was inspired by the snail in this image.Kweepa wrote:Great stuff once again!
Do I recognize some enlarged versions of some of my 8x8s in the Zoo?
And the eyes of the moose(deer?) were inspired somehow by the eyes of the dog(?) here.
That's actually when I started working on the game in my head... and after this:
I get a lot of help on my games here. Either inspiration (like from the above request) or programming suggestions (like Robin's optimization of my chase routine in Ghost). I (heart) this place!6502dude wrote:I'm eagerly awaiting Game Theory II