I am pleased to announce that Arma's TAP site is back online once again.
Tim gave me permission to host this site in June 2007.
It only took me a year to get around to revising pages and correcting links.
It is complete with exception of the Thanks page (which I have not been able to locate yet) and page for Type in Games.
This I may also have somewhere. I have several of the type in games that were on the site as I did a bunch of typing a few years ago.
Please advise of any broken links.
Also, in the interest of keeping a complete collection, I will update site with any TAP files, screen shots, or cover scans that folks are willing to e-mail to me.
The site may be accessed at:
http://www.6502dude.com/cbm/vic20/arma/index.html
In order to keep my bandwidth usage down, please do not leech from the site. If you are interested in multiple files, send me a PM.
ARMA's TAP site content back online
Moderator: Moderators
ARMA's TAP site content back online
Mega-Cart: the ultimate cartridge for your Commodore Vic-20
I'll answer with an example here.
Load 3dmaze.tap (NOT 3dmazegalactic.tap) from Arma's archive, which is the first game I fixed.
Then get my version from http://www.luigidifraia.com/vic20/3DMAZE_fixed.zip and load it.
Think of this happening with at least 100 other games...
Btw, the file from Arma's archive was surgically reconstructed pulse by pulse where damaged: I did not just copy the spare CBM block over the one that was broken. My approach preserves the original samples as much as possible while editing the damaged data only.
Cheers,
Luigi.
Load 3dmaze.tap (NOT 3dmazegalactic.tap) from Arma's archive, which is the first game I fixed.
Then get my version from http://www.luigidifraia.com/vic20/3DMAZE_fixed.zip and load it.
Think of this happening with at least 100 other games...
Btw, the file from Arma's archive was surgically reconstructed pulse by pulse where damaged: I did not just copy the spare CBM block over the one that was broken. My approach preserves the original samples as much as possible while editing the damaged data only.
Cheers,
Luigi.
Your link appears to be broken.Luigi wrote:Then get my version from http://www.luigidifraia.com/vic20/3DMAZE_fixed.zip and load it.
Luigi.
Can you provide quick summary to save me time from downloading, loading to vice, comparing, etc?
Mega-Cart: the ultimate cartridge for your Commodore Vic-20
OK, this is a very tricky example, so that I will provide you with some additional information. If you load the two tapes in VICE (disable any memory expansion first), you will not notice any difference.
Both of them will load without errors and apparently execute properly.
Yet one of the CBM data blocks of the original file is corrupted. It's just because of redundancy of the data that it is still usable.
Now, this is a (un)fortunate circumstance, and things seem to be going smoothly. Have a go with one of the following when you get some time:
Abductor
Acountrygarden
Alphablaster
Alphoids
Asterods
Astrocommand
Astrofighters
Astropatrol
AttheCircus
BRIDGEMAN
Blitzkreieg
Blockade
Blockbuster
Bongo
Bullet
Castlemath
Chariotrace
Chess
ChomperMan
City Bomber(1982)(Creative)
Cobra
Codemaker
Colhouse
Compendium2
Compusprtbaseball
Creepers
Cyclons
Dambusta
Deathrac
Defend
Digger
Dotman
Dragonsandtreasure
Earthquake
Engineshed
Envai
Escmcp2
Exterminator
Facemaker
Flght015
ForbiddenTowerfilesize
Fourthencounter
Freevic20prgs
GRUB
Galaxia
Gamedesigner
Golf
Gridtrap
Gunfight
Hektik
Hellgate
Humphrey
INVADERSacradia
Innovativecass
Innovativecassette3
Introtobasic1
Jumpinja
Kaktus
Krazkong
MINDTWISTERS
MRCHIPB
MagicMirror
Manonrun
Maraider
Mastermind
Masterwits
Mathsmaze
Max
Megavault
Meteorblaster
Minikong
Mobydick
Mosquito
Multisoundsynthesizer
Myriad
Nosferatu
Nyblitz
Packuda
Pakbomber
Sometime things will not go smoothly as before...
Cheers,
Luigi.
Both of them will load without errors and apparently execute properly.
Yet one of the CBM data blocks of the original file is corrupted. It's just because of redundancy of the data that it is still usable.
Now, this is a (un)fortunate circumstance, and things seem to be going smoothly. Have a go with one of the following when you get some time:
Abductor
Acountrygarden
Alphablaster
Alphoids
Asterods
Astrocommand
Astrofighters
Astropatrol
AttheCircus
BRIDGEMAN
Blitzkreieg
Blockade
Blockbuster
Bongo
Bullet
Castlemath
Chariotrace
Chess
ChomperMan
City Bomber(1982)(Creative)
Cobra
Codemaker
Colhouse
Compendium2
Compusprtbaseball
Creepers
Cyclons
Dambusta
Deathrac
Defend
Digger
Dotman
Dragonsandtreasure
Earthquake
Engineshed
Envai
Escmcp2
Exterminator
Facemaker
Flght015
ForbiddenTowerfilesize
Fourthencounter
Freevic20prgs
GRUB
Galaxia
Gamedesigner
Golf
Gridtrap
Gunfight
Hektik
Hellgate
Humphrey
INVADERSacradia
Innovativecass
Innovativecassette3
Introtobasic1
Jumpinja
Kaktus
Krazkong
MINDTWISTERS
MRCHIPB
MagicMirror
Manonrun
Maraider
Mastermind
Masterwits
Mathsmaze
Max
Megavault
Meteorblaster
Minikong
Mobydick
Mosquito
Multisoundsynthesizer
Myriad
Nosferatu
Nyblitz
Packuda
Pakbomber
Sometime things will not go smoothly as before...
Cheers,
Luigi.
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That story is not too different from what happened with Basic V4.Luigi wrote:...
Yet one of the CBM data blocks of the original file is corrupted. It's just because of redundancy of the data that it is still usable.
Originally it was unusable then I realized the original file contained the same data twice. I effectively used the second copy to fix the first.
Be normal.