Goofing around with OpenAI

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Jeff-20
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Goofing around with OpenAI

Post by Jeff-20 »

I thought I would have Eliza-style fun with this new technology, but one of you must have got there before me!
openai.png
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orion70
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Re: Goofing around with OpenAI

Post by orion70 »

Ahahahah it's really rare to be asked about the commodore VIC-20 😂
As a non-artificial intelligence, I tried to explain my hobby to normies in the past, but they hardly knew about the 64 (and the very few that did heard about the VIC were over 50 of course).
Vic20-Ian
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Re: Goofing around with OpenAI

Post by Vic20-Ian »

Haha, I asked it to port Wizard of Wor to the Vic-20 a month or two ago ;-) :D
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chysn
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Re: Goofing around with OpenAI

Post by chysn »

I took it for a spin early this year to get a feel for its competency in 6502

http://sleepingelephant.com/ipw-web/bul ... hp?t=10536

At that time, it made a lot of mistakes, but could be coaxed into finding the right solution with effort. I have not checked back in four months to see if it's improved.
VIC-20 Projects: wAx Assembler, TRBo: Turtle RescueBot, Helix Colony, Sub Med, Trolley Problem, Dungeon of Dance, ZEPTOPOLIS, MIDI KERNAL, The Archivist, Ed for Prophet-5

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Jeff-20
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Re: Goofing around with OpenAI

Post by Jeff-20 »

chysn wrote: Mon May 08, 2023 1:37 pm I took it for a spin early this year to get a feel for its competency in 6502
I missed that post. Very interesting. And just for the record, I asked it to make a "Hello World" program. It was correct. I asked for something slightly more complicated, and it was completely wrong.
High Scores, Links, and Jeff's Basic Games page.
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chysn
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Re: Goofing around with OpenAI

Post by chysn »

If it seems way off, try clicking the Regenerate button. It’ll be a totally different program, probably formatted in a totally different way.
VIC-20 Projects: wAx Assembler, TRBo: Turtle RescueBot, Helix Colony, Sub Med, Trolley Problem, Dungeon of Dance, ZEPTOPOLIS, MIDI KERNAL, The Archivist, Ed for Prophet-5

WIP: MIDIcast BASIC extension

he/him/his
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