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Sonic on the 64

Posted: Sat Dec 18, 2021 4:14 am
by beamrider

Re: Sonic on the 64

Posted: Sat Dec 18, 2021 10:03 am
by orion70
Looks excellent, almost pixel perfect. It's for the REU expanded Commodore 64 only though. Not everyone's configuration AFAIK.

Re: Sonic on the 64

Posted: Sat Dec 18, 2021 5:43 pm
by beamrider
Yes, there doesn't appear to be a cheap modern replacement for the REU as far as I can tell.

Re: Sonic on the 64

Posted: Sun Dec 19, 2021 6:34 am
by orion70
Is it correct that 512kb "GEO RAM" and the likes (clones) are NOT usable as REUs?

Re: Sonic on the 64

Posted: Sun Dec 19, 2021 8:48 am
by beamrider
I read in an interview with the Author that the DMA facilities of the REU assist in the scrolling implementation.

Re: Sonic on the 64

Posted: Sun Dec 19, 2021 8:58 am
by beamrider
orion70 wrote: Sun Dec 19, 2021 6:34 am Is it correct that 512kb "GEO RAM" and the likes (clones) are NOT usable as REUs?
I believe not...


"The problem with building an REU is that Commodore put a custom DMA
controller chip in there; it's not just a stack of RAM sitting on the
expansion port like, for example, the GeoRAM."

https://groups.google.com/g/comp.sys.cb ... GlGc?pli=1

I am wondering if something like KungFu flash could be made to emulate it...?

Re: Sonic on the 64

Posted: Mon Dec 20, 2021 12:33 pm
by beamrider
Finally got around to trying this on the MiSTer.

It really is impressive and it's difficult to believe you are playing a C64 game.

Re: Sonic on the 64

Posted: Thu Jul 07, 2022 10:02 am
by HarryP2
Uhh...where can I get this game?

Re: Sonic on the 64

Posted: Thu Jul 07, 2022 11:06 am
by beamrider
well it's the first result for me when I google "sonic c64 download"

Re: Sonic on the 64

Posted: Thu Jul 07, 2022 11:08 am
by HarryP2
Sorry for the stupid question! :oops:

Re: Sonic on the 64

Posted: Fri Jul 08, 2022 1:26 am
by beamrider
No worries, the board seems a little dead lately anyways so good to have some activity :D

Re: Sonic on the 64

Posted: Tue Jul 12, 2022 8:58 am
by HarryP2
I liked it. Thanks! :)

Re: Sonic on the 64

Posted: Fri Jul 15, 2022 2:29 am
by nbla000
beamrider wrote: Sun Dec 19, 2021 8:58 am I believe not...

"The problem with building an REU is that Commodore put a custom DMA
controller chip in there; it's not just a stack of RAM sitting on the
expansion port like, for example, the GeoRAM."

https://groups.google.com/g/comp.sys.cb ... GlGc?pli=1

I am wondering if something like KungFu flash could be made to emulate it...?
Someone is trying to replace the original 1764 REU with additional features:
https://www.youtube.com/watch?v=Zfzsf5WbC2Q

An Italian user "retrofixer" is trying to release another low cost version derived from this version, some experiments on you tube.