German Magazine - Type-Ins - Computronic

Discussion, Reviews & High-scores

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tokra
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Post by tokra »

September/October, 1985:

http://www.tokra.de/vic/computronic/850910/850910.zip

NUERBURG 3-D (unexpanded VIC): A Pole Position-clone... well, not really but the best you can expect on an unexpanded VIC. Steer with < >
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DUESI (unexpanded VIC): Collect the oxygen tanks and take them to the collection point. Beware of the strange gravity always moving you to the right.
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tokra
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Post by tokra »

November/December, 1985:

http://www.tokra.de/vic/computronic/851112/851112.zip

BREAKER (unexpanded VIC): Shoot the purple barrier, then the ship at the top. Move/Fire with J L P
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EXPULSION (unexpanded VIC): Shoot the targets and oil barrels, but not the buildings.
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tokra
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Post by tokra »

January/February, 1986:

http://www.tokra.de/vic/computronic/860102/860102.zip

BRUECKENBAU (unexpanded VIC): Drop bricks to build a bridge (Fire-button or F1)
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JANGO (unexpanded VIC): A shameless rip-off of Dino Eggs. Just the graphics have been changed.
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orion70
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Post by orion70 »

tokra wrote:BRUECKENBAU (unexpanded VIC): Drop bricks to build a bridge (Fire-button or F1)
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Hey, one of the nicest helicopters ever seen on a VIC-20! :wink:
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Kweepa
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Post by Kweepa »

Very aristocratic!
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tokra
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Post by tokra »

March/April, 1986:

http://www.tokra.de/vic/computronic/860304/860304.zip

MINER (+3K): A Miner 2049-clone. Nice software sprites!
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INKASCHATZ (unexpanded VIC): Collect all treasures.
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Mike
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Post by Mike »

Nice!

At that time, I got GARTEN and FRESSMANN together on one tape as one of the winners in a puzzle contest in CPU (yes, yet another magazine, but same publisher).

The three ghosts follow different strategies: the 2 pill laying ghosts wander around randomly (indeed one of them only ever reaches half of the maze), while the pill eating ghost patrols the entire maze - there's no save spot. Here's a highscore I did in FRESSMANN:

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8)
Last edited by Mike on Sun Dec 09, 2012 5:39 pm, edited 1 time in total.
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tokra
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Post by tokra »

May/June, 1986:

http://www.tokra.de/vic/computronic/860506/860506.zip

BERGSHOOTING (+3K): Use your timing to hit the targets.
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BOOBY IN ACTION (+3K): Collect the treasures. Avoid the obstacles showing up right in your way. Collect the key and escape through the doort in the bottom to the next level.
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orion70
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Post by orion70 »

I just wanted to say again a BIG THANK YOU for your huge contribution.

Yesterday I was ill at home, but not too ill to load all the games already available from the two German magazines into a directory of my Final Expansion 3, and play a lot of them for the whole afternoon :wink: .
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tokra
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Post by tokra »

July/Augst, 1986:

http://www.tokra.de/vic/computronic/860708/860708.zip

JOSEF IN DEN KATAKOMBEN (unexpanded VIC): Collect all treasures. Don't fall from the ladder or walk into a mudpile. Flip the switch on the top to close the gap. Once you have all treasures collect the key from the top and exit to the lower left.
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tokra
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Post by tokra »

September/October, 1986:

http://www.tokra.de/vic/computronic/860910/860910.zip

HOT FOOD (+3K): Eat the fruits, but not the cyan ones...
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MEN RESCUE (unexpanded VIC): Rescue all the humans in the caves in just 30 seconds per level. 3 levels. You can skip the first part (long intro music) and just load men rescue2.prg if you want.
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SONG 3 (unexpanded VIC): A music demo
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SONG 4 (unexpanded VIC): A music demo
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tokra
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Post by tokra »

November/December, 1986:

http://www.tokra.de/vic/computronic/861112/861112.zip

CASTLE DRACULA (+8K): Escape Dracula's castle. Two different screens.
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UFO DESTROYER (unexpanded VIC): Start by moving the joystick down. Try to shoot the UFOs, problem is you cannot stop the cross hairs.
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Kweepa
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Post by Kweepa »

Castle Dracula looks really nice, with some interesting gameplay (using the ladder to dodge the spider, those arrows). Ridiculously hard though thanks to the controls.
If it had a bunch of screens, the 8k requirement would make sense.
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tokra
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Post by tokra »

January/February, 1987:

http://www.tokra.de/vic/computronic/870102/870102.zip

COSMIC BOUNCER (+3K): Protect the space ship from the rocks. Move your ship with : ; A Z
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CAVE RIDER (+3K): Two games in one. Press either 1 or 2 after the start-program to load each part. In Part 1 you need to find the yellow item and bring it back to the beginning of the level. Move with + (left), - (right), j (jump), Space (stop jump while falling). Looks strange at first, but you'll get the hang of it. Once you completed Part 1 you will be presented with a 5 char-code you need to enter at the beginng of Part 2. If you are too lazy to finish Part 1 here's the code for Part 2: BR147 <- highlight with mouse

In Part 2 you need to move your ship to the landing platform. You can use thrusters (Up = Space, Left = +, Right = -) tricky since you need a lot of thrust to move, but will easily crash into the walls then.
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tokra
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Post by tokra »

March/April, 1987:

http://www.tokra.de/vic/computronic/870304/870304.zip

BIATHLON (+8K): Speed up by alternating between hitting Z and X. Shoot with Left Arrow. Finding the correct rhythm is key here.
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SPACE LABORATORY (unexpanded VIC): Try to keep your space ship (tiny dot) inside the moving energy field by pushing F1 for up and F7 for down.
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