Favorite Game Programmer (any platform)
Moderator: Moderators
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- Omega Star Commander
- Posts: 1371
- Joined: Thu Jan 31, 2008 2:12 pm
- Website: https://robert.hurst-ri.us
- Location: Providence, RI
- Occupation: Tech & Innovation
Re: Favorite Game Programmer (any platform)
Mine goes to Dr. Stephen Falken's
... War Games on the WOPR:
... War Games on the WOPR:
Any technology distinguishable from magic is insufficiently advanced.
https://robert.hurst-ri.us/rob/retrocomputing
https://robert.hurst-ri.us/rob/retrocomputing
Re: Favorite Game Programmer (any platform)
ROFL - Shall we play a game?
Vic20-Ian
The best things in life are Vic-20
Upgrade all new gadgets and mobiles to 3583 Bytes Free today! Ready
The best things in life are Vic-20
Upgrade all new gadgets and mobiles to 3583 Bytes Free today! Ready
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- Omega Star Commander
- Posts: 1371
- Joined: Thu Jan 31, 2008 2:12 pm
- Website: https://robert.hurst-ri.us
- Location: Providence, RI
- Occupation: Tech & Innovation
Re: Favorite Game Programmer (any platform)
I was making those 'your way' the same year when WarGames came out in the summer of 1983: Alright, Lightman, maybe you could tell us who first suggested the idea of reproduction without sex. Uh, your wife? What was the password David used to hack into the school's computer? Anyone? Anyone?
Back on topic: I was a David Crane fan, too, despite following his work on Atari. But my first allegiance goes to Andy Finkel when I discovered his easter egg in Omega Race and later read that he was one of "the Authors" of the VIC Programmer's Reference Guide (something I kept under my pillow).
Back on topic: I was a David Crane fan, too, despite following his work on Atari. But my first allegiance goes to Andy Finkel when I discovered his easter egg in Omega Race and later read that he was one of "the Authors" of the VIC Programmer's Reference Guide (something I kept under my pillow).
Any technology distinguishable from magic is insufficiently advanced.
https://robert.hurst-ri.us/rob/retrocomputing
https://robert.hurst-ri.us/rob/retrocomputing
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- Vic 20 Scientist
- Posts: 1193
- Joined: Tue Apr 28, 2009 3:51 pm
Re: Favorite Game Programmer (any platform)
The password was "pencil" I believe.rhurst wrote: I was making those 'your way' the same year when WarGames came out in the summer of 1983: Alright, Lightman, maybe you could tell us who first suggested the idea of reproduction without sex. Uh, your wife? What was the password David used to hack into the school's computer? Anyone? Anyone?
- orion70
- VICtalian
- Posts: 4341
- Joined: Thu Feb 02, 2006 4:45 am
- Location: Piacenza, Italy
- Occupation: Biologist
Re: Favorite Game Programmer (any platform)
I agree with Robert - Andy Finkel gave the VIC a huge initial boost, so my admiration and respect go to him.
Re: Favorite Game Programmer (any platform)
Of course, David Crane made a few flops too (perhaps the pressures of the industry can be to blame).
Skateboardin' (Atari 2600)
It's humbling to see his projects are now on kickstarter. A little sobering that he only got $31,207 of his $900,000 goal.
No worries. I'm sure he's doing ok with merchandising. Via Target, Walmart and other stores:
Skateboardin' (Atari 2600)
It's humbling to see his projects are now on kickstarter. A little sobering that he only got $31,207 of his $900,000 goal.
No worries. I'm sure he's doing ok with merchandising. Via Target, Walmart and other stores:
- Mike
- Herr VC
- Posts: 4843
- Joined: Wed Dec 01, 2004 1:57 pm
- Location: Munich, Germany
- Occupation: electrical engineer
Re: Favorite Game Programmer (any platform)
I'd like to throw Andrew Braybrook (of Paradroid and Uridium fame) and John Twiddy (responsible for Tau Ceti and The Last Ninja) into the discussion.
Re: Favorite Game Programmer (any platform)
Good ones Mike. I liked Andrew Braybrook's development "blog" he wrote when he developed Uridium II.
I have a special relationship with John Twiddy, as I started my assembler programming "career"
by typing in his machine code monitor; dismon from a magazine (was up all night while watching Live Aid, 13 juli 1985).
My favorite programmer though is Antony Crowther, he did some very unique games (e.g. Potty Pigeon).
I have a special relationship with John Twiddy, as I started my assembler programming "career"
by typing in his machine code monitor; dismon from a magazine (was up all night while watching Live Aid, 13 juli 1985).
My favorite programmer though is Antony Crowther, he did some very unique games (e.g. Potty Pigeon).
Re: Favorite Game Programmer (any platform)
Shaun Southern - where would the Plus/4 or C16 have been without him?
3^4 is 81.0000001
Re: Favorite Game Programmer (any platform)
I would have to say the guy responsbile for Star-Raiders in 1979
http://en.wikipedia.org/wiki/Doug_Neubauer
https://www.youtube.com/watch?v=3_VDM8nC9sM
http://en.wikipedia.org/wiki/Doug_Neubauer
https://www.youtube.com/watch?v=3_VDM8nC9sM