Simple working version of Threes for unexpanded VIC, pure basic, now at least with some optimizations and eye candy
![Very Happy :D](./images/smilies/icon_biggrin.gif)
Should run with any memory configuration as it's only BASIC and PRINTs...
Move tiles with WASD or IJKM or cursor keys
Game in progress:
![Image](http://www.stojalowski.de/files/threes1.png)
Final score (Scoreboard):
![Image](http://www.stojalowski.de/files/threes3.png)
Final score (Playfield):
![Image](http://www.stojalowski.de/files/threes4.png)
Program: http://www.stojalowski.de/files/Threes.prg
TODOs:
nothing - run out of space
![Smile :-)](./images/smilies/icon_smile.gif)
As I could not find any "official" rules for playfield randomization and new tiles I simply invented my own rules. Seems to be a little bit harder than the original, but there are some nice scores possible.
Any comments are welcome
![Cool 8)](./images/smilies/icon_cool.gif)
Edit: Finished work on this one, implemented a simple hiscore list and optimized stratup a little bit. After running 2 rounds there about 60 bytes free memory left...