Denial Outlasts the VIC's Commercial Lifespan
I too find that a little strange. For me back in the Elder Days a console wasn't even on the horizon. I've never viewed the VIC as anything other than a computer that's also a great machine to play games on. That's the way I viewed (and still do) my C64 too. Back in those days as far as I was concerned consoles were for small kids and people who were too technologically inept to use a computer. I would have agreed completely with William Shatner: "Why buy just a video game?"eslapion wrote:You guys like to compare the lifespan of the VIC to consoles.
Nowadays I've started to think that maybe it'd be a good idea to buy a console so I don't have to clutter the PC's hard drive with games, not to mention not having to keep a Windows partition on the drive.
Bacon
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Das rubbernecken Sichtseeren keepen das cotton-pickenen Hands in die Pockets muss; relaxen und watschen die Blinkenlichten.
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Das rubbernecken Sichtseeren keepen das cotton-pickenen Hands in die Pockets muss; relaxen und watschen die Blinkenlichten.
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- Vic 20 Scientist
- Posts: 1193
- Joined: Tue Apr 28, 2009 3:51 pm
I believe the comparison is more to do with the overall quality of the hardware rather than whether you can use BASIC or run an assembler (at least, that's how it started!).
Also, the people who currently design games for GBA/Atari 2600 et al. are a lot more than Fanboys. As far as I understand it, you have to be a very sharp programmer to design software for an embedded system.
Also, the people who currently design games for GBA/Atari 2600 et al. are a lot more than Fanboys. As far as I understand it, you have to be a very sharp programmer to design software for an embedded system.
Re: Denial Outlasts the VIC's Commercial Lifespan
Time to switch to a C64 like me 20 years agoJeff-20 wrote:Just an interesting note: Denial (as a newsletter) is now over 13 years in age, 5.5 years as a web forum. The web forum has now officially outlast the Vic's own lifespan.
Mega-Cart: the cartridge you plug in once and for all.
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- Vic 20 Scientist
- Posts: 1193
- Joined: Tue Apr 28, 2009 3:51 pm
I finally managed to find a decent forum for the Sega Game Gear -- SMSPower. All you have to do to design games for the SMS/GG is learn Z80 assembly language and mod an old cartridge to put in a flash card.
The Game Gear is a much neglected system. Off the top of my head, I find it hard to think of a GG game that isn't either a spruced up SMS game or a dumbed down MD game.
Given the advances in hardware, I think it would be interesting to see if the amount of battery power needed to run the GG could be reduced. Also, a long-term substitute for the highly fallible transistor chips would be a good thing. I don't have the technical knowledge for this, but it's food for thought for anyone who does.
The Game Gear is a much neglected system. Off the top of my head, I find it hard to think of a GG game that isn't either a spruced up SMS game or a dumbed down MD game.
Given the advances in hardware, I think it would be interesting to see if the amount of battery power needed to run the GG could be reduced. Also, a long-term substitute for the highly fallible transistor chips would be a good thing. I don't have the technical knowledge for this, but it's food for thought for anyone who does.
That's Just GREAT!
I just discovered this lovely forum
wish i had found it sooner...i have found some very interesting stuff
here to do with the Vic-20.
As far as the VIC-20 living on,that's so possible.
I myslef and backing up as much Hardware as possible.
Buying as much material as possible. power pack,tape deck..etc etc
I want my old VIC to last me a lifetime
I just discovered this lovely forum
wish i had found it sooner...i have found some very interesting stuff
here to do with the Vic-20.
As far as the VIC-20 living on,that's so possible.
I myslef and backing up as much Hardware as possible.
Buying as much material as possible. power pack,tape deck..etc etc
I want my old VIC to last me a lifetime