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rhurst Omega Star Commander

Joined: 31 Jan 2008 Posts: 690 Location: Providence, RI
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Posted: Tue Jun 02, 2009 8:07 am Post subject: |
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Name: Omega Fury
Author: Robert Hurst
Released: June 2, 2009
Requirements: VIC 20 with 16k memory expansion
Description: The improvised sequel to Bally-Midway's Omega Race. An arcade-style space shooter making use of the VIC Software Sprite Stack - 4th edition. Includes source and documentation to the story line and game instructions. The C= Easter egg is also included.
Screenshot:
Video: http://www.youtube.com/watch?v=7bX1uz-rQEk
Download: ZIP file
Discussion of its development is here. _________________ Any technology distinguishable from magic is insufficiently advanced. See also magic.
Last edited by rhurst on Thu May 06, 2010 4:12 am; edited 2 times in total |
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fgasking Vic 20 Enthusiast
Joined: 06 Feb 2005 Posts: 194 Location: England
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Posted: Wed Jul 08, 2009 3:01 pm Post subject: |
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Name: Carling the Spider
Author: Joe 'Polygon' Dixon
Released: July 2009 by Psytronik Software
Requirements: Unexpanded VIC 20 (PAL or NTSC)
Description: This is an excellent Chuckie Egg style game for the Vic 20, coming with 8 unique screens of addictive platforming action. Just bought the Premium disk version and got the emulation image to play - it is a really fun little game! Also has a rather neat title tune too
What tops things off is the ability to buy the game in professional packaging - though digital download is available for a very small cost (Or a cheaper budget edition with a disk and sleeve).
Screenshot:
Details about the game
Ordering the game
Discussion of its development is here. |
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orion70 Vic 20 Guru

Joined: 02 Feb 2006 Posts: 1502 Location: Italy
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Posted: Wed Jul 22, 2009 3:18 am Post subject: |
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Name: Lemonade
Author: Mark D. Rejhon
Conversion to FAT40-powered VIC-20 by Orion70
Released: July 22, 2009
Requirements: VIC-20 +16K RAM
Description: Conversion from Commodore 64 of a classic Lemonade Stand managing game. Your goal in this fun little game will be to make as much money as you can within the 12 summer weeks. Play it in 40 columns!
Screenshot:
Download:
Disk
To play in VICE, just set RAM to 16K, then
LOAD"*",8
RUN
(40 column mode starts, then)
LOAD"LEMONADE",8
RUN
Single-file PRG
Discuss this game here.
Last edited by orion70 on Mon Aug 03, 2009 1:08 am; edited 1 time in total |
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Jeff-20 Denial Founder

Joined: 31 Dec 1969 Posts: 4131 Location: Chicago
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Posted: Sat Aug 01, 2009 8:43 pm Post subject: |
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Name: You Count
Author: Jeffrey Daniels
Released: August 1, 2009
Requirements: VIC-20 (no memory expansion required), keyboard controlled
Description: We learn how to count before we know if we count. Prove you count in 60 seconds.
Screenshot:
Download: http://sleepingelephant.com/denial/games/YouCount.zip
Read more and discuss You Count here. _________________ High Scores, Links, and Jeff's Basic Games page. |
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orion70 Vic 20 Guru

Joined: 02 Feb 2006 Posts: 1502 Location: Italy
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Posted: Wed Aug 05, 2009 6:59 am Post subject: |
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Name: Green on Black compilation
Author: various authors
Released: August 5, 2009
Requirements: VIC-20 +16K/24K RAM
Description: Conversion of 20 games from PET to FAT40-powered VIC-20 by Orion70. Single-file, crunch and games loader by nbla000.
It contains 20 titles, ranging from text adventures to strategy, from flight simulation to card games; all rigorously in green-on-black versions.
Screenshots: HERE some examples.
Disk cover:
Download:
Disk, Instructions.
To play in VICE, just set RAM to 16K or 24K, then
LOAD"*",8
RUN
Navigate the disk loader menu with arrow keys.
Discuss the games here. |
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Mike Herr VC
Joined: 01 Dec 2004 Posts: 1157 Location: near Munich, Bavaria, Germany
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Posted: Sat Aug 08, 2009 3:09 pm Post subject: |
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Name: Sokoban
Author: Hiroyuki Imabayashi
Conversion to VIC-20 by Michael Kircher
Released: August 8th, 2009
Requirements: unexpanded VIC-20, joystick, disk drive
Screenshot:
Download: Disk
Discuss this game here. |
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Boray Musical Smurf

Joined: 03 May 2004 Posts: 2758 Location: Sweden
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Posted: Wed Aug 12, 2009 3:52 am Post subject: |
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Name: Tribbles 2009
Author: Anders Persson
Released: August 12, 2009
Requirements: VIC-20 + 8K
Tribbles 2009
New version with an useful change!
The tribbles now sits on an alphabetic shelf before they fall down.
This makes it easier to play, for example over the internet using Skype's new function to share your screen. Or if your opponents just are too far from the computer keyboard. Let's say you are by the keyboard, then your opponent just have to say the letter where he wants to place his tribble, then you press the letter on the keyboard and the tribble will go there. Then when everyone have placed their tribbles, the shelf is removed and the tribbles starts to fall down. (It's possible to place tribbles with the cursor keys or joystick as before too.)
The shelf also makes the game a bit more logical I think... I mean, what prevented the tribbles from starting to fall before?
http://user.tninet.se/~pug510w/datormuseum/tribbles.html _________________ Lost in the jungle of PRG files? PRG Starter is here! |
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tlr Vic 20 Devotee
Joined: 04 Oct 2004 Posts: 253 Location: Stockholm/Sweden
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Posted: Fri Aug 28, 2009 12:01 pm Post subject: |
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Name: tinyrs
Author: Daniel Kahlin
Released: August 28th, 2009
Requirements: unexpanded VIC-20, any combination of expansions or Mega-Cart
Screenshot:
Download: tinyrs-1.0.tar.gz
Discuss this program here. |
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Mike Herr VC
Joined: 01 Dec 2004 Posts: 1157 Location: near Munich, Bavaria, Germany
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Posted: Fri Aug 28, 2009 12:29 pm Post subject: |
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Name: VIC Life
Author: Michael Kircher
Re-released: August 28th, 2009
Requirements: VIC-20 with +8K RAM expansion, disc drive
Description: An implementation of John H. Conway's Game of Life for the VIC-20. It displays up to 4 gens/sec on a 160x192 grid.
Screenshots:
Download: Disk
Discuss this program here. |
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orion70 Vic 20 Guru

Joined: 02 Feb 2006 Posts: 1502 Location: Italy
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Posted: Sun Aug 30, 2009 2:11 pm Post subject: |
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Name: The Mystery of Silver Mountain - 40 column version
Authors: Jenny Tyler and Les Howarth
Conversion from C64 and adaptation to FAT40 by Orion70
Released (final version): August 30, 2009
Requirements: VIC-20 + 24K RAM
Description: Conversion from Commodore 64 of a classic type-in text adventure from the book published by Usborne in 1984. Play it in the glory of 40 columns!
Screenshot:
Downloads:
The game (zipped disk containing the single-filed game)
The manual with the whole story, characters, places, etc.
Some hints
The BASIC listing as per in the original book
A complete map
Disk version: to play in VICE, just set full RAM blocks and
LOAD"*",8
RUN
Discuss this adventure here. |
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tlr Vic 20 Devotee
Joined: 04 Oct 2004 Posts: 253 Location: Stockholm/Sweden
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Posted: Mon Oct 12, 2009 1:32 pm Post subject: |
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Name: Datapop!
Author: Daniel Kahlin
Released: October 12th, 2009
Requirements: unexpanded VIC-20 (or any combination of RAM expansions)
Screenshot:
Download: tlr_-_datapop_vic20.zip
Audio: tlr_-_datapop_vic20.mp3 (sampled from PAL hw)
Discuss this program here. |
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orion70 Vic 20 Guru

Joined: 02 Feb 2006 Posts: 1502 Location: Italy
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Posted: Fri Oct 16, 2009 1:29 am Post subject: |
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Name: VIC Bones
Author: Orion70
Requirements: VIC-20 + 16K RAM
Description: Your VIC-20 microcomputer teaches the name and location of several human bones, and provides futher excitement testing your knowledge and judging your performance!
Screenshot:
Download:
Zipped disk
Disk version: to play in VICE, just set 16K RAM and
LOAD"*",8
RUN
Discuss this program here. |
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Mike Herr VC
Joined: 01 Dec 2004 Posts: 1157 Location: near Munich, Bavaria, Germany
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4mat/atebit Vic 20 Poser
Joined: 25 Sep 2009 Posts: 8 Location: UK
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Posted: Sat Oct 17, 2009 4:22 pm Post subject: |
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Name: Miami Vic
Author: 4mat
Requirements: PAL VIC-20 Unexpanded.
Description: 2 different gfx & sound demos packed into one file: A conversion of the 'perspective rasters' effect from 'Positive Karma' on the c64, and (apparantly) the new record for 'Vertical Rasters' on the Vic-20.
http://atebit.org/downloads/atebit-miami_vic.zip |
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Ghislain Realms of Quest

Joined: 08 Aug 2004 Posts: 471 Location: Calgary, Alberta, Canada
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