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VIC-20 Software releases of 2009
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rhurst
Omega Star Commander


Joined: 31 Jan 2008
Posts: 690
Location: Providence, RI

PostPosted: Tue Jun 02, 2009 8:07 am    Post subject: Reply with quote

Name: Omega Fury
Author: Robert Hurst
Released: June 2, 2009
Requirements: VIC 20 with 16k memory expansion
Description: The improvised sequel to Bally-Midway's Omega Race. An arcade-style space shooter making use of the VIC Software Sprite Stack - 4th edition. Includes source and documentation to the story line and game instructions. The C= Easter egg is also included.

Screenshot:


Video: http://www.youtube.com/watch?v=7bX1uz-rQEk

Download: ZIP file

Discussion of its development is here.
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Last edited by rhurst on Thu May 06, 2010 4:12 am; edited 2 times in total
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fgasking
Vic 20 Enthusiast


Joined: 06 Feb 2005
Posts: 194
Location: England

PostPosted: Wed Jul 08, 2009 3:01 pm    Post subject: Reply with quote

Name: Carling the Spider
Author: Joe 'Polygon' Dixon
Released: July 2009 by Psytronik Software
Requirements: Unexpanded VIC 20 (PAL or NTSC)
Description: This is an excellent Chuckie Egg style game for the Vic 20, coming with 8 unique screens of addictive platforming action. Just bought the Premium disk version and got the emulation image to play - it is a really fun little game! Also has a rather neat title tune too Smile
What tops things off is the ability to buy the game in professional packaging - though digital download is available for a very small cost (Or a cheaper budget edition with a disk and sleeve).

Screenshot:



Details about the game

Ordering the game

Discussion of its development is here.
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orion70
Vic 20 Guru


Joined: 02 Feb 2006
Posts: 1502
Location: Italy

PostPosted: Wed Jul 22, 2009 3:18 am    Post subject: Reply with quote

Name: Lemonade
Author: Mark D. Rejhon
Conversion to FAT40-powered VIC-20 by Orion70
Released: July 22, 2009
Requirements: VIC-20 +16K RAM
Description: Conversion from Commodore 64 of a classic Lemonade Stand managing game. Your goal in this fun little game will be to make as much money as you can within the 12 summer weeks. Play it in 40 columns!

Screenshot:


Download:
Disk

To play in VICE, just set RAM to 16K, then

LOAD"*",8
RUN
(40 column mode starts, then)
LOAD"LEMONADE",8
RUN

Single-file PRG

Discuss this game here.


Last edited by orion70 on Mon Aug 03, 2009 1:08 am; edited 1 time in total
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Jeff-20
Denial Founder


Joined: 31 Dec 1969
Posts: 4131
Location: Chicago

PostPosted: Sat Aug 01, 2009 8:43 pm    Post subject: Reply with quote

Name: You Count
Author: Jeffrey Daniels
Released: August 1, 2009
Requirements: VIC-20 (no memory expansion required), keyboard controlled
Description: We learn how to count before we know if we count. Prove you count in 60 seconds.

Screenshot:


Download: http://sleepingelephant.com/denial/games/YouCount.zip

Read more and discuss You Count here.
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orion70
Vic 20 Guru


Joined: 02 Feb 2006
Posts: 1502
Location: Italy

PostPosted: Wed Aug 05, 2009 6:59 am    Post subject: Reply with quote

Name: Green on Black compilation
Author: various authors
Released: August 5, 2009
Requirements: VIC-20 +16K/24K RAM
Description: Conversion of 20 games from PET to FAT40-powered VIC-20 by Orion70. Single-file, crunch and games loader by nbla000.
It contains 20 titles, ranging from text adventures to strategy, from flight simulation to card games; all rigorously in green-on-black versions.

Screenshots: HERE some examples.

Disk cover:


Download:
Disk, Instructions.

To play in VICE, just set RAM to 16K or 24K, then

LOAD"*",8
RUN

Navigate the disk loader menu with arrow keys.

Discuss the games here.
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Mike
Herr VC


Joined: 01 Dec 2004
Posts: 1157
Location: near Munich, Bavaria, Germany

PostPosted: Sat Aug 08, 2009 3:09 pm    Post subject: Reply with quote

Name: Sokoban
Author: Hiroyuki Imabayashi
Conversion to VIC-20 by Michael Kircher
Released: August 8th, 2009
Requirements: unexpanded VIC-20, joystick, disk drive

Screenshot:


Download: Disk

Discuss this game here.
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Boray
Musical Smurf


Joined: 03 May 2004
Posts: 2758
Location: Sweden

PostPosted: Wed Aug 12, 2009 3:52 am    Post subject: Reply with quote

Name: Tribbles 2009
Author: Anders Persson
Released: August 12, 2009
Requirements: VIC-20 + 8K


Tribbles 2009
New version with an useful change!

The tribbles now sits on an alphabetic shelf before they fall down.



This makes it easier to play, for example over the internet using Skype's new function to share your screen. Or if your opponents just are too far from the computer keyboard. Let's say you are by the keyboard, then your opponent just have to say the letter where he wants to place his tribble, then you press the letter on the keyboard and the tribble will go there. Then when everyone have placed their tribbles, the shelf is removed and the tribbles starts to fall down. (It's possible to place tribbles with the cursor keys or joystick as before too.)

The shelf also makes the game a bit more logical I think... I mean, what prevented the tribbles from starting to fall before? Wink

http://user.tninet.se/~pug510w/datormuseum/tribbles.html
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tlr
Vic 20 Devotee


Joined: 04 Oct 2004
Posts: 253
Location: Stockholm/Sweden

PostPosted: Fri Aug 28, 2009 12:01 pm    Post subject: Reply with quote

Name: tinyrs
Author: Daniel Kahlin
Released: August 28th, 2009
Requirements: unexpanded VIC-20, any combination of expansions or Mega-Cart
Screenshot:


Download: tinyrs-1.0.tar.gz

Discuss this program here.
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Mike
Herr VC


Joined: 01 Dec 2004
Posts: 1157
Location: near Munich, Bavaria, Germany

PostPosted: Fri Aug 28, 2009 12:29 pm    Post subject: Reply with quote

Name: VIC Life
Author: Michael Kircher
Re-released: August 28th, 2009
Requirements: VIC-20 with +8K RAM expansion, disc drive
Description: An implementation of John H. Conway's Game of Life for the VIC-20. It displays up to 4 gens/sec on a 160x192 grid.

Screenshots:


Download: Disk

Discuss this program here.
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orion70
Vic 20 Guru


Joined: 02 Feb 2006
Posts: 1502
Location: Italy

PostPosted: Sun Aug 30, 2009 2:11 pm    Post subject: Reply with quote

Name: The Mystery of Silver Mountain - 40 column version
Authors: Jenny Tyler and Les Howarth
Conversion from C64 and adaptation to FAT40 by Orion70
Released (final version): August 30, 2009
Requirements: VIC-20 + 24K RAM
Description: Conversion from Commodore 64 of a classic type-in text adventure from the book published by Usborne in 1984. Play it in the glory of 40 columns!

Screenshot:


Downloads:
The game (zipped disk containing the single-filed game)
The manual with the whole story, characters, places, etc.
Some hints
The BASIC listing as per in the original book
A complete map

Disk version: to play in VICE, just set full RAM blocks and

LOAD"*",8
RUN

Discuss this adventure here.
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tlr
Vic 20 Devotee


Joined: 04 Oct 2004
Posts: 253
Location: Stockholm/Sweden

PostPosted: Mon Oct 12, 2009 1:32 pm    Post subject: Reply with quote

Name: Datapop!
Author: Daniel Kahlin
Released: October 12th, 2009
Requirements: unexpanded VIC-20 (or any combination of RAM expansions)
Screenshot:


Download: tlr_-_datapop_vic20.zip
Audio: tlr_-_datapop_vic20.mp3 (sampled from PAL hw)

Discuss this program here.
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orion70
Vic 20 Guru


Joined: 02 Feb 2006
Posts: 1502
Location: Italy

PostPosted: Fri Oct 16, 2009 1:29 am    Post subject: Reply with quote

Name: VIC Bones
Author: Orion70
Requirements: VIC-20 + 16K RAM
Description: Your VIC-20 microcomputer teaches the name and location of several human bones, and provides futher excitement testing your knowledge and judging your performance!

Screenshot:


Download:
Zipped disk

Disk version: to play in VICE, just set 16K RAM and

LOAD"*",8
RUN

Discuss this program here.
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Mike
Herr VC


Joined: 01 Dec 2004
Posts: 1157
Location: near Munich, Bavaria, Germany

PostPosted: Sat Oct 17, 2009 12:59 pm    Post subject: MINIPAINT 1.2 Reply with quote

Name: MINIPAINT 1.2
Author: Michael Kircher
Released: 2009-10-17 (V 1.1), 2009-11-01 (V 1.2)

Screenshot:


Requirements: VIC-20 with +16K RAM expansion, disc or tape
Description: pixel-oriented editor for MINIGRAFIK bitmaps
Download: http://cid-05ef0a8eae2a4f4a.skydrive.live.com/self.aspx/.Public/vic-20/minigrafik/minipaint/2009-11-01.zip

Read more and discuss MINIPAINT here.


Last edited by Mike on Sun Nov 01, 2009 10:42 am; edited 1 time in total
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4mat/atebit
Vic 20 Poser


Joined: 25 Sep 2009
Posts: 8
Location: UK

PostPosted: Sat Oct 17, 2009 4:22 pm    Post subject: Reply with quote

Name: Miami Vic
Author: 4mat
Requirements: PAL VIC-20 Unexpanded.
Description: 2 different gfx & sound demos packed into one file: A conversion of the 'perspective rasters' effect from 'Positive Karma' on the c64, and (apparantly) the new record for 'Vertical Rasters' on the Vic-20.



http://atebit.org/downloads/atebit-miami_vic.zip
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Ghislain
Realms of Quest


Joined: 08 Aug 2004
Posts: 471
Location: Calgary, Alberta, Canada

PostPosted: Tue Oct 20, 2009 6:17 am    Post subject: Reply with quote

Name: REALMS OF QUEST III (freeware)
Author: Ghislain
Requirements: NTSC or PAL VIC-20 with 32K memory expansion. Disk drive. Joystick is optional.
Description: A grand computer RPG game for the VIC-20. Commercial version (published by Psytronik) will feature a 16K "Dunjon Crawler" edition along with enhanced graphics by saehn. Artwork for the packaging was done by fellow forum member darkatx.

Download: http://www.psytronik.com/main/index.php?option=com_content&view=article&id=77:roq-freeware&catid=40:news&Itemid=18

Graphics from the freeware version:







Discuss it here: http://sleepingelephant.com/ipw-web/bulletin/bb/viewtopic.php?t=3368&postdays=0&postorder=asc&start=0
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