Atlantis
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- Schema
- factor
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This is a screenshot from the PAL version, using WinVICE 1.14. The NTSC version looks much the same. Actually this one may use raster timing and thus make a real difference between PAL and NTSC.
It is a "defend city from spacecraft" game, where you shoot bullets from left and right (fixed positions) before the enemy can abduct your people.
Anders Carlsson
ok, the game looks way better in emulation, once i set everything to NTSC
this will be really fun on a real vic.
Mika;
in atlantis, you are protecting a beautiful seaside city, as waves of Gorgon attack vessels fly across the screen, getting lower and lower, until they fire their death rays at the buildings below. very scenic and busy!
very fast paced and easy to control.
i do want this cartrdige, and damnit should have bis on one that was available 2 weeks ago or so
chris
this will be really fun on a real vic.
Mika;
in atlantis, you are protecting a beautiful seaside city, as waves of Gorgon attack vessels fly across the screen, getting lower and lower, until they fire their death rays at the buildings below. very scenic and busy!
very fast paced and easy to control.
i do want this cartrdige, and damnit should have bis on one that was available 2 weeks ago or so
chris
But why don't you just play the cart image file on your real vic???????
/Anders
/Anders
PRG Starter - a VICE helper / Vic Software (Boray Gammon, SD2IEC music player, Vic Disk Menu, Tribbles, Mega Omega, How Many 8K etc.)
- Mayhem
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At least there is a ROM dump which runs on VICE in PAL mode, and typical NTSC images on a PAL machine acts like you would suppose they do even in the emulator. Screen centering is fairly easy to fix, but I believe Atlantis has some raster timing (often requiring different code) which tells me it is likely that the ROM dump comes from a real PAL cartridge. This is of course speculation, but qualified such.
Anders Carlsson
- Mayhem
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