Yewdow (16k)
Place the arrows to change the direction of the car and pass all the flags to clear.
If the car goes off the screen or hits a rock, it's a failure.
If the car hits the wall, it will flip but the wall will disappear.
Keys: I J K M
Put the arrow Press the spacebar and then move
or Joystick
Tape version
LOAD"",1,1
SYS 7168
http://inufuto.web.fc2.com/8bit/vic/yewdow_tap.zip
Cartridge version:
Insert the cartridge and turn on the power
http://inufuto.web.fc2.com/8bit/vic/yewdow_cart.zip
Main site :-
http://inufuto.web.fc2.com/8bit/yewdow/
Yewdow by inufuto 11/2023
Moderator: Moderators
- Ola H
- Vic 20 Enthusiast
- Posts: 173
- Joined: Thu Aug 20, 2015 6:08 pm
- Website: http://www.athleticdesign.se/
- Location: Sweden
Re: Yewdow by inufuto 11/2023
This is a clever action puzzler with a nice big screen area, cute well-drawn characters, and a looping tune. Very much in the style of the early Vic 20 carts made by HAL Laboratory. This is the first Inufuto game I have played and I really must try more ones. Pity they aren't optimized for the Vic, but still of a high enough quality to impress I am not sure if this is based on an arcade original. Some of his games seem like they are, but most seem to add quirks of their own.
I didn't fully understand the score mechanics, but different colored flags seem to have different values and a string of the same color doubles the values (like the ghosts in Pac Man)
I didn't fully understand the score mechanics, but different colored flags seem to have different values and a string of the same color doubles the values (like the ghosts in Pac Man)