O.K.bjonte wrote:We had a discussion about this today and decided to release it publicly some time after the exclusive access launch for members. I'll tell you what it is when it has been announced.
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O.K.bjonte wrote:We had a discussion about this today and decided to release it publicly some time after the exclusive access launch for members. I'll tell you what it is when it has been announced.
Yes, on reflection you really are.
Similar to IFFL, I'm having code run in the background to load the first two bytes of each sector to determine every sector location on the disk, so that's similar, but I'm not trying to put everything in one file. After a while the disk reader is able to seek to any block and load it without much delay. The text is huffman encoded to compress it a bit and scrambled to allow any unicode character to be used in the source text and keep each character 8 bit wide.Mike wrote: ↑Sun Dec 25, 2022 5:19 am From a quick peek into the *.d64 I'd assume the text body is compressed and you use some IFFL-like technique for quick seek into the files? The proportional font rendering engine is also quite nice. Any chance you show it here in the Programming section for discussion?