Normally they just use block #5 ($A000-$BFFF) btw you may dump all blocks and then we will check which file images are required.ral-clan wrote:Okay, thanks. I am beginning to understand this.
So, what memory blocks does this program work with (I'm thinking the standard $A0 and $20?). What if a cartridge only uses one of these blocks, will that be a problem?
I've an easy alternative method to save memory blocks, please follow this table:
Code: Select all
Block # Hex Address Poke 43,x Poke 44,x Poke 45,x Poke 46,x
5 $a000-bfff x = 0 x = 160 x = 0 x = 192
3 $6000-7fff x = 0 x = 96 x = 0 x = 128
2 $4000-5fff x = 0 x = 64 x = 0 x = 96
1 $2000-3fff x = 0 x = 32 x = 0 x = 64
Code: Select all
POKE43,0:POKE44,64:POKE45,0:POKE46,96
SAVE"IMAGENAME-40",8,1