Gamebase20 version 2!
Moderator: Moderators
Just a general question. I've been looking to download the Gamebase Vic 20, but it doesn't seem to have a permanent home. Is this right? If so can we give it a permanent home/host, rather than these fileshare/torrent sites?
Sorry I've been on the site for some time, but looks like this is my first post
Sorry I've been on the site for some time, but looks like this is my first post
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- Omega Star Commander
- Posts: 1371
- Joined: Thu Jan 31, 2008 2:12 pm
- Website: https://robert.hurst-ri.us
- Location: Providence, RI
- Occupation: Tech & Innovation
You can get it here from http://robert.hurst-ri.us/downloads/?did=94 off my downloads page.
Any technology distinguishable from magic is insufficiently advanced.
https://robert.hurst-ri.us/rob/retrocomputing
https://robert.hurst-ri.us/rob/retrocomputing
- Mayhem
- High Bidder
- Posts: 3027
- Joined: Mon May 24, 2004 7:03 am
- Website: http://www.mayhem64.co.uk
- Location: London
Gamebase20 is now well over 2,000 entries in total, bolstered mostly by all the German magazine type-ins and discovering a fistful of missing Compute listings. There's still much more out there, I discovered two new commercial games just this week and am negotiating to obtain them from the owner. I reckon 2,500 is easily possible, probably 3,000 overall given enough time.
What about another release, I hear some of your cry. Well, given v0.2 came out at the end of 2009, then the plan is to release something by the end of this year... so v0.3 approaches shortly
What about another release, I hear some of your cry. Well, given v0.2 came out at the end of 2009, then the plan is to release something by the end of this year... so v0.3 approaches shortly
Lie with passion and be forever damned...
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- Omega Star Commander
- Posts: 1371
- Joined: Thu Jan 31, 2008 2:12 pm
- Website: https://robert.hurst-ri.us
- Location: Providence, RI
- Occupation: Tech & Innovation
Let's hope the VICE team can repair the VIC paddle regression introduced in 2.3.x development branch... glad you reported the bug, too. It would be nice to see your Gamebase coupled with a VICE 2.4 release.
Any technology distinguishable from magic is insufficiently advanced.
https://robert.hurst-ri.us/rob/retrocomputing
https://robert.hurst-ri.us/rob/retrocomputing
- Mayhem
- High Bidder
- Posts: 3027
- Joined: Mon May 24, 2004 7:03 am
- Website: http://www.mayhem64.co.uk
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I only discovered the issue while going through this batch of CUON disks and finding a couple of games that supported paddles, so I decided to try them out. Cue finding nothing moved. Tried them in 2.2 and they worked, so deduced something happened in the move in 2.3.
I did have a quick scan through the bug lists before adding that report, didn't realise you had already submitted it. So yeah, things haven't been so great in the last two releases; 2.2 nuked cartridge loading, and 2.3 somehow borked the paddle support. Hopefully 2.4 will have nothing obviously at fault
I did have a quick scan through the bug lists before adding that report, didn't realise you had already submitted it. So yeah, things haven't been so great in the last two releases; 2.2 nuked cartridge loading, and 2.3 somehow borked the paddle support. Hopefully 2.4 will have nothing obviously at fault
Lie with passion and be forever damned...
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- Vic 20 Devotee
- Posts: 247
- Joined: Sat Jun 30, 2007 5:48 am
Hi Mayhem,
just a short note to the Game Night Driver [CRC: 68C8CAA8] in GB 0.2 :
"real name" : Night Racer
publisher : "Your Computer" issue November 1982 (side 44)
coder : Dirk Lampe
http://www.archive.org/stream/your-comp ... 3/mode/2up
EDIT:
o.k. , Title "NightDriver" is correct, too...
the word is in the listing...
another edit :
Game "Dots" = Compute! , Sep.1983 , by Eric K. Evans
(or do you already have the infos in GB 0.3 ? )
just a short note to the Game Night Driver [CRC: 68C8CAA8] in GB 0.2 :
"real name" : Night Racer
publisher : "Your Computer" issue November 1982 (side 44)
coder : Dirk Lampe
http://www.archive.org/stream/your-comp ... 3/mode/2up
EDIT:
o.k. , Title "NightDriver" is correct, too...
the word is in the listing...
another edit :
Game "Dots" = Compute! , Sep.1983 , by Eric K. Evans
(or do you already have the infos in GB 0.3 ? )
eCC-Imagepack-Designer
Done: Vic20, N64, Philips VG-5000-G7000-G7400, SordM5, Amstrad GX4000
Progress: Atari 8bit, Enterprise 64/128, Dosbox
Done: Vic20, N64, Philips VG-5000-G7000-G7400, SordM5, Amstrad GX4000
Progress: Atari 8bit, Enterprise 64/128, Dosbox
- Mayhem
- High Bidder
- Posts: 3027
- Joined: Mon May 24, 2004 7:03 am
- Website: http://www.mayhem64.co.uk
- Location: London
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- Vic 20 Devotee
- Posts: 247
- Joined: Sat Jun 30, 2007 5:48 am
another game :
Earth Invaders [crc32: 761a5ea3]
publisher : Your Computer 1982-08
coder : Bharat Patel
http://www.archive.org/stream/your-comp ... 7/mode/2up
and another :
Nibblers [crc32 : 4bde2a50]
publisher : Your Computer 1982-09
coder : Dave Shambrook
http://www.archive.org/stream/your-comp ... 1/mode/2up
Earth Invaders [crc32: 761a5ea3]
publisher : Your Computer 1982-08
coder : Bharat Patel
http://www.archive.org/stream/your-comp ... 7/mode/2up
and another :
Nibblers [crc32 : 4bde2a50]
publisher : Your Computer 1982-09
coder : Dave Shambrook
http://www.archive.org/stream/your-comp ... 1/mode/2up
- Mayhem
- High Bidder
- Posts: 3027
- Joined: Mon May 24, 2004 7:03 am
- Website: http://www.mayhem64.co.uk
- Location: London
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- Vic 20 Devotee
- Posts: 247
- Joined: Sat Jun 30, 2007 5:48 am
i'm glad to help a little
Minotaur [crc32 :6beef015]
Your Computer 1983-02
Roger Miah
http://www.archive.org/stream/your-comp ... 3/mode/2up
Minotaur [crc32 :6beef015]
Your Computer 1983-02
Roger Miah
http://www.archive.org/stream/your-comp ... 3/mode/2up
- Mayhem
- High Bidder
- Posts: 3027
- Joined: Mon May 24, 2004 7:03 am
- Website: http://www.mayhem64.co.uk
- Location: London
- Mayhem
- High Bidder
- Posts: 3027
- Joined: Mon May 24, 2004 7:03 am
- Website: http://www.mayhem64.co.uk
- Location: London
As it turns out, the bit cut was the introduction graphics screen and the instructions. Not vital, but still, nice to have it 100% for the archive. Should be present and correct now, after bug hunting the title page for the correct graphics characters, and noting the READ loop was two bytes short...
Lie with passion and be forever damned...