There is now a tile system with arbitrary tile size (no tile color support as yet - uses ambient colors from character palette). The tile editor window uses mainly drag drop at the moment. Drag chars from the palette to make tiles, then drag tiles to make the map.
I've also implemented zoom on the main windows and the tile map editor as requested.
Misfit wrote:I select a 8x16 chars and update rows / cols values, it's difficult to draw things.
Try, the latest version, not sure what you mean by this. Let me know if still an issue...