CBM prg Studio

You need an actual VIC.

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pallas
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Postby pallas » Mon May 20, 2013 3:31 am

I've been able to run it on wine under ubuntu, but it crashes pretty often and shows funny behaviours. Not usable for me.

ajordison
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Postby ajordison » Mon May 20, 2013 5:31 am

Sorry but I don't know if it runs in wine or not, I'm not rich enough to own a mac so I've never tried it :wink:
Try out CBM prg Studio over at www.ajordison.co.uk

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Witzo
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Postby Witzo » Mon May 20, 2013 6:54 am

My problem is tedious and confusing line renumbering on the small screen of the VIC.
I found sort of a work-around in VICE's petcat command.
It translates text files to token files like this:
./petcat -w2 -l 1001 -o outputfile.prg -- inputfile.txt
It allows both numbered and unnumbered lines as input text.

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pallas
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Postby pallas » Mon May 20, 2013 6:57 am

I use basedit for that, it works almost fine in wine, only some little quirks.

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Witzo
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Postby Witzo » Mon May 20, 2013 7:12 am

pallas wrote:I use basedit for that, it works almost fine in wine, only some little quirks.

Alas, also no visible feedback upon a doubleclick in a Wine's windows explorer.
Hm, Wine updated itself just this morning.

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pallas
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Postby pallas » Mon May 20, 2013 7:17 am

Witzo wrote:
pallas wrote:I use basedit for that, it works almost fine in wine, only some little quirks.

Alas, also no visible feedback upon a doubleclick in a Wine's windows explorer.
Hm, Wine updated itself just this morning.


It takes a awful lot of time to load on my PC...

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Witzo
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Postby Witzo » Mon May 20, 2013 8:30 am

pallas wrote:
Witzo wrote:
pallas wrote:I use basedit for that, it works almost fine in wine, only some little quirks.

Alas, also no visible feedback upon a doubleclick in a Wine's windows explorer.
Hm, Wine updated itself just this morning.


It takes a awful lot of time to load on my PC...

But the basedit exe is only 354kb?
I'll just be patient then, and just let it run for a long time.

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pallas
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Postby pallas » Mon May 20, 2013 8:40 am

Witzo wrote:
pallas wrote:It takes a awful lot of time to load on my PC...

But the basedit exe is only 354kb?
I'll just be patient then, and just let it run for a long time.


yes the size is right.
if you haven't done so, you need to install mono for windows (under wine).

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Witzo
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Postby Witzo » Mon May 20, 2013 8:55 am

pallas wrote:
Witzo wrote:
pallas wrote:It takes a awful lot of time to load on my PC...

But the basedit exe is only 354kb?
I'll just be patient then, and just let it run for a long time.


yes the size is right.
if you haven't done so, you need to install mono for windows (under wine).

Thanks! I found mono 2.10 as an option in Winetricks, and that solved it.
Lol, Basedit uses a VIC-like keymap and I can't find where the '=' is mapped on. But it can handle text from clipboard so I'll manage the line number management.

Mono also helped me get a little more response from CBMprgstudio: "Are you sure you want to quit?", followed by "No" gets me an editor. And more questions if I want to quit. I think it is passive-aggressively telling me to leave, haha.

Edit: Setting
KeyMap=KeyMap_English_ccs64.txt
changed Basedit's '='-key to '\', where I am used to having it in VICE.
By now, I have about three keymaps encoded in my brain.

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Mike
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Postby Mike » Mon May 20, 2013 9:25 am

Witzo, pallas, you two guys are aware that there's another sticky thread here to discuss BasEdit.net on? :lol:

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Witzo
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Postby Witzo » Mon May 20, 2013 10:19 am

Mike wrote:Witzo, pallas, you two guys are aware that there's another sticky thread here to discuss BasEdit.net on? :lol:
I am, but thought that moving the next step in my quest to gain control over line numbers into another thread would disrupt the story. Feel free to move my posts to the proper thread.

ajordison
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Postby ajordison » Fri Jul 12, 2013 1:01 pm

I'm pleased to announce that version 2.7.0 of CBM prg Studio has finally been released.

A lot of effort has gone into improving the debugger in this version, from general performance to new features such as instruction cycle counting and support for VICE snapshot files.

BASIC developers haven't been ignored either with a new batch mode and also the ability to add or redefine constants in code.

Of course there was a ton of general bug-fixes also.

As usual, many thanks to the testers, bug reporters and donators who helped with this release!

You can get it from the link in my signature.
Try out CBM prg Studio over at www.ajordison.co.uk

ajordison
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Re: CBM prg Studio

Postby ajordison » Sat May 10, 2014 2:45 am

I'm pleased to announce the release of CBM prg Studio v3.0.0. The main new feature in this version is support for the 65816 processor, not much use for you vic20 guys I know but there are other new features too, including:

* Some support for the VICE debugger (transfer of labels and breakpoints),
* Bitmap import/export for character editor,
* Binary file import to Assembly source,
* Line and rectangle drawing tools for the screen designer,
* TASM support added to Source Converter tool.

Also there's a ton of bug fixes from v2.9.0, see my website for details.

As usual, many thanks to the beta testers, bug reporters and donators who helped with this release.

You can download it by following the link in my sig. Enjoy!
Try out CBM prg Studio over at www.ajordison.co.uk

ajordison
Vic 20 Enthusiast
Posts: 155
Joined: Fri Mar 19, 2010 4:31 pm
Website: http://www.ajordison.co.uk/
Location: Hartlepool, UK
Occupation: Software Engineer

Re: CBM prg Studio

Postby ajordison » Thu Jul 10, 2014 3:01 pm

I'm hoping to release version 3.1.0 of CBM prg Studio at the end of next week (I was supposed to release it at the end of last week but you know how it is...) and I thought I'd test the water by releasing a beta version today.

I put a lot of effort into sorting out the multicolour mode for VIC 20 projects so now you can finally mix hi-res and multi-colour characters on the same screen. This update also includes the vic's character ROM for better looking screens. Also new/improved are:
    * Code Snippets (a throwback to c64prggen!)
    * Improved VICE debugger support
    * New tutorial for mixing BASIC and machine code
    * Support for the Plus/4 in the screen code builder tool
    * The usual raft of bug fixes.

You can download it from here:

http://www.mediafire.com/?js275m7nadec6

Any feedback (especially bugs) you can give before the end of next week will be greatly appreciated. Please note that this is a test version, so don't let it loose on your prized source code!

Cheers,
Arthur.
Try out CBM prg Studio over at www.ajordison.co.uk

ajordison
Vic 20 Enthusiast
Posts: 155
Joined: Fri Mar 19, 2010 4:31 pm
Website: http://www.ajordison.co.uk/
Location: Hartlepool, UK
Occupation: Software Engineer

Re: CBM prg Studio

Postby ajordison » Sun Aug 10, 2014 1:43 pm

Late as usual but version 3.1.0 of CBM prg Studio has been released. There's something for everyone in this version, including:

* BASIC Code Snippets.
* Improved VICE debugger support.
* Support for the Plus/4 in the screen code builder tool.
* BASIC 8 support for C128 projects.
* Improved multicolour screen designer support for VIC20 projects.

And of course not forgetting a ton of general bug-fixes.

As usual, many thanks to the testers, bug reporters and donators who helped with this release!
Try out CBM prg Studio over at www.ajordison.co.uk


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