Great program, this is what CBM prg Studio is missing, syntax highlight, editing basic with proper font and graphical characters. I just tried it, I haven't read the thread, sorry if I address issues already discussed. I'm also sorry if it seems a bit much it was just details that annoyed me when trying to use it for the first time a lot of things I'm used to being there in any PC text editing or C64.
Pushing left when at beginning of a row - I'd expect to end up after the last character of the previous row (if any).
Scroll bar sideways, please - or addition of row break, which would be nice to be able to view code as it looks on the real thing.
No abbreviated commands P(shift O) looks proper but it crashes the program upon a syntax check, .NET "Index was outside the bounds of the array." and program says "Syntax error in Line 10 PÏ53280,1 Continue with next line?" When I tried to P(shift O)53280,1
It doesn't remember the directory where I last fetched a program, seems to start in the installation directory every time, I guess I'll put a short cut there...
Why double click on insertion of symbol from "Character Set", single click would have been fine.
Seems there's a problem trying to open a file with emu placed at C:\Documents and Settings\name\Desktop\file.prg - as there's no "" it takes everything after the first space as extra argument and there's an error. It was solved by editing EmuParams to "%F"... perhaps a good default value including the "-signs ?
CTRL+Z (or undo), very good way to cancel something you did wrong, I miss it.
If I change MaxLength to something shorter than what was used before there's no warning when loading, extra bytes simply disappear from that line if I try to edit. (CTRL+Z doesn't solve the problem), if a lot was edited before, not saved, and one of these long lines is partially deleted... You need to reload or try and copy the rest of that line over somehow.
Missing mouse to highlight a part and then drag and drop that part somewhere else - would have been handy if you just want to reorganize finished code.
CTRL+X after manually highlighting text with space and cursor keys doesn't cut that part out (clicking with mouse while holding shift doesn't work either). I guess the normal CTRL-functions have been replaced to function as the C= key - it took me that long to figure it out...
![Wink ;-)](./images/smilies/icon_wink.gif)
At least with the CCS64 keymap that I activated in the ini - for some reason.
Highlight going left and holding shift doesn't work, only right.
I can right click manually highlighted text but only copy or insert text, not cut (copy and erase). Which is perhaps good when there's no undo.
I can't hold shift and press "end" button to highlight the rest of the line, nothing happens, shift + home also does nothing (wish that it would have highlighted from cursor to beginning of line)
I can move cursor far beyond the longest line of any, without adding characters or spaces... odd, should really stop at the longest line's last column IMHO or continue to the start of the next line when it reaches the end of the current line.
I noticed shift+insert is "paste", I accidentally pressed space as I tried pressing insert - and notice the cursor got more C64-like in the "write over mode". I like that mode but I need the shift+erase to make room sometimes. When trying shift+del strange things started to happen and suddenly all the code was gone...
I was checking to see if I could jump one "word" at the time with shift+cursor - no, when following that with Ctrl+cursor left I crashed the program, at least these are familiar from CBM prg Studio... "startIndex cannot be larger than length of string. Parameter name:startIndex".
Holding Ctrl and pressing right causes cursor to jump past DATA1,2,3,4,5,6: but then it was more random stopped in a PRINT"xxxxx" statement etc. trying Ctrl+left sometimes worked similar, sometimes odd, sometimes crashed.
Pressing F9 for save doesn't seem to do anything.
That's all my whining for now...
Despite this I guess I'll be trying this instead of CBM prg Studio for the Ten Line basic competition, program feels friendly with the C64 font and proper graphical characters, great work!