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VIC Game Club No. 9 – Arcade Racers

Posted: Sun Sep 03, 2017 1:31 pm
by akator
Deathrace
Deathrace.png
Deathrace.png (2.75 KiB) Viewed 4536 times
Deathrace High Scores
28778 …… akator
10620 …… Ola H
10345 …… hasseapa


Pole Position
Pole Position.png
Pole Position.png (2.74 KiB) Viewed 4536 times
Pole Position High Scores
Beginner (Default)
49440 …… akator
45890 …… Ola H
Intermediate
50690 …… akator
50690 …… Ola H
Advanced
52390 …… akator


Race Fun
Race Fun.png
Race Fun.png (4.44 KiB) Viewed 4536 times
Race Fun High Scores
2118 …… hasseapa
1698 …… akator


Road Race
Road Race.png
Road Race.png (1.42 KiB) Viewed 4536 times
Road Race High Scores
no scores posted


Tammerfors
tammerfors.png
tammerfors.png (8.76 KiB) Viewed 4536 times
Tammerfors High Scores
380 …… Ola H
369 …… akator


All 5 titles in PRG format are included in the ZIP archive.
009 - Arcade Racing.zip
(21.22 KiB) Downloaded 151 times
As always, your posted scores will be added to this first post. Play, discuss, have fun! And remember:
hasseapa wrote:... posting in the old threads should be encouraged. Old players can update their score, new players can post scores, and anyone can leave comments on the games.

Re: VIC Game Club No. 9 – Arcade Racers

Posted: Sun Sep 03, 2017 2:42 pm
by orion70
Pole Position, hands down :). It was one of my favorites back in the summer camp at the lake, when I was a child (there was a bar with the arcade nearby) - and still it goes strong in its VIC incarnation. Too bad it ain't speak out loud PREPARE TO QUALIFY :)

Re: VIC Game Club No. 9 – Arcade Racers

Posted: Sun Sep 03, 2017 10:26 pm
by akator
^ Pole Position is also one of my all-time favorites. The VIC version is very good.

I've loved arcade racers since I first played Night Driver in the arcade in the late 70s. I didn't play Road Race (or even know about it) until about 10 years ago. I was stunned at how good a clone it is of Night Driver.

Sega's Turbo was another favorite, so much that it was one of the reasons I got a ColecoVision back in 1983. Deathrace is clearly inspired by Turbo and I like it for the similarities.

I'm having a difficult time picking a favorite in this round :D

Re: VIC Game Club No. 9 – Arcade Racers

Posted: Mon Sep 04, 2017 9:59 am
by hasseapa
Unfortunately there are no smooth Sprint-like (top-down and lap-based) racing games for VIC. It's a shame as Atari 2600, Philips/Magnavox 2 and ZX81 all have very decent ones.

Re: VIC Game Club No. 9 – Arcade Racers

Posted: Mon Sep 04, 2017 2:18 pm
by akator
^Agreed, a smooth Sprint-like game on the VIC would be very welcome.

I wouldn't mind a good Monaco GP clone, either.

1800 is my best so far at Deathrace.
Dearhrace 1800 akator.png
Dearhrace 1800 akator.png (2.36 KiB) Viewed 4486 times

Re: VIC Game Club No. 9 – Arcade Racers

Posted: Tue Sep 05, 2017 12:36 am
by tokra
akator wrote:Agreed, a smooth Sprint-like game on the VIC would be very welcome.
The closest one if probably "Circle Circuit":

http://sleepingelephant.com/ipw-web/bul ... 9&start=24

Re: VIC Game Club No. 9 – Arcade Racers

Posted: Tue Sep 05, 2017 7:20 am
by Vic20-Ian
What about RACE by Commodore that came on the UK starter pack tape of Race, Hoppit, Type a Tune and Blitz ?

You can't do a Race game session without Race ;-)

Re: VIC Game Club No. 9 – Arcade Racers

Posted: Wed Sep 06, 2017 5:36 pm
by akator
Pole Position 49440 on the default Beginner setting.
Pole Position akator 49440.png
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I doubt I will be able to score as high on the Intermediate and Advanced settings. I am surprised by how much more difficult the Advanced setting is.

Re: VIC Game Club No. 9 – Arcade Racers

Posted: Thu Sep 07, 2017 3:21 pm
by hasseapa
tokra wrote:
akator wrote:Agreed, a smooth Sprint-like game on the VIC would be very welcome.
The closest one if probably "Circle Circuit":

http://sleepingelephant.com/ipw-web/bul ... 9&start=24
Thanks, definitely the best I have seen on VIC. I would have enjoyed it a lot back then. It even has an editor!

But still it's easy to imagine something even better. Think Moons Of Jupiter or Omega Race turned racing game :D

Re: VIC Game Club No. 9 – Arcade Racers

Posted: Thu Sep 07, 2017 4:11 pm
by hasseapa
Death Race: 1834
death race 1834.png
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I rented a Colecovision with Turbo + steering wheel + pedal for a weekend at the same time as VIC was my only computer/console. A few years later, when I also owned a C64, I got Death Race for my VIC (in contrast to many of my buddies I did not completely abandon VIC for C64) and was very enthusiastic over a Turbo-clone for VIC. It did not play nearly as well as Turbo and I sorely missed several stages and the ambulance(!), but I still considered it a very worthwhile addition to my collection.

Playing it now... It actually works rather well as a score-challenge. I certainly would enjoy it if anybody could beat my score :wink:

There was also another Death Race for VIC, but it seems to never have made it to the web. It may have been a type-in. It was a top-down solo racer where you simply had to avoid the blocky terrain. It scrolled quickly upwards and was very playable.

Re: VIC Game Club No. 9 – Arcade Racers

Posted: Fri Sep 08, 2017 2:43 am
by akator
Oh no! My Deathrace score was crushed :D

I took it as a personal challenge to tackle the Intermediate and Advanced levels of Pole Position.

Intermediate 50690
Pole Position akator Intermediate 50690.png
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Advanced 52390
Pole Position akator Advanced 52390.png
Pole Position akator Advanced 52390.png (3.45 KiB) Viewed 4376 times
After spending hours with it, I'm even more impressed with how good Pole Position is on the VIC. I with there was a few more colors on the screen, but the gameplay is very solid.

I'm having a difficult time choosing a favorite in this round. As impressed as I am with Pole Position, I really like Deathrace as well.

Re: VIC Game Club No. 9 – Arcade Racers

Posted: Fri Sep 08, 2017 3:11 pm
by akator
Deathrace 11151. This was the first time I made it to "extended play" and that appears to give a pretty hefty bonus.
Dearhrace 11151 akator.png
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Re: VIC Game Club No. 9 – Arcade Racers

Posted: Fri Sep 08, 2017 6:22 pm
by hasseapa
akator wrote:Deathrace 11151
:shock:
Thanks for the challenge - I will give it another go later!

Re: VIC Game Club No. 9 – Arcade Racers

Posted: Sat Sep 09, 2017 2:09 am
by Boray
I liked Road Race as a kid, especially the graphics for the instrumentation and driving with gears.

Re: VIC Game Club No. 9 – Arcade Racers

Posted: Mon Sep 11, 2017 6:41 pm
by akator
My new Deathrace best is 28778.
Dearhrace 28778 akator.png
Dearhrace 28778 akator.png (2.4 KiB) Viewed 4300 times
The best I've figured is that speed needs to be at least 250 throughout the game with no crashes to get to the first checkpoint, speed 260 to get to the second. I doubt I will beat this because it would require maintaining 270 throughout the game and at that speed I crash all of the time.