In the making: Arukanoido – an Arkanoid clone

Discussion, Reviews & High-scores

Moderator: Moderators

User avatar
pixel
Vic 20 Scientist
Posts: 1318
Joined: Fri Feb 28, 2014 3:56 am
Website: http://hugbox.org/
Location: Berlin, Germany
Occupation: Pan–galactic shaman

Re: In the making: Arukanoido – an Arkanoid clone

Post by pixel »

mrr19121970 wrote:I pre-ordered 1X99742553518070C
Gotcha! Thanks a lot. Am grateful for advance payments but they're not necessary. :)
A man without talent or ambition is most easily pleased. Others set his path and he is content.
https://github.com/SvenMichaelKlose
User avatar
vicist
Vic 20 Afficionado
Posts: 352
Joined: Tue Oct 09, 2012 5:26 am
Location: Sheffield, UK

Re: In the making: Arukanoido – an Arkanoid clone

Post by vicist »

Looking forward to getting a copy.

email sent :)
User avatar
mrr19121970
Vic 20 Nerd
Posts: 873
Joined: Tue Jan 19, 2016 9:22 am
Location: Germany
Occupation: IT service manager

Re: In the making: Arukanoido – an Arkanoid clone

Post by mrr19121970 »

pixel wrote:
mrr19121970 wrote:I pre-ordered 1X99742553518070C
Gotcha! Thanks a lot. Am grateful for advance payments but they're not necessary. :)
Maybe it secures me serial #1
User avatar
pixel
Vic 20 Scientist
Posts: 1318
Joined: Fri Feb 28, 2014 3:56 am
Website: http://hugbox.org/
Location: Berlin, Germany
Occupation: Pan–galactic shaman

Re: In the making: Arukanoido – an Arkanoid clone

Post by pixel »

mrr19121970 wrote:Maybe it secures me serial #1
Now things get really complicated... :(
A man without talent or ambition is most easily pleased. Others set his path and he is content.
https://github.com/SvenMichaelKlose
User avatar
pixel
Vic 20 Scientist
Posts: 1318
Joined: Fri Feb 28, 2014 3:56 am
Website: http://hugbox.org/
Location: Berlin, Germany
Occupation: Pan–galactic shaman

Re: In the making: Arukanoido – an Arkanoid clone

Post by pixel »

vicist wrote:Looking forward to getting a copy.

email sent :)
Thunderbird's got a bug where you mark a message as not being junk, then you clear the junk folder and the unmarked message is lost anyway. However, if your address is still the same it's all good.
A man without talent or ambition is most easily pleased. Others set his path and he is content.
https://github.com/SvenMichaelKlose
User avatar
vicist
Vic 20 Afficionado
Posts: 352
Joined: Tue Oct 09, 2012 5:26 am
Location: Sheffield, UK

Re: In the making: Arukanoido – an Arkanoid clone

Post by vicist »

PM sent.

I use Thunderbird but have not encountered this problem.....
yet!!
User avatar
pixel
Vic 20 Scientist
Posts: 1318
Joined: Fri Feb 28, 2014 3:56 am
Website: http://hugbox.org/
Location: Berlin, Germany
Occupation: Pan–galactic shaman

Re: In the making: Arukanoido – an Arkanoid clone

Post by pixel »

vicist wrote:I use Thunderbird but have not encountered this problem..... yet!!
Had it a second time now. :(
A man without talent or ambition is most easily pleased. Others set his path and he is content.
https://github.com/SvenMichaelKlose
User avatar
pixel
Vic 20 Scientist
Posts: 1318
Joined: Fri Feb 28, 2014 3:56 am
Website: http://hugbox.org/
Location: Berlin, Germany
Occupation: Pan–galactic shaman

Re: In the making: Arukanoido – an Arkanoid clone

Post by pixel »

The NTSC version will be available at the same time as the PAL version. With no noticeable difference in game play. Thought it would take days but just got it done this evening. Updated the demo ZIP file accordingly.

Image
A man without talent or ambition is most easily pleased. Others set his path and he is content.
https://github.com/SvenMichaelKlose
User avatar
pixel
Vic 20 Scientist
Posts: 1318
Joined: Fri Feb 28, 2014 3:56 am
Website: http://hugbox.org/
Location: Berlin, Germany
Occupation: Pan–galactic shaman

Re: In the making: Arukanoido – an Arkanoid clone

Post by pixel »

Got the hang of the arcade ROM (instead of the NES one) a little bit late and added some more elements that have been a mystery before.

Anyone trying this out with a paddle? Is it too hard to play with the joystick perhaps?

Any suggestions?
A man without talent or ambition is most easily pleased. Others set his path and he is content.
https://github.com/SvenMichaelKlose
Boray
Musical Smurf
Posts: 4064
Joined: Mon May 03, 2004 10:47 am

Re: In the making: Arukanoido – an Arkanoid clone

Post by Boray »

Tried the latest demo. Very nice, but there was a bug. On first track, I got multiple balls, but maybe I just saw two. When all balls were lost the game just continued so I couldn't continue. Maybe two balls were traveling at exactly the same position or something. I resetted reloaded and played again, there was another bug on one track, the ball went through an undestructable wall once... Otherwise... it's really impressive.
PRG Starter - a VICE helper / Vic Software (Boray Gammon, SD2IEC music player, Vic Disk Menu, Tribbles, Mega Omega, How Many 8K etc.)
User avatar
pixel
Vic 20 Scientist
Posts: 1318
Joined: Fri Feb 28, 2014 3:56 am
Website: http://hugbox.org/
Location: Berlin, Germany
Occupation: Pan–galactic shaman

Re: In the making: Arukanoido – an Arkanoid clone

Post by pixel »

Boray wrote:Tried the latest demo. Very nice, but there was a bug. On first track, I got multiple balls, but maybe I just saw two. When all balls were lost the game just continued so I couldn't continue. Maybe two balls were traveling at exactly the same position or something. I resetted reloaded and played again, there was another bug on one track, the ball went through an undestructable wall once... Otherwise... it's really impressive.
Oh yeah. That'll take quite some test code to resolve (when it goes through the wall). The ball movement is a bit more complicated than the original thing. Tried to do it the arcade way but then one gets hopelessly irritated by the VICs low resolution.

Scary, early release date but got the right time window in place where I don't have to care about many other things.
A man without talent or ambition is most easily pleased. Others set his path and he is content.
https://github.com/SvenMichaelKlose
User avatar
pixel
Vic 20 Scientist
Posts: 1318
Joined: Fri Feb 28, 2014 3:56 am
Website: http://hugbox.org/
Location: Berlin, Germany
Occupation: Pan–galactic shaman

Re: In the making: Arukanoido – an Arkanoid clone

Post by pixel »

Guess I'm not too well known for delivering vic games on time. 3D cover art is in the making. Am sitting on about 100 self-destroying tapes. Am quite curious about what the manufacturer will reply tomorrow. Guess it took quite some geek to figure out what went wrong... :( Am a magnetic attraction to f-ups.
A man without talent or ambition is most easily pleased. Others set his path and he is content.
https://github.com/SvenMichaelKlose
User avatar
beamrider
Vic 20 Scientist
Posts: 1444
Joined: Sun Oct 17, 2010 2:28 pm
Location: UK

Re: In the making: Arukanoido – an Arkanoid clone

Post by beamrider »

Always thought 1st September was a tad ambitious, perhaps Christmas..?

Anyway, no worries, just release it when it's ready.
16KVIC20
Vic 20 Nerd
Posts: 510
Joined: Tue Apr 06, 2010 5:02 am

Re: In the making: Arukanoido – an Arkanoid clone

Post by 16KVIC20 »

This looks excellent, looking forward to it being finished.
User avatar
pixel
Vic 20 Scientist
Posts: 1318
Joined: Fri Feb 28, 2014 3:56 am
Website: http://hugbox.org/
Location: Berlin, Germany
Occupation: Pan–galactic shaman

Re: In the making: Arukanoido – an Arkanoid clone

Post by pixel »

Thanks (for your patience)!

Perhaps there's a workaround to it. Am massacring a bunch of the tapes to find out.
A man without talent or ambition is most easily pleased. Others set his path and he is content.
https://github.com/SvenMichaelKlose
Post Reply