Bertie The Ball (16k)

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malcontent
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Re: Bertie The Ball (16k)

Postby malcontent » Fri Apr 18, 2014 7:11 am

This does not feel like a new game. It feels like I've discovered a hidden gem from the 80's. Tough like an older game too, but I've managed to make some progress. Nice work!

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Misfit
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Re: Bertie The Ball (16k)

Postby Misfit » Fri Apr 18, 2014 7:36 am

Thanks all,

PRG updated (build03) : minor screen design fix.

life is hard, but this game is harder.. I passed it ONCE. :D

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beamrider
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Re: Bertie The Ball (16k)

Postby beamrider » Fri Apr 18, 2014 8:10 am

Sorry old (Sinclair bashing) habits die hard ;) - its a great game!

Sent from my Nexus 5 using Tapatalk

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joshuadenmark
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Re: Bertie The Ball (16k)

Postby joshuadenmark » Fri Apr 18, 2014 10:59 am

Super game, thanks :D
Kind regards, Peter.
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Vicman *1970
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Re: Bertie The Ball (16k)

Postby Vicman *1970 » Sun Apr 20, 2014 4:20 am

Great Game :!:

I want to add it to TOSEC.
Can i use this build 3 , or will there come another release ?
What should be the coder name in TOSEC ? "Misfit" or your real name ?

Bertie The Ball (2014)(Misfit)[16k].prg or Bertie The Ball (2014)(Keranen, Mika)[aka Misfit][16k].prg

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Misfit
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Re: Bertie The Ball (16k)

Postby Misfit » Sun Apr 20, 2014 4:31 am

Vicman *1970 wrote:Great Game :!:

I want to add it to TOSEC.
Can i use this build 3 , or will there come another release ?
What should be the coder name in TOSEC ? "Misfit" or your real name ?

Bertie The Ball (2014)(Misfit)[16k].prg or Bertie The Ball (2014)(Keranen, Mika)[aka Misfit][16k].prg

You can use Bertie The Ball (2014)(Keranen, Mika)[aka Misfit][16k].prg version

I hope that "build3" is a final packet. (if I can not find any new bugs)

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Vicman *1970
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Re: Bertie The Ball (16k)

Postby Vicman *1970 » Sun Apr 20, 2014 4:36 am

O.K. , Thank You !
This Game will also be added to the Final Expansion 3 SD-Card-Collection (more infos to this project soon...) :wink:

malcontent
Vic 20 Dabbler
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Re: Bertie The Ball (16k)

Postby malcontent » Wed Apr 23, 2014 8:29 am

I got a few screens in before I realised I could make little hops. Any hints on how best to jump over the short floor spikes to the right of the start?

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Misfit
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Re: Bertie The Ball (16k)

Postby Misfit » Wed Apr 23, 2014 8:51 am

malcontent wrote:I got a few screens in before I realised I could make little hops. Any hints on how best to jump over the short floor spikes to the right of the start?

Did you check youtube video?
It shows few tips..

When you are flying, push joystick down and you can make a careful jump.

malcontent
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Re: Bertie The Ball (16k)

Postby malcontent » Fri Apr 25, 2014 8:52 am

I've been able to get the key consistently. My best run I was caught by the collapsing floor, and took a lucky bounce off an enemy to find some magic. Then I found a room I keep getting bounced out of. I'm guessing this is where I need the lamp. Pit trap got me after that.

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Misfit
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Re: Bertie The Ball (16k)

Postby Misfit » Fri Apr 25, 2014 11:46 am

It's always nice to hear that somebody plays my game more than few minutes!

That "collapsing floor" room provides a lamp and it's very tricky place (motivation killer :D ). Highest jump power before "collapsing floor" tiles is way how you can bounce to higher platform.

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Victragic
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Re: Bertie The Ball (16k)

Postby Victragic » Fri Apr 25, 2014 6:07 pm

Scary how difficult I'm finding playing this game.. looks and sounds brilliant though. Makes me wonder why aren't there haven't been more games that use detailed 'cartoon' graphics like this?

..or more isometric games, for that matter.

Well done!
Commodore Vic-20 -- State of the heart technology

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Kweepa
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Re: Bertie The Ball (16k)

Postby Kweepa » Fri Apr 25, 2014 6:45 pm

Great game!
As others have said, extremely frustrating! :)

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Misfit
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Re: Bertie The Ball (16k)

Postby Misfit » Sun Apr 27, 2014 4:12 am

Misfit wrote:PS: Game has a secret message. Who will find it first?
litody found my "secret" message. Congratulations!
You guys are awesome!

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litody
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Re: Bertie The Ball (16k)

Postby litody » Sun Apr 27, 2014 8:52 am

I am totally addicted to this game.

I have found the lamp and the key as well, but the thought of bringing everything together still seems near impossible, yet I just can't give up.

Thanks once again for showing what the VIC is really capable of :D


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