ViccyBird
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ViccyBird
Hello All,
4 coding days and this most unique game is "ready".. I am sorry.. do not hit me
Name: ViccyBird
Author: Misfit
Released: 06.03.2014
Requirements: Unexpanded VIC-20 + Joystick.
Description: A stupid Flappy Bird clone for VIC
Tested : VICE 2.4 and real VIC (PAL)
Download : PRG (version updated 7.3.2014)
I hate this game
Video (youtube)
4 coding days and this most unique game is "ready".. I am sorry.. do not hit me
Name: ViccyBird
Author: Misfit
Released: 06.03.2014
Requirements: Unexpanded VIC-20 + Joystick.
Description: A stupid Flappy Bird clone for VIC
Tested : VICE 2.4 and real VIC (PAL)
Download : PRG (version updated 7.3.2014)
I hate this game
Video (youtube)
Last edited by Misfit on Tue Sep 30, 2014 1:10 pm, edited 4 times in total.
- orion70
- VICtalian
- Posts: 4337
- Joined: Thu Feb 02, 2006 4:45 am
- Location: Piacenza, Italy
- Occupation: Biologist
Re: ViccyBird
Incredible momentum for new VIC games! Who would have bet there was another flame waiting to burn afer batch of last September?
The game seems very good, but I can't get past the first gate, sooooo.... I'll wait for someone to try it before asking how to play .
The game seems very good, but I can't get past the first gate, sooooo.... I'll wait for someone to try it before asking how to play .
- pixel
- Vic 20 Scientist
- Posts: 1329
- Joined: Fri Feb 28, 2014 3:56 am
- Website: http://hugbox.org/
- Location: Berlin, Germany
- Occupation: Pan–galactic shaman
Re: ViccyBird
I so can't get through the first gate. Maybe it's the beer… %)
A man without talent or ambition is most easily pleased. Others set his path and he is content.
https://github.com/SvenMichaelKlose
https://github.com/SvenMichaelKlose
Re: ViccyBird
This game made me smile Thanks!
PRG Starter - a VICE helper / Vic Software (Boray Gammon, SD2IEC music player, Vic Disk Menu, Tribbles, Mega Omega, How Many 8K etc.)
Re: ViccyBird
Good effort, but it's a LOT harder than the C64/Android versions. I can't get past the first post.
Re: ViccyBird
ok,
Maybe it was too hard. I made few fixes and now it's easier.
Maybe it was too hard. I made few fixes and now it's easier.
- e5frog
- Vic 20 Nerd
- Posts: 551
- Joined: Sat Feb 17, 2007 5:46 pm
- Website: http://channelf.se
- Location: Sweden
- Occupation: Service Engineer
Re: ViccyBird
I tried the two on the C64 and they have some logic, if you flap a lot it will go up...
This seems more like bouncy bird and you can increase the height of the bounce... I tried a few runs, wasn't able to master the controls - at least not in VICE.
This seems more like bouncy bird and you can increase the height of the bounce... I tried a few runs, wasn't able to master the controls - at least not in VICE.
My other interest: http://channelf.se
Re: ViccyBird
Technically impressive, I like the scrolling. However the game is ridiculously hard, even harder than the original game. In the VIC-version the bird goes higher the longer you press the button. In the original it goes a fixed height for each button press, no matter how long you hold the button. This is still more than hard enough. I rarely get even ONE point on Viccy Bird. Maybe you can get it to the "original" behavior (which also means you die when hitting the ground).
Re: ViccyBird
I tested c64 version again and yes. My mistake. Fixed height feature added.
Thank you for testing..
Thank you for testing..
Re: ViccyBird
Nice! That's a lot more playable now. Thanks.
I've just had a little fun playing with the background by typing:
POKE 6339, 16 * Background-color + 8
before RUNning. Value 232 (light blue) looks good. 56 (cyan) looks like original day on Android if a little too bright on the VIC. Original value 104 (blue) looks most like night on Android. I've noticed on the original the color of the bird itself changes a little from game to game (red, yellow and blue). Did you try using a multicolor "sprite" on the VIC. The hires-bird looks pretty close the original, not sure how much the wider multicolor-pixels would destroy that.
I've just had a little fun playing with the background by typing:
POKE 6339, 16 * Background-color + 8
before RUNning. Value 232 (light blue) looks good. 56 (cyan) looks like original day on Android if a little too bright on the VIC. Original value 104 (blue) looks most like night on Android. I've noticed on the original the color of the bird itself changes a little from game to game (red, yellow and blue). Did you try using a multicolor "sprite" on the VIC. The hires-bird looks pretty close the original, not sure how much the wider multicolor-pixels would destroy that.
Re: ViccyBird
New version updated. Few minor fixes etc.
I tested different background colours and I think that dark background is best when "sprite" has 1 bright color.
If I would use multicolor "sprite" It would need more pixels.
I tested different background colours and I think that dark background is best when "sprite" has 1 bright color.
If I would use multicolor "sprite" It would need more pixels.
Re: ViccyBird
Good work...
That's a lot more playable now. Managed to get a whole 5 points !
Being picky here, but if you did want to take it any further...
- would be nice to have a similar white noise to the original as the sound doesn't sound very mich like flapping
- seems a little bit of lag between pressing the button and it flapping?
- animation of the bird falling to the ground when you die would be nice
- no bell when passing a column
That's a lot more playable now. Managed to get a whole 5 points !
Being picky here, but if you did want to take it any further...
- would be nice to have a similar white noise to the original as the sound doesn't sound very mich like flapping
- seems a little bit of lag between pressing the button and it flapping?
- animation of the bird falling to the ground when you die would be nice
- no bell when passing a column
Re: ViccyBird
Okay,
I updated sounds and "bell" added.
I tested it with real VIC and I have to say that VICE is harder than real HW + joystick.
hiscore = 14
I updated sounds and "bell" added.
I tested it with real VIC and I have to say that VICE is harder than real HW + joystick.
hiscore = 14
Re: ViccyBird
Getting better.....
Main issue now I think is that if you press and hold down the button it flaps multiple times. This sometimes pushes you into the columns and kills you, if you hold down a little longer than intended.
Can you put a lockout in so you have to release and repress the button for each flap?
[Edit - above issue is due to Vice/XBOX 360 Controller combo ONLY]
Once again thanks. Great work....
Main issue now I think is that if you press and hold down the button it flaps multiple times. This sometimes pushes you into the columns and kills you, if you hold down a little longer than intended.
Can you put a lockout in so you have to release and repress the button for each flap?
[Edit - above issue is due to Vice/XBOX 360 Controller combo ONLY]
Once again thanks. Great work....
Last edited by beamrider on Fri Mar 07, 2014 5:46 am, edited 1 time in total.