Bolder Dan

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Mikam73
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Posts: 1292
Joined: Tue May 18, 2004 4:34 pm

Re: Bolder Dan

Post by Mikam73 »

Great game for Vic20. We try it yesterday. Feel little different than Boulder Dash course screen doesn't scroll and you see whole level at once.


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Misfit
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Joined: Thu Nov 28, 2013 9:09 am

Re: Bolder Dan

Post by Misfit »

Mikam73 wrote:Great game for Vic20. We try it yesterday. Feel little different than Boulder Dash course screen doesn't scroll and you see whole level at once.
Thanks,

It would be better if game could provide scrolling (and bigger levels), but I couldn't add scrolling because it needs too much memory.
.. But I started my new VIC project and now I will use 16k extra memory. Bigger and bolder.. :D
Mikam73
2049er
Posts: 1292
Joined: Tue May 18, 2004 4:34 pm

Re: Bolder Dan

Post by Mikam73 »

Misfit wrote:
Mikam73 wrote:Great game for Vic20. We try it yesterday. Feel little different than Boulder Dash course screen doesn't scroll and you see whole level at once.
Thanks,

It would be better if game could provide scrolling (and bigger levels), but I couldn't add scrolling because it needs too much memory.
.. But I started my new VIC project and now I will use 16k extra memory. Bigger and bolder.. :D
Sounds great :) There's been made Boulder Dash for Atari 2600 and Intellivision version coming this year. It's great see this at Vic20. Also one thing pop to my mind, game doesn't return to title screen after game over.
Games this good should be published by RGCD etc that release C64 games at cartridge format with game box and manual :)


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Misfit
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Re: Bolder Dan

Post by Misfit »

Mikam73 wrote:Also one thing pop to my mind, game doesn't return to title screen after game over.
..not enough memory. sorry.. it's a "feature"

My next project does not provide diamonds and rocks because I will try something smoother. :D But Boulder Dash is so cool game that VIC needs more clones.
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