Games With PETSCII Graphics?
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- Pedro Lambrini
- Vic 20 Scientist
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Games With PETSCII Graphics?
I have a real soft spot for PETSCII graphics. Last night I was playing Starbase (Commodore). It's really quite pretty and sets a great atmosphere even if the game is a bit simple.
What do you guys make of PETSCII? Do you like them? What games do you recommend?
I remember one game from about 20 years ago that had a huge spaceship made of PETSCII characters. I remember it virtually filling the screen... I'm just too senile to remember it's name though!
What do you guys make of PETSCII? Do you like them? What games do you recommend?
I remember one game from about 20 years ago that had a huge spaceship made of PETSCII characters. I remember it virtually filling the screen... I'm just too senile to remember it's name though!
"...That of the Eastern tribe being like a multitude of colours as if a rainbow had settled upon its brow..." Daniels 1:3
Hi Pedro
It was probably Trader Trilogy by Pixel 16K
http://www.youtube.com/watch?v=uTDWeaFYGeE
See also Zor
http://www.youtube.com/watch?v=maSSjpKYYgY
Greetings from Muscat
It was probably Trader Trilogy by Pixel 16K
http://www.youtube.com/watch?v=uTDWeaFYGeE
See also Zor
http://www.youtube.com/watch?v=maSSjpKYYgY
Greetings from Muscat
Vic20-Ian
The best things in life are Vic-20
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- Pedro Lambrini
- Vic 20 Scientist
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- Joined: Mon Dec 01, 2008 11:36 am
Hey Ian!
Hmm, it might have been Trader. I know it wasn't Zor as I still remember that one really clearly.
Come to think about it I think we might have actually played the game I'm thinking of when you visited a while back... Now, I'm not so sure it is Trader... Old age, eh?
Muscat?! You seem to have been out there for ages. Hope all's going well over there.
Hmm, it might have been Trader. I know it wasn't Zor as I still remember that one really clearly.
Come to think about it I think we might have actually played the game I'm thinking of when you visited a while back... Now, I'm not so sure it is Trader... Old age, eh?
Muscat?! You seem to have been out there for ages. Hope all's going well over there.
"...That of the Eastern tribe being like a multitude of colours as if a rainbow had settled upon its brow..." Daniels 1:3
- Mike
- Herr VC
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Re: Games With PETSCII Graphics?
In text mode, PETSCII is quite nice to draw boxes/frames. With other characters you can easily draw progress bars in 2D. Big captions for title screens (Sokoban, TRON) ...Pedro Lambrini wrote:What do you guys make of PETSCII?
I also have seen quite impressive pictures drawn from PETSCII characters, on the C64, though.
They reveal at the glimpse of an eye, that the game/program runs on a VIC-20. I'm not sure whether that forms an argument for or against using them.Do you like them?
Unless I'm hard pressed for memory, I go for user defined characters or bitmapped graphics (<- not that I'm telling you something spectacularily new here ). Of course that requires some extra thoughts for design, you can't easily draw up or doodle the graphics anymore.
I'll also chime in for the Trader Trilogy.What games do you recommend?
Spidey vs Doc Ock has a nice rendition of the New York skyline in PETSCII.
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- Vic 20 Amateur
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I never liked PETSCII at the time (i.e. 80ies) as this often meant that the games were sloppy and poor. Besides, the possibility to define hires graphics was too alluring.
Nowadays PETSCII is retro-cool again: http://www.youtube.com/watch?v=gYe5Fyf2rm4
Nowadays PETSCII is retro-cool again: http://www.youtube.com/watch?v=gYe5Fyf2rm4
- Kweepa
- Vic 20 Scientist
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- Location: Austin, Texas
- Occupation: Game maker
I love the look of PETSCII.
Dangerous Pyramid has some lovely PETSCII:
http://sleepingelephant.com/ipw-web/bul ... 9&start=31
(It's in German but there's an English translation available )
[EDIT] I went back and tweaked the doorways somewhat in Dangerous Pyramid, because, you know, why not:
http://www.kweepa.com/step/vic20/danger ... sm-16k.prg
Dangerous Pyramid has some lovely PETSCII:
http://sleepingelephant.com/ipw-web/bul ... 9&start=31
(It's in German but there's an English translation available )
[EDIT] I went back and tweaked the doorways somewhat in Dangerous Pyramid, because, you know, why not:
http://www.kweepa.com/step/vic20/danger ... sm-16k.prg
Pedro,
Could it have been Sub Space Striker also by Pixel?
http://www.ebay.co.uk/itm/Commodore-Vic ... 5af3e0aca4
Could it have been Sub Space Striker also by Pixel?
http://www.ebay.co.uk/itm/Commodore-Vic ... 5af3e0aca4
Vic20-Ian
The best things in life are Vic-20
Upgrade all new gadgets and mobiles to 3583 Bytes Free today! Ready
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Upgrade all new gadgets and mobiles to 3583 Bytes Free today! Ready
I agree that back in the day, PETSCII was uncool. I based typing in games on whether they had user-defined graphics, and I probably missed out on a few gems as a result. User-defined graphics are one of the main features that separated our machines from PETs, ZX81s and other such machines at the time.
Vic-21, a Blackjack game by Commodore on cassette. It was one of the first commercial games I played, and to be honest, the graphics worked really well, and it was fun, 100% BASIC.
My favourite was the type in 'Gunslinger' (I think that was the name) where you shoot beer jugs falling off the bar. It was originally published in one of the Big-K magazines and then in a huge C&VG type-in Christmas special. Lush cartoony graphics, really well done.
Vic-21, a Blackjack game by Commodore on cassette. It was one of the first commercial games I played, and to be honest, the graphics worked really well, and it was fun, 100% BASIC.
My favourite was the type in 'Gunslinger' (I think that was the name) where you shoot beer jugs falling off the bar. It was originally published in one of the Big-K magazines and then in a huge C&VG type-in Christmas special. Lush cartoony graphics, really well done.
3^4 is 81.0000001
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- Omega Star Commander
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PETSCII graphics were cool on the onset, after all, it was about BASIC, the 8-colors, and PRINT and POKE those building blocks to create something magical on the screen quickly. But yes, it quickly got overcome as the 'alternate' characters you could use with a custom set -- once you learned how, that is.
It was the lowercase character set I despised, then and now. What a waste of 2kb(?) of ROM space.
It was the lowercase character set I despised, then and now. What a waste of 2kb(?) of ROM space.
Any technology distinguishable from magic is insufficiently advanced.
https://robert.hurst-ri.us/rob/retrocomputing
https://robert.hurst-ri.us/rob/retrocomputing
I so very much agree! I now appreciate the loyalty to ASCII standards, but at the time, the lowercase seems like such a weak marketing effort to make the VIC look more flexible.rhurst wrote: It was the lowercase character set I despised, then and now. What a waste of 2kb(?) of ROM space.
I would have loved an expanded character set. To me there seem to be several obvious gaps in PETSCII.