Diamond Hunt

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Rob Murphy
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Diamond Hunt

Post by Rob Murphy »

Here's a new program for those of you intrested. It's written in basic and compiled with Astro-Compiler(game source included). The game still has a few monor bugs. Maybe someone can help me keep the monsters from overlapping. Diamond Hunt requires 16k memory because of the compiler. So, let me know what you think.


http://web.ncf.ca/ex809/diamondhunt.zip




Thanks again Chris for the webspace.

Rob
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Mike
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Post by Mike »

Hi, Robert,

I gave Diamond Hunt a try. :) Nice game! Some suggestions:

1. Sound! A little tune in the title screen, blips for each step the monsters are moving, a 'wwwuuuiiip' when you are caught by a monster. You can make the sounds dependent of TI, so they run the same speed regardless whether the program is compiled, or not.

2. Regards overlapping monsters:
This might need restructuring your code. Some ideas: As you move up to 6 Monsters, you could do as follows. Pseudo-Code:

Code: Select all

Main loop
{
  Move player (counting diamonds. allowing tunnel exit, if all work done.)
  Determine new place for monster(i)
  if(new place not obstructed or containing player shape) move monster(i) to new place
  if(player caught) exit loop
  i=i+1:if i>6 then i=1: make blip sound
}
so what about levels with less than 6 monsters? Simple: you lock them away,

***
*M* <- Monsters inside trees, overlapping,
***

and you could use a position outside the screen for this. Positive effect: again, the speed doesn't depend on the number of (visible) monsters.

Greetings,

Michael
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Post by vic user »

i only played the game for less than a minute, as i am super busy, but yet again you make me envious of your skill!

chris
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Post by Boray »

Nice!

It runs on 8k, but I saw on your new site that you noticed that yourself... ;)

The game is similar to one of mine (but yours is a lot better). You can download my game here:
http://user.tninet.se/~pug510w/datormuseum/vicspel.html

It's the game called "Boray". I actually invented the name for this game.

/Anders
PRG Starter - a VICE helper / Vic Software (Boray Gammon, SD2IEC music player, Vic Disk Menu, Tribbles, Mega Omega, How Many 8K etc.)
Rob Murphy
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Post by Rob Murphy »

Thanks guys, for checking my program out. It's still a work in progress. I changed the leveling a little. Mike I tried some of what you said and restructured the code a bit to keep those monsters from overlapping. I see what you mean though about running all six monsters at the same time even though they won't be on the screen. That will keep the timing the same no matter what. I'll try to get that working soon.

Anyway, here's the newest version:

http://robmurphysc.tripod.com/Games/DiamondHunt1.13.zip

later,
Rob Murphy
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Post by Rob Murphy »

OK, here it is. Another great update to Diamond Hunt. I have added some sounds and music to it for a real kick(just so you know, I AM NOT A COMPOSER).

http://robmurphysc.tripod.com/Games/DiamondHunt1.18.zip

NOTE: I use VICE for all my programming and testing. For some reason you can't get the program to start from the title screen by pressing the fire button. Hit run/stop and restore and run the program again. I'm not sure what's happening with it, but it usually works after the second run. I'll be looking into the problem in the future.

later,
Rob Murphy
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Diamond Hunt

Post by Rob Murphy »

Here's a new version with sound effects and music. All above mentioned problems have been corrected.

http://robmurphysc.tripod.com/Games/DiamondHunt1.24.zip


hope you like it.
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Post by Jeff-20 »

it is interesting to watch the evolution of a program. we should all share our programs this way from time to time.
High Scores, Links, and Jeff's Basic Games page.
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Post by Boray »

When I try to open it, there is no files in the zip archive. I use the zip integrated into windows me.

/Anders
PRG Starter - a VICE helper / Vic Software (Boray Gammon, SD2IEC music player, Vic Disk Menu, Tribbles, Mega Omega, How Many 8K etc.)
Rob Murphy
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Post by Rob Murphy »

Must be a Windows ME thing. It opens fine with WinZip.
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Post by Boray »

It has never happened before... But I will try to unzip it in the amiga emulator then...

/Anders
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Post by Boray »

The reason there was no files in the zip file was that it wasn't a zip file. It was a html file: http://robmurphysc.tripod.com/adm/inter ... emote.html

/Anders
PRG Starter - a VICE helper / Vic Software (Boray Gammon, SD2IEC music player, Vic Disk Menu, Tribbles, Mega Omega, How Many 8K etc.)
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Post by carlsson »

Rob, you'd better give this link and then instruct people to click on the download link:

http://robmurphysc.tripod.com/id1.html

(or move from Tripod to some other provider - maybe commercial web hotel - that allows deep linking to files)
Anders Carlsson

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Rob Murphy
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Post by Rob Murphy »

OK, so chick on the link above and go to my games page.


Should I go up and delete all the previous download links as well?

I'm guessing this is some rule Tripod has. I didn't really read the fine print very well.
Rob Murphy
Rob Murphy
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Post by Rob Murphy »

Here is my final version of Diamond Hunt. I believe I have done everything I want to for this game. Just go to the web site listed and goto my Games page. Hope you enjoy it.


http://robmurphysc.tripod.com/
Rob Murphy
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