QUIKMAN 2008 for the unexpanded VIC 20

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rhurst
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QUIKMAN 2008 for the unexpanded VIC 20

Post by rhurst »

If anyone is interested in trying out a "new" game for VIC 20, I updated my 1984 version of Quikman -- only 24-years later!

Start of the project:
http://robert.hurst-ri.us/2008/10/27/qu ... revisited/

Project completion:
http://robert.hurst-ri.us/2008/11/01/pr ... s-delight/

New tribute page with all my software restored from datasette:
http://robert.hurst-ri.us/commodore/vic20.html
d0c
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Post by d0c »

download link to d64/prg ??
1983 vic20 & 3k-16k ram expansion....
gklinger
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Post by gklinger »

d0c wrote:download link to d64/prg ??
Follow the links, read the blog entries (they're interesting) and you'll find the download links. :)

Thanks for the game, rhurst. Time to try it out.
In the end it will be as if nothing ever happened.
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Jeff-20
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Post by Jeff-20 »

I thought this thread said QUIKEN for the VIC. I've always wanted to do my finances on a VIC...

Smooth scrolling! This reminds me of another game that cam out around the 80s. I think it was called Pac-man or something like that. I think the sounds and speed are very accurate! The only thing Atarisoft's Ms. has to compete with this is the music interludes.
High Scores, Links, and Jeff's Basic Games page.
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orion70
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Post by orion70 »

Congratulations on this great effort. At last, a Pac-Man clone with the full original maze!
I had fun comparing the maze with the original one, and to my surprise if we scale the screenshots to the same XY ratio, they're quite the same:

Image

I wonder if the infamous patterns still work here - I will test them soon.
:wink:
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Mayhem
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Post by Mayhem »

For all the other games on your page Robert, any chance of being able to supply them in PRG format for Gamebase20?
Lie with passion and be forever damned...
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orion70
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Post by orion70 »

I can't load vsf snapshots in VICE 1.22 or 2.0 :cry:
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ral-clan
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Post by ral-clan »

Very fun and smooth. Definitely captures the feeling of the arcade game with just the right pacing. Snakman was a famous commercial (machine language?) version of PacMan that could run on a standard VIC back in the day. It was good, but the motion was very fast and did not match the arcade the way yours does.
nippur72
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Post by nippur72 »

Very good work and amazing story to read. I can definately relate to "programmers delight".
MacbthPSW
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Post by MacbthPSW »

Congrats on finally getting your game done, and thanks for taking the time to write everything up. I love stuff like this :)
rhurst
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Post by rhurst »

Mayhem wrote:For all the other games on your page Robert, any chance of being able to supply them in PRG format for Gamebase20?
Yes, all programs have been converted.
http://robert.hurst-ri.us/commodore/vic20.html#Software
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Mayhem
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Post by Mayhem »

I'm sure someone (NBLA?! :wink: ) can help fix the joystick issues with "Seek and Destroy" and "Solarian"... I see you can only go right, can't go left or fire.
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nbla000
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Post by nbla000 »

Mayhem wrote:I'm sure someone (NBLA?! :wink: ) can help fix the joystick issues with "Seek and Destroy" and "Solarian"...
Someone has called me ?

Mayhem, I've started the fix work of games that you sent me last week, i've downloaded "Seek and Destroy" and "Solarian" so after the other Formater request i will fix them too :wink:
Mega-Cart: the cartridge you plug in once and for all.
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Mayhem
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Post by Mayhem »

Cheers... the list of games with issues is steadily getting smaller heh...
Lie with passion and be forever damned...
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nbla000
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Post by nbla000 »

"Seek and Destroy" and "Solarian" fixed and crunched.

I've sent fixed programs to Mayhem for his GB20 v2 Database.

Rhurst, send me a PM with your E-mail address if you need these files for your site too.
Mega-Cart: the cartridge you plug in once and for all.
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