Ghost

Discussion, Reviews & High-scores

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Kweepa
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Post by Kweepa »

I agree that Zombie Yard is a much better name than Ghost. Combining them doesn't work for me. Perhaps you could continue the Zombie **** theme, coming up with snappy dark location names like Yard.
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Jeff-20
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Post by Jeff-20 »

You're right.

But then I won't have the mosaic title screen (intended to evoke a "ghostly" pattern of motion). I don't know if the title screen or the name are more important.

I was disappointed that the technically superior game was not as fun as the game I slapped together in a few hours.
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PaulQ
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Post by PaulQ »

How about: "Zombie Yard 2: The Slaughter"

8)
carlsson
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Post by carlsson »

Perhaps Zyghost, the result of when a female zombie (from the yard) mates with a male ghost? :lol:
Anders Carlsson

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ravenxau
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Post by ravenxau »

how about zombie attack, zombie assault, zombie horde, night of the zombies, rise of the zombies, zombies: the rising.

the last one gives a format for potential sequels
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joshuadenmark
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Post by joshuadenmark »

Hi Jeff

Is it possible to buy your games on tape?

I don't have any device to transfer from pc to vic.
Kind regards, Peter.
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Jeff-20
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Post by Jeff-20 »

Yes! I can make a tape for you for only the price of shipping. Let me know which games you want. I even have a lot not listed on the website. I've been too lazy to upload.
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orion70
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Post by orion70 »

Hey Jeff, you're saying there's something unpublished due to your laziness? Please, don't let us without your tiny gems!
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joshuadenmark
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Post by joshuadenmark »

Hi Jeff

Thank, very fine service :D

I would be pleased if you could choose som "best of" games.

I'm learning basic (once again) and looking through your games will surely help me some of the way..

Will send you PM with my adress.

Once again thanks.
Kind regards, Peter.
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Jeff-20
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Post by Jeff-20 »

orion70 wrote:Hey Jeff, you're saying there's something unpublished due to your laziness? Please, don't let us without your tiny gems!
Strange. I've been too busy to upload, but not to busy to program. :lol
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DanSolo
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Post by DanSolo »

Let me see, I think I'll remove that M=M-1 if that's OK with you Jeff. :wink:

EDIT: Night 16 is so unfair.
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Jeff-20
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Post by Jeff-20 »

So cool that you're playing this! Did you actually beat the game? The final level requires a bit of luck, but it's very possible.
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DanSolo
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Post by DanSolo »

Well, eventually I did with infinite lives. It moves astoundingly fast for a BASIC game. Well done on da skillz!
On the last level you basically need at least 4 of the baddies to be in the central area to have a chance. Also, the bonus key never appears in the area you can reach, so you can't even rely on that!
Forbidden64
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Re: Ghost

Post by Forbidden64 »

Dude, I rank this game up there with Shamus... This game deserves to be on a catridge!! [cartridge, I'm not from Boston] I'll give it it's own tape though for sure.
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Jeff-20
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Re: Ghost

Post by Jeff-20 »

Forbidden64 wrote:Dude, I rank this game up there with Shamus... This game deserves to be on a catridge!! [cartridge, I'm not from Boston] I'll give it it's own tape though for sure.
Hey, thanks for playing my old game! It gives me motivation to fix the many bugs in it. hahaha the random number method causes predictable patterns. Still, I'm excited you gave it a play.
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