Search found 1071 matches

by groepaz
Mon Jan 08, 2018 8:34 am
Forum: General Topics
Topic: Imagine if Commodore
Replies: 47
Views: 11312

Re: Imagine if Commodore

somehow seeing ppl arguing over this trivial stuff is cute <3
by groepaz
Sun Jan 07, 2018 7:23 am
Forum: Games
Topic: New physical cartridge release: Cheese And Onion
Replies: 88
Views: 77087

Re: New physical cartridge release: Cheese And Onion

all it takes for VICE to support it is a link to the cartridge image... :)
by groepaz
Sat Jan 06, 2018 3:48 pm
Forum: Hardware and Tech
Topic: Paddlescope
Replies: 19
Views: 11883

Re: Paddlescope

jesus =) i have converted it to acme, see https://sourceforge.net/p/vice-emu/code/34291/
by groepaz
Sat Jan 06, 2018 6:31 am
Forum: Hardware and Tech
Topic: Paddlescope
Replies: 19
Views: 11883

Re: Paddlescope

shows a straight line :)

nice little program.... would you post the source too? i'd like to throw it into the VICE testprograms repo...
by groepaz
Thu Dec 21, 2017 2:17 pm
Forum: Hardware and Tech
Topic: Ultimem BLK6
Replies: 15
Views: 3023

Re: Ultimem BLK6

Honestly, where ? The OP only said...
you did not reply to the OP, you replied to ME.
AFAIK, the vast majority of people using RAM expansion on their VIC-20 do it with a cartridge, not a hardware mod.
thanks, captain obvious
by groepaz
Thu Dec 21, 2017 8:10 am
Forum: Hardware and Tech
Topic: Ultimem BLK6
Replies: 15
Views: 3023

Re: Ultimem BLK6

what about "no interested in hw mods" was not clear? OBVIOUSLY you can achieve all kind of things that "do not work" by modding the hardware. Of course it's not all that sensible to modify the mainboard if the intended result could also be achieved by an external solution. i don'...
by groepaz
Wed Dec 20, 2017 3:51 pm
Forum: Hardware and Tech
Topic: Ultimem BLK6
Replies: 15
Views: 3023

Re: Ultimem BLK6

i like how that thread (once again) derailed =)

i am not really interested in solutions that involve modding the hardware though... obviously then its possible (or i could just pop a custom rom into it...) :)
by groepaz
Wed Dec 20, 2017 1:54 pm
Forum: Hardware and Tech
Topic: Ultimem BLK6
Replies: 15
Views: 3023

Re: Ultimem BLK6

it would be so nice if you could map the e000-ffff block to ram as you can on c64.... but you cant :(
by groepaz
Tue Dec 19, 2017 6:28 am
Forum: Other Systems
Topic: Attack UFO - Arcade game that uses the 6560
Replies: 52
Views: 22814

Re: Attack UFO - Arcade game that uses the 6560

the ROM _does_ use decimal mode at least...
by groepaz
Sun Dec 17, 2017 7:42 am
Forum: General Topics
Topic: World of Commodore 2017 - December 9-10 in Toronto
Replies: 10
Views: 5841

Re: World of Commodore 2017 - December 9-10 in Toronto

"Commodore C64 PLA 906114-01 redesign with M27C512-90B6 EPROM No more available" :shock:
by groepaz
Sat Dec 16, 2017 6:26 pm
Forum: Hardware and Tech
Topic: user port usb adapter
Replies: 13
Views: 2029

Re: user port usb adapter

btw, the upcoming micromys v5 adapter will do 1531-alike mouse for vic20 :)
by groepaz
Mon Dec 11, 2017 6:29 am
Forum: Other Systems
Topic: Attack UFO - Arcade game that uses the 6560
Replies: 52
Views: 22814

Re: Attack UFO - Arcade game that uses the 6560

yeah right at startup (it doesnt quite start that is :))
by groepaz
Sun Dec 10, 2017 5:58 pm
Forum: Other Systems
Topic: Attack UFO - Arcade game that uses the 6560
Replies: 52
Views: 22814

Re: Attack UFO - Arcade game that uses the 6560

Are you sure? I've got my emulator working now. At the start of the game, it appears to set the following: oh! interesting :) i must have somehow missed that in the process... i had to add some of my own init stuff to make it not show crap at least :) your emu crashes on me though :( $ java -jar at...
by groepaz
Sun Dec 10, 2017 6:38 am
Forum: Other Systems
Topic: Attack UFO - Arcade game that uses the 6560
Replies: 52
Views: 22814

Re: Attack UFO - Arcade game that uses the 6560

I don't think the control registers themselves have intended default values on startup of the chip.

at least some of them must have defined default values - else this game would show random garbage :)
by groepaz
Sat Dec 09, 2017 6:53 pm
Forum: Other Systems
Topic: Attack UFO - Arcade game that uses the 6560
Replies: 52
Views: 22814

Re: Attack UFO - Arcade game that uses the 6560

the game does very few actual accesses to the VIC, so its almost useless to tell the differences by looking at the game code... one thing that is obvious though is that the defaults differ :) meanwhile, i have it kinda working without a patched kernal.... the monkey patched screen copying stuff make...