Search found 1274 matches
- Mon Mar 18, 2024 6:52 am
- Forum: Programming
- Topic: Unixoid VIC
- Replies: 23
- Views: 5309
Re: Unixoid VIC
Yeah! This should stay small. The egg-laying wool-milk-pig with power outlet nose and peeing gasoline here is the deque (doubly-linked list) on a (256 byte page) with byte pointers to previous/next elements. Multiple lists can share a page and removal/insertion ist really fast and happens at constan...
- Mon Mar 18, 2024 5:42 am
- Forum: Emulation and Cross Development
- Topic: Using Exomizer
- Replies: 13
- Views: 1643
Re: Using Exomizer
You need to decrunsh in two parts, e.g. by putting an exomized prg into another.AndyH wrote: ↑Mon Mar 18, 2024 4:56 amCode: Select all
exomizer sfx $1c00 maintape.prg 0400.prg -t55 -o tape.prg
The first executable starts with BLK5 decompressed which you copy to its place. Then you relocate the other exomizer binary you appended and run that.
- Fri Mar 15, 2024 6:36 pm
- Forum: Programming
- Topic: Unixoid VIC
- Replies: 23
- Views: 5309
Re: Unixoid VIC
This is so simple, one could actually do an entertaining 6502 programming book about it. (Am feeling elated.) TUNIX development is done tests first. The rest is only sketched code to get the big picture which is fun really with a brain-to-computer interface like VI (keyboard, not mouse). Test-driven...
- Thu Mar 14, 2024 8:03 pm
- Forum: Programming
- Topic: Unixoid VIC
- Replies: 23
- Views: 5309
Re: Unixoid VIC
It's been in the works for a while. :roll: So here's the plan if no deadline gets in the way (the literal one). # Planned system calls Downcase letters denote byte values. ## General * "SX" kill all processes and drivers and return to plain BASIC. * "SN" stops multi-tasking. * &q...
- Thu Mar 14, 2024 6:05 pm
- Forum: Games
- Topic: In the making: Arukanoido – an Arkanoid clone
- Replies: 600
- Views: 160947
Re: In the making: Arukanoido – an Arkanoid clone
Thanks mate! Arukanoido is already much better than anyone could ever have hoped for! So if this is the "final version", so be it. Here's hoping for better times. VIC-20 coding should be for fun :D That would really be a pity as it's all there and up and running, ready for development in ...
- Thu Mar 14, 2024 4:11 pm
- Forum: Games
- Topic: In the making: Arukanoido – an Arkanoid clone
- Replies: 600
- Views: 160947
Re: In the making: Arukanoido – an Arkanoid clone
I've added directories "archive" and "arukanoido"; the latter containing your desired binaries. My brain refuses to work on this any longer. Eviction notices for my neighbours didn't change that. And they threw me back financially and every other way for a couple of months, so I ...
- Thu Mar 14, 2024 11:54 am
- Forum: Games
- Topic: In the making: Arukanoido – an Arkanoid clone
- Replies: 600
- Views: 160947
Re: In the making: Arukanoido – an Arkanoid clone
Desired changes have to come along in the form of Github pull requests.
- Thu Mar 14, 2024 8:36 am
- Forum: Programming
- Topic: Unixoid VIC
- Replies: 23
- Views: 5309
Re: Unixoid VIC
Should you care about premature source code, it's to be found here: https://github.com/SvenMichaelKlose/ing ... x/main.asm
It even has a vanity comment at the top. I'm secretly expecting this one day:
It even has a vanity comment at the top. I'm secretly expecting this one day:
- Thu Mar 14, 2024 6:42 am
- Forum: Games
- Topic: In the making: Arukanoido – an Arkanoid clone
- Replies: 600
- Views: 160947
Re: In the making: Arukanoido – an Arkanoid clone
It is what it is: https://github.com/SvenMichaelKlose/arukanoido Does a full release build with all levels and bugs included. See 'download-and-install.sh' to get it up and running on whatever Linux. Please use one of those great online resources to resolve questions on Linux. "In The Making&qu...
- Thu Mar 14, 2024 6:02 am
- Forum: Programming
- Topic: Unixoid VIC
- Replies: 23
- Views: 5309
Unixoid VIC
Talking UltiMem: For the latest revision of INGLE there's a new kernel design. cc65's code generation unfortunately does not allow to use C as a macro assembler without taking all the fun away. Macros to the rescue and the fun is back. Key ideas: No assembly syscall table . Device #31 handles its do...
- Thu Mar 14, 2024 3:58 am
- Forum: Emulation and Cross Development
- Topic: Assembler
- Replies: 38
- Views: 5658
Re: Assembler
Is there a master plan? What's to be achieved?
- Fri Mar 08, 2024 1:45 pm
- Forum: Emulation and Cross Development
- Topic: Assembler
- Replies: 38
- Views: 5658
Re: Assembler
I'm sure this is a dumb question, but I just wanted to ask if there's a decent, fairly straightforward, assembler any of you can recommend? I'm poking at ca65 but it's slow going and it seems to be one of those tools that can do everything and is perfect as long as you can read the developers' mind...
- Wed Mar 06, 2024 8:58 pm
- Forum: Games
- Topic: In the making: Arukanoido – an Arkanoid clone
- Replies: 600
- Views: 160947
Re: In the making: Arukanoido – an Arkanoid clone
EDIT:
Something got confused doing the former uploads. So no promises about The Bug. It's damn late anyhow.
Something got confused doing the former uploads. So no promises about The Bug. It's damn late anyhow.
- Wed Mar 06, 2024 4:53 pm
- Forum: Games
- Topic: In the making: Arukanoido – an Arkanoid clone
- Replies: 600
- Views: 160947
- Wed Mar 06, 2024 3:09 pm
- Forum: Games
- Topic: New Game: Emu's Massive Hunt (WIP)
- Replies: 74
- Views: 9363