Search found 69 matches

by DrVeryEvil
Thu Mar 30, 2017 1:15 pm
Forum: Hardware and Tech
Topic: VIC freezing up
Replies: 6
Views: 1585

Re: VIC freezing up

You might try loading the program with ",1,1" after the filename. If it's a machine language program that loads into a location it wasn't supposed to go, it could cause your VIC to hose up.
by DrVeryEvil
Mon Jan 09, 2017 11:16 am
Forum: Hardware and Tech
Topic: [RESOLVED] VC20 2 Prong black screen dim to no LED
Replies: 9
Views: 1554

Re: VC20 2 Prong black screen dim to no LED

I would suggest checking chips again. If the rectifier was in wrong, you probably blew some chips.
by DrVeryEvil
Sun Jan 17, 2016 6:59 pm
Forum: Hardware and Tech
Topic: Vic 20 power switch
Replies: 8
Views: 1142

Re: Vic 20 power switch

I use a white lithium grease. It's just better suited for the job.
by DrVeryEvil
Wed Jan 13, 2016 10:08 am
Forum: Programming
Topic: Stable Raster Interrupts
Replies: 34
Views: 14950

Re: Stable Raster Interrupts

sync ldx #0 cpx $9004 bne sync+2 ldx #15 @1 cpx $9004 bne @1 ldy #9 ; 2 cycles bit $24 ; 3 cycles @2 ldx $9004 ; 4 cycles txa ; 2 cycles bit$24 ; 3 cycles bit$24 ; 3 cycles ldx #21 ; 2 cycles @3 dex ;\ (21*5-1)=104 cycles bne @3 ;/ cmp $9004 ; 4 cycles bcs @4 ; 3/2 cycles @4 dey ; 2 cycles bne @2 ;...
by DrVeryEvil
Tue Jan 12, 2016 11:08 am
Forum: Programming
Topic: Reinventing sprites?
Replies: 16
Views: 4346

Re: Reinventing sprites?

I am curious about this NEOS mouse, what is it?
by DrVeryEvil
Tue Jan 12, 2016 10:53 am
Forum: Programming
Topic: Stable Raster Interrupts
Replies: 34
Views: 14950

Re: Stable Raster Interrupts

Well, I have finally gotten back to looking at this and trying to figure out what's wrong with the code.

It turned out to be the target of a branch that was off. After 25 years, coming back to ML isn't as easy as it used to be. :wink:
by DrVeryEvil
Wed Jan 06, 2016 7:04 am
Forum: Hardware and Tech
Topic: Thinking of a SuperCPU VIC
Replies: 115
Views: 19818

Re: Thinking of a SuperCPU VIC

If I may be of assistance, I would like to suggest taking a look at my post on 6502.org forum, which is probably a more suitable location for a discussion like this. If you are not against updating the voltage regulator circuitry with a simple switcher circuit, you can make plenty of room for added ...
by DrVeryEvil
Mon Jan 04, 2016 11:46 am
Forum: Programming
Topic: Omega Race
Replies: 6
Views: 1745

Re: Omega Race

Thank you Mike.
by DrVeryEvil
Tue Dec 29, 2015 5:38 am
Forum: Programming
Topic: Omega Race
Replies: 6
Views: 1745

Re: Omega Race

I would humbly suggest using the Software Sprite Stack from Robert Hurst and put your effort into the game-play and graphics rather than rolling your own. http://sleepingelephant.com/ipw-web/bulletin/bb/viewtopic.php?f=2&t=3252&hilit=sss This is a proven library used in many of Roberts game...
by DrVeryEvil
Mon Dec 28, 2015 7:15 am
Forum: Programming
Topic: Omega Race
Replies: 6
Views: 1745

Omega Race

Has anyone looked at the code for the Omega Race cartridge? Does that game use software sprites? and How do they do it? :? The reason I ask, is I have been scanning through a dissassembly of the cartridge and see no reference to the raster register. Of course I just did a quick dissassemble by trans...
by DrVeryEvil
Tue Dec 15, 2015 7:36 am
Forum: Hardware and Tech
Topic: 6560 Access to $9800-$9fff
Replies: 7
Views: 2909

Re: 6560 Access to $9800-$9fff

However, I do not consider those improvements as an end in themselves, they need to serve some purpose. Just putting some extra RAM at some place - just because it can be done - doesn't cut it for me. I must agree that there must be a method to the madness. Whether I will impliment it, is another s...
by DrVeryEvil
Mon Dec 14, 2015 5:57 am
Forum: Hardware and Tech
Topic: 6560 Access to $9800-$9fff
Replies: 7
Views: 2909

Re: 6560 Access to $9800-$9fff

I/O2 and I/O3 are generated in UC6 from the CPU address bus. VIC puts addresses on its VA bus - where also the character ROM is connected to -, but these addresses never reach the CA bus. You are correct, but you are only telling half the story. There are three 74LS 245s separating the VA and VD bu...
by DrVeryEvil
Fri Dec 11, 2015 8:31 am
Forum: Hardware and Tech
Topic: 6560 Access to $9800-$9fff
Replies: 7
Views: 2909

Re: 6560 Access to $9800-$9fff

Providing VIC with VRAM in the range $0400 to $0FFF might be a more practical solution, than doing so for $9800 to $9FFF. I have already done that in my VIC 20 65816 project, http://forum.6502.org/viewtopic.php?f=4&t=3521 , and moved the start of basic to $600 and the screen matrix to $400. Thi...
by DrVeryEvil
Thu Dec 10, 2015 11:59 am
Forum: Hardware and Tech
Topic: 6560 Access to $9800-$9fff
Replies: 7
Views: 2909

6560 Access to $9800-$9fff

Has anyone tried adding a 2k memory that the VIC could access at $9800-$9fff? It would seem this could be done in a similar fashion as the color ram, adding another area to place the screen matrix. Just a thought.
by DrVeryEvil
Mon Oct 26, 2015 1:54 pm
Forum: Hardware and Tech
Topic: PSU for older VIC
Replies: 22
Views: 3420

Re: PSU for older VIC

I just bought a 9 volt transformer that could handle 4 amps and use that.