Search found 35 matches

by naujoks
Mon Jun 26, 2017 11:56 pm
Forum: General Topics
Topic: SVIDEO vs SCART
Replies: 5
Views: 1585

Re: SVIDEO vs SCART

Thank you for your thoughts!
Would replacing the capacitors with new ones also have a chance of improving the picture?
by naujoks
Mon Jun 26, 2017 12:54 pm
Forum: General Topics
Topic: fixed my keyboard
Replies: 6
Views: 1717

Re: fixed my keyboard

Sounds like Ken has one!
by naujoks
Mon Jun 26, 2017 12:46 pm
Forum: General Topics
Topic: fixed my keyboard
Replies: 6
Views: 1717

Re: fixed my keyboard

I see, and there's a version of the VIC that doesn't have springs?
by naujoks
Mon Jun 26, 2017 12:45 pm
Forum: General Topics
Topic: SVIDEO vs SCART
Replies: 5
Views: 1585

SVIDEO vs SCART

What's your opinion on the video quality you're getting with the svideo mod compared to a SCART adapter output. Currently I have the SCART cable, as my soldering skills are lacking, but the picture quality is quite lacking. I remember it was quite bad even back in the 80s with my colour tv, but I wo...
by naujoks
Mon Jun 26, 2017 12:18 pm
Forum: General Topics
Topic: fixed my keyboard
Replies: 6
Views: 1717

Re: fixed my keyboard

What's a springless keyboard?
by naujoks
Mon Aug 22, 2005 10:20 am
Forum: Programming
Topic: VIC-20 on PocketPC
Replies: 1
Views: 1394

VIC-20 on PocketPC

Commodore 64 does exsist as an emulator for PocketPC.... how about VIC20 though? Does anyone know?
by naujoks
Mon Aug 22, 2005 10:15 am
Forum: Programming
Topic: Zero page addresses
Replies: 5
Views: 2101

Re: Zero page addresses

[quote="

Always a good idea is saving the zero-page in the upper memory and writing it back when the job is completely done.

-- Thomas[/quote]

Thus forfeiting all speed advantages though?
by naujoks
Mon Aug 22, 2005 4:01 am
Forum: General Topics
Topic: Assembly code = WOM
Replies: 10
Views: 3528

Of course you know that Tom Griner (bless him!) when he was a teenager coded all his famous games on paper and hacked them in number by number. Apparently, because he thought about his routines so hard during school lessons, his codes used to work straight away. Given the quality of his programs, i'...
by naujoks
Sun Aug 21, 2005 4:51 am
Forum: Programming
Topic: Zero page addresses
Replies: 5
Views: 2101

Zero page addresses

Could anyone tell me which zero page addresses one can use without problems for most projects (such as games)? As there are so many zero page commands in the 6502 set, is it correct to assume that one should make ample use of these for that very reason that they exsist and are fast?
by naujoks
Sun Aug 21, 2005 4:49 am
Forum: Games
Topic: Breakout
Replies: 0
Views: 1939

Breakout

BREAKOUT - Since i never had a pair of paddles, i could never play this game. It looks good though.... Can anyone tell me what it's like? Does it do any tricks when you hit the bricks, or do you simply clear them all and on we go?
by naujoks
Fri Aug 19, 2005 2:47 pm
Forum: Games
Topic: Clowns - I love it!
Replies: 20
Views: 5490

I don't know if you guys have the same thing as I do: I have a whole cassette full of cartridge games. I'm using a 16kb memory cartridge, which some wizz kid back in the 80s made switchable, so that when I flick the switch the VIC-20 shows 3.5kb free memory, but it reserves memory for the cartridge ...
by naujoks
Fri Aug 19, 2005 4:48 am
Forum: Games
Topic: Clowns - I love it!
Replies: 20
Views: 5490

Well, folks, I don't want to tease you, but I have the joystick version (on tape, mind you), and I can tell you it's anything but slow (mindblowingly fast in fact), and it plays like a dream with joystick. That's why it's ony of my top 5 games.
by naujoks
Thu Aug 18, 2005 4:40 pm
Forum: Games
Topic: Clowns - I love it!
Replies: 20
Views: 5490

I don't know....?! is my version so special? it's on that old tape full of cartridge game that someone gave me some 22 years ago, and i'll be darned, but it still loads ok as if it was yesterday! now, if anyone tells me how to transfer it to my PC i'd be happy to look into it!
by naujoks
Thu Aug 18, 2005 3:03 am
Forum: Programming
Topic: Sprites in ML
Replies: 55
Views: 22455

Thanks for all your posts! I think I need a more hands on approach, something with sample source codes, so that I don't have to re-invent the wheel. I'm sure there are many routines that are the same for everybody who tries to do this...?