Search found 4678 matches

by Mike
Sun Jan 30, 2005 7:21 pm
Forum: Emulation and Cross Development
Topic: .PRG to .TXT and .HTM conversion
Replies: 12
Views: 5091

Lee, I checked the *.zip file, and couldn't find any obvious errors. However, I found the strings somehow difficult to read, as green on white doesn't have a good contrast on the CRT I use. I do use an own program similar to TEXTPORT, but written in C, that checks for repeated runs, and adjacent quo...
by Mike
Thu Jan 27, 2005 9:40 am
Forum: Emulation and Cross Development
Topic: How to start programming in ML
Replies: 15
Views: 5607

Logic errors

Yup. It is really progress. Logic errors however, I have not found any remedy for. I've found quite a simple remedy. I try to refrain from non-obvious code. As I write a piece of code, I always think about what would happen if I were about to extend its functionality. One simple example (this is in...
by Mike
Sat Jan 22, 2005 1:43 pm
Forum: Programming
Topic: SEQ2PRG
Replies: 5
Views: 2133

Of course Boray's solution still makes sense, if I were about to extract certain parts of a file. But apart from Carlsson's one-liner for the whole-file copy, I'd also like to point out, that zero-valued bytes are read as empty strings by GET#! Thus, line 40 should be replaced by: 40 PRINT#3,LEFT$(A...
by Mike
Tue Jan 18, 2005 6:48 am
Forum: General Topics
Topic: I had a dream (again!)
Replies: 2
Views: 2492

One obsessed more! You remind me of South Party by Hybris/Nemesis . In the middle, they show a C= 64 demo, that looks quite believable at first, but then ... I once was co-author of a SF novel, that a friend of mine wrote in school time (about '84-'85). There we mentioned a VIC as control computer f...
by Mike
Sat Jan 15, 2005 1:03 pm
Forum: Programming
Topic: HTML Walker
Replies: 7
Views: 2618

Re: HTML Walker

Hi, Boray! From your web-page: [...]HTML codes are stated withing "greater and less than" brackets. I can't write them here as HTML Walker (as well as any web browser) would think that it's a HTML command. So look at this text in a text editor for examples. In the rest of this document, I ...
by Mike
Mon Jan 10, 2005 10:31 am
Forum: Programming
Topic: VIC Life
Replies: 7
Views: 5553

Memory requirements down to +8K!

I rewrote the engine. It's also a little bit faster now. Colour scheme is now as usual - blue on white background, cyan border. As I write this, the old version hosted is already replaced by the new one. You can use the same link above.

Maybe +8K RAM expansions are more abundant. ;)

Michael
by Mike
Fri Jan 07, 2005 5:03 pm
Forum: Other Systems
Topic: Top 10 games you have ever played
Replies: 24
Views: 7760

So far my favorites, after second thoughts: 1. Elite - Acorn Archimedes As the box art says: "Good games come and go, and great ones last much longer, but only one can claim to be Elite." 2. Paradroid - C=64 A classic by Andrew Braybrook. Cool: The logic-based mini-game inside. 3. The Last...
by Mike
Thu Jan 06, 2005 10:55 am
Forum: General Topics
Topic: Easy1541 - SEQ file problem.
Replies: 5
Views: 3122

I know there is some difference between SEQ and USR, but I never understood exactly what, even after reading the disk drive manual. On the other side, I think I never saw an USR file. USR files could be loaded directly in the RAM of the disc drive, and executed there. I once saw a program *) for th...
by Mike
Wed Jan 05, 2005 10:37 am
Forum: Programming
Topic: VIC Life
Replies: 7
Views: 5553

VIC Life

This is an implementation of John H. Conway's Game of Life for the VIC. https://dateipfa.de/.Public/denial/images/minigrafik/life_2.png It runs on a 160x192 grid. 8) Requires +8K RAM expansion. Runs on either PAL or NTSC machines. Instructions: [0] / [1] / [{CRSR}] / [CLR HOME]: (re)set cell, cursor...
by Mike
Wed Dec 29, 2004 4:13 pm
Forum: Games
Topic: TRON Light Cycles
Replies: 4
Views: 3929

Re: TRON Light Cycles

Hallo Mobsie, schön, daß es auch noch andere VC User in Deutschland gibt! Ich habe nur noch den Rechner selbst, mit RF-Modulator, +3K Speichererweiterung und das Anleitungsbuch. Die Datasette hatte ich Anfang der 90'er zusammen mit einem 128er verkauft. Wenn ich ein Programm für den VC schreibe und ...
by Mike
Mon Dec 27, 2004 5:00 pm
Forum: Games
Topic: TRON Light Cycles
Replies: 4
Views: 3929

TRON Light Cycles

I know, there must be hundreds of these around on the net, at least for other computers. This one has a short story to it: The original had been published in a German computer magazine (called CPU, around Spring '84) as printed listing - and the game got me hooked to the VIC literally for weeks. I c...
by Mike
Fri Dec 03, 2004 2:15 pm
Forum: Programming
Topic: Display of TI$ in border (unex. or +3K)
Replies: 19
Views: 9391

Whoa! My first posting above, and the next thing that happens is a dis-assembly by another board member. I guess I'm in the right place here. :) Leeeeee, AFAIK on both VIC-20 and C= 64 the jiffy clock is done with timers in the VIA/CIA chips. It runs at 60 Hz regardless of PAL or NTSC. So there's no...
by Mike
Wed Dec 01, 2004 2:12 pm
Forum: Programming
Topic: Display of TI$ in border (unex. or +3K)
Replies: 19
Views: 9391

Display of TI$ in border (unex. or +3K)

Hi, all! I simply couldn't resist to de-lurk after I found this board 2 days ago. I'd like to introduce myself with a small ML program I wrote several years ago. It is a interrupt-driven display of TI$ in the border. Enjoy. Greetings, Michael https://dateipfa.de/.Public/denial/images/tools/clock.png...