Search found 75 matches

by aeb
Wed Sep 28, 2016 6:05 pm
Forum: Games
Topic: New release: Dropout
Replies: 25
Views: 8684

New release: Dropout

https://s22.postimg.org/uly8owt9d/Dropout_PAL_screenshot.jpg PAL version https://s17.postimg.org/nyid1idmn/Dropout_NTSC_screenshot.jpg NTSC version Traditional block game for unexpanded VIC 20 Dropout is tuned for fast play and implements many block game features that were not yet common in the gol...
by aeb
Sat Jul 16, 2016 6:29 pm
Forum: Games
Topic: Galactica - Can you find this old game?
Replies: 3
Views: 1488

Re: Galactica - Can you find this old game?

It's not either one of those two. A mystery game.
by aeb
Sun Jul 03, 2016 6:45 pm
Forum: Games
Topic: Galactica - Can you find this old game?
Replies: 3
Views: 1488

Galactica - Can you find this old game?

There's an old VIC 20 game I vaguely remember from 1985-1986, but which I never found later online in any games collections. I don't know if it was a commercial game or a type-in listing in a magazine or a book. I copied it from friend. Here's everything I can remember - Do you recognize the game an...
by aeb
Sat Dec 26, 2015 3:15 pm
Forum: Games
Topic: WIP - Demons of Dex
Replies: 47
Views: 13106

Re: WIP - Demons of Dex

Great game! ^_^
by aeb
Thu Dec 17, 2015 12:51 pm
Forum: Programming
Topic: NTSC VIC 20 visible screen size
Replies: 4
Views: 1669

Re: NTSC VIC 20 visible screen size

Thanks for the quick response. Maybe 29 will be enough... :) Have you measured the pixel ratio? VICE suggests 0,833 (as in my emulator screenshot), but when comparing to real life VIC video captures (and how I remember it) something like 0,750 would be closer?
by aeb
Thu Dec 17, 2015 9:21 am
Forum: Programming
Topic: NTSC VIC 20 visible screen size
Replies: 4
Views: 1669

NTSC VIC 20 visible screen size

Quick question - On NTSC unexpanded VIC 20 do you get all 30 lines visible on your screen with these pokes: poke36865,8 poke36867,188 If not all lines are visible, then how many? (You can count the 7 lines of garbage). Can you make more lines visible on your monitor by making 36865 smaller than 8? J...
by aeb
Sun Feb 23, 2014 12:34 pm
Forum: Other Systems
Topic: Victorian Era VIC 20 Sound Chip Emulator
Replies: 2
Views: 1132

Victorian Era VIC 20 Sound Chip Emulator

Not strictly VIC, but maybe you find this interesting :-) Victorian Era emulates VIC 20 sound chip on a Commodore 64. Standalone player plays any Fisichella songs straight out of the box and it's easy to adapt it to any other VIC music routine. The demo music box has 35 VIC tunes by 4-mat, Britelite...
by aeb
Tue Jan 22, 2013 9:55 am
Forum: Programming
Topic: Interlaced colors - please test & take a photo!
Replies: 10
Views: 2914

Thanks for all the photos. How bad is the flicker? Would that be usable in a 'board game' or such? I'm most interested in the colors combining green with some other color. But light blue would be also nice. And then another thing to try out: What about if you stop switching between the fields every ...
by aeb
Thu Jan 03, 2013 6:56 am
Forum: Programming
Topic: Interlaced colors - please test & take a photo!
Replies: 10
Views: 2914

Interlaced colors - please test & take a photo!

Have any of you played around with interlaced colors? Here's a quick test code which alternates between two duplicate screens and two color RAM's every raster line. The fields are then swapped once every frame. I'm curious about what this looks on different video systems, PAL, NTSC, old color tv's, ...
by aeb
Thu Jul 29, 2010 4:14 pm
Forum: General Topics
Topic: MiniGame Compo 2010
Replies: 38
Views: 8746

Realm of Omari

Here's a little game I just finished for the compo: http://www.cncd.fi/aeeben/download/omari.zip http://www.cncd.fi/aeeben/download/omari-screenshot.jpg Enjoy! REALM OF OMARI ============== Minigame Compo 2010 / 1K Series http://minigamecompo2010.00freehost.com/ Platform: VIC 20 (PAL) Recommended em...
by aeb
Sun Dec 17, 2006 10:40 pm
Forum: Programming
Topic: Sid Vicious - VIC 20 SID emulation
Replies: 65
Views: 33486

Sid Vicious - VIC 20 SID emulation

I wrote a little piece of code which emulates the C-64 SID sound chip on VIC 20. Patched versions of the actual original C-64 music routines are used, only the SID part is emulated by software. (For patching you need to change SID writes $d400-$d418 to somewhere else, like $03e0-$03f8, and check tha...
by aeb
Thu May 04, 2006 5:45 am
Forum: Games
Topic: 1K Gymnopedies
Replies: 13
Views: 3394

Looks great in VICE, but it seems to be PAL only, right? I haven't tried it yet on my real NTSC VIC, but it only seems to work with PAL emulation in VICE. Great job though, I'm real impressed. Yes, it's PAL only. Here's a quick NTSC fix - this should work, at least it works in VICE. There's little ...
by aeb
Sun Apr 23, 2006 4:40 pm
Forum: Games
Topic: 1K Gymnopedies
Replies: 13
Views: 3394

1K Gymnopedies

Here's my VIC 20 (unexpanded) entry 'Gymnopedies' to Minigame Competition 2006: http://www.cncd.fi/aeeben/download/gymnopedies.zip Shoot the pedies until they reach you. Keep the screen clean of rocks or the pedies will get you faster. Watch out for drops that appear when you crush rocks. Difficulty...
by aeb
Fri Jul 09, 2004 2:58 pm
Forum: General Topics
Topic: Chat / irc
Replies: 3
Views: 3199

#vic-20 exists on ircnet, welcome
by aeb
Sun Jun 20, 2004 6:33 pm
Forum: Collecting and History
Topic: Anders' Open letter to the VIC-20 demo scene
Replies: 31
Views: 12083

VIC Renaissance

I was a bit pissed when reading Boray's open letter for the first time, but I can see your point there. :) For myself, I'm not particularly interested in the retro value of VIC 20. I prefer cross-compiling and like to consider VIC as an 'embedded' platform, although it's not. VIC is a challenge, reg...