Search found 75 matches
- Wed Sep 28, 2016 6:05 pm
- Forum: Games
- Topic: New release: Dropout
- Replies: 25
- Views: 8684
New release: Dropout
https://s22.postimg.org/uly8owt9d/Dropout_PAL_screenshot.jpg PAL version https://s17.postimg.org/nyid1idmn/Dropout_NTSC_screenshot.jpg NTSC version Traditional block game for unexpanded VIC 20 Dropout is tuned for fast play and implements many block game features that were not yet common in the gol...
- Sat Jul 16, 2016 6:29 pm
- Forum: Games
- Topic: Galactica - Can you find this old game?
- Replies: 3
- Views: 1488
Re: Galactica - Can you find this old game?
It's not either one of those two. A mystery game.
- Sun Jul 03, 2016 6:45 pm
- Forum: Games
- Topic: Galactica - Can you find this old game?
- Replies: 3
- Views: 1488
Galactica - Can you find this old game?
There's an old VIC 20 game I vaguely remember from 1985-1986, but which I never found later online in any games collections. I don't know if it was a commercial game or a type-in listing in a magazine or a book. I copied it from friend. Here's everything I can remember - Do you recognize the game an...
- Sat Dec 26, 2015 3:15 pm
- Forum: Games
- Topic: WIP - Demons of Dex
- Replies: 47
- Views: 13106
Re: WIP - Demons of Dex
Great game! ^_^
- Thu Dec 17, 2015 12:51 pm
- Forum: Programming
- Topic: NTSC VIC 20 visible screen size
- Replies: 4
- Views: 1669
Re: NTSC VIC 20 visible screen size
Thanks for the quick response. Maybe 29 will be enough... Have you measured the pixel ratio? VICE suggests 0,833 (as in my emulator screenshot), but when comparing to real life VIC video captures (and how I remember it) something like 0,750 would be closer?
- Thu Dec 17, 2015 9:21 am
- Forum: Programming
- Topic: NTSC VIC 20 visible screen size
- Replies: 4
- Views: 1669
NTSC VIC 20 visible screen size
Quick question - On NTSC unexpanded VIC 20 do you get all 30 lines visible on your screen with these pokes: poke36865,8 poke36867,188 If not all lines are visible, then how many? (You can count the 7 lines of garbage). Can you make more lines visible on your monitor by making 36865 smaller than 8? J...
- Sun Feb 23, 2014 12:34 pm
- Forum: Other Systems
- Topic: Victorian Era VIC 20 Sound Chip Emulator
- Replies: 2
- Views: 1132
Victorian Era VIC 20 Sound Chip Emulator
Not strictly VIC, but maybe you find this interesting :-) Victorian Era emulates VIC 20 sound chip on a Commodore 64. Standalone player plays any Fisichella songs straight out of the box and it's easy to adapt it to any other VIC music routine. The demo music box has 35 VIC tunes by 4-mat, Britelite...
- Tue Jan 22, 2013 9:55 am
- Forum: Programming
- Topic: Interlaced colors - please test & take a photo!
- Replies: 10
- Views: 2914
Thanks for all the photos. How bad is the flicker? Would that be usable in a 'board game' or such? I'm most interested in the colors combining green with some other color. But light blue would be also nice. And then another thing to try out: What about if you stop switching between the fields every ...
- Thu Jan 03, 2013 6:56 am
- Forum: Programming
- Topic: Interlaced colors - please test & take a photo!
- Replies: 10
- Views: 2914
Interlaced colors - please test & take a photo!
Have any of you played around with interlaced colors? Here's a quick test code which alternates between two duplicate screens and two color RAM's every raster line. The fields are then swapped once every frame. I'm curious about what this looks on different video systems, PAL, NTSC, old color tv's, ...
- Thu Jul 29, 2010 4:14 pm
- Forum: General Topics
- Topic: MiniGame Compo 2010
- Replies: 38
- Views: 8746
Realm of Omari
Here's a little game I just finished for the compo: http://www.cncd.fi/aeeben/download/omari.zip http://www.cncd.fi/aeeben/download/omari-screenshot.jpg Enjoy! REALM OF OMARI ============== Minigame Compo 2010 / 1K Series http://minigamecompo2010.00freehost.com/ Platform: VIC 20 (PAL) Recommended em...
- Sun Dec 17, 2006 10:40 pm
- Forum: Programming
- Topic: Sid Vicious - VIC 20 SID emulation
- Replies: 65
- Views: 33486
Sid Vicious - VIC 20 SID emulation
I wrote a little piece of code which emulates the C-64 SID sound chip on VIC 20. Patched versions of the actual original C-64 music routines are used, only the SID part is emulated by software. (For patching you need to change SID writes $d400-$d418 to somewhere else, like $03e0-$03f8, and check tha...
- Thu May 04, 2006 5:45 am
- Forum: Games
- Topic: 1K Gymnopedies
- Replies: 13
- Views: 3394
Looks great in VICE, but it seems to be PAL only, right? I haven't tried it yet on my real NTSC VIC, but it only seems to work with PAL emulation in VICE. Great job though, I'm real impressed. Yes, it's PAL only. Here's a quick NTSC fix - this should work, at least it works in VICE. There's little ...
- Sun Apr 23, 2006 4:40 pm
- Forum: Games
- Topic: 1K Gymnopedies
- Replies: 13
- Views: 3394
1K Gymnopedies
Here's my VIC 20 (unexpanded) entry 'Gymnopedies' to Minigame Competition 2006: http://www.cncd.fi/aeeben/download/gymnopedies.zip Shoot the pedies until they reach you. Keep the screen clean of rocks or the pedies will get you faster. Watch out for drops that appear when you crush rocks. Difficulty...
- Fri Jul 09, 2004 2:58 pm
- Forum: General Topics
- Topic: Chat / irc
- Replies: 3
- Views: 3199
- Sun Jun 20, 2004 6:33 pm
- Forum: Collecting and History
- Topic: Anders' Open letter to the VIC-20 demo scene
- Replies: 31
- Views: 12083
VIC Renaissance
I was a bit pissed when reading Boray's open letter for the first time, but I can see your point there. :) For myself, I'm not particularly interested in the retro value of VIC 20. I prefer cross-compiling and like to consider VIC as an 'embedded' platform, although it's not. VIC is a challenge, reg...