Hello,
I couldn't find this information by googling so I'm asking the gurus here.
Are the "and" and "or" operators short-circuited in basic v2?
http://en.wikipedia.org/wiki/Short-circuit_evaluation
I.e. (1 or a=1) will basic evaluate a=1?
Search found 193 matches
- Tue Mar 05, 2013 9:58 am
- Forum: Programming
- Topic: [Q] are ORs and ANDs short-circuited?
- Replies: 5
- Views: 1136
- Sat Mar 02, 2013 7:13 am
- Forum: Programming
- Topic: Poxels splash screen + animation
- Replies: 30
- Views: 6088
You can convert the B/W image directly to a BASIC program which consists solely of PRINT statements (and two POKEs into screen and colour RAM for the bottom-right character), which is much more efficient speed- and memory-wise. That's what I want to do. I think I'll write a little (perl?) script th...
- Fri Mar 01, 2013 5:43 am
- Forum: Programming
- Topic: Poxels splash screen + animation
- Replies: 30
- Views: 6088
- Thu Feb 28, 2013 1:42 pm
- Forum: Programming
- Topic: Poxels splash screen + animation
- Replies: 30
- Views: 6088
Poxels splash screen + animation
Hello!
What's the best workflow to convert a graphic file (on PC, possibly Linux) to petscii (poxels) basic drawing code?
I'd like to make a compact "graphical" splash screen.
What's the best workflow to convert a graphic file (on PC, possibly Linux) to petscii (poxels) basic drawing code?
I'd like to make a compact "graphical" splash screen.
- Sun Feb 24, 2013 5:59 am
- Forum: Announcement Board
- Topic: VIC-20 Software Releases of 2013
- Replies: 40
- Views: 54935
Cento
Name: Cento Author: Pallas (OPByte) Released: February 18, 2013 Requirements: Unexpanded VIC-20 Description: The game is made of a board divided into 10x10 squares. Goal of the game is to fill as many squares as possible. You can move horizontally and vertically by 3 squares or diagonally by 2. To ...
- Sat Feb 23, 2013 11:31 am
- Forum: Announcement Board
- Topic: Introduce Yourself: What's your User Name based on?
- Replies: 656
- Views: 361451
- Sat Feb 23, 2013 11:24 am
- Forum: Hardware and Tech
- Topic: Alternative SD2IEC 5v power source
- Replies: 15
- Views: 3962
- Sat Feb 23, 2013 8:12 am
- Forum: Hardware and Tech
- Topic: Alternative SD2IEC 5v power source
- Replies: 15
- Views: 3962
- Fri Feb 22, 2013 4:30 am
- Forum: General Topics
- Topic: A few changes to Denial memberships
- Replies: 5
- Views: 1036
- Thu Feb 21, 2013 6:06 am
- Forum: Games
- Topic: [finished] Cento (simple board game)
- Replies: 15
- Views: 10712
- Wed Feb 20, 2013 7:13 am
- Forum: Games
- Topic: [finished] Cento (simple board game)
- Replies: 15
- Views: 10712
- Wed Feb 20, 2013 3:03 am
- Forum: Games
- Topic: [finished] Cento (simple board game)
- Replies: 15
- Views: 10712
- Tue Feb 19, 2013 7:22 am
- Forum: Games
- Topic: Randomness in games
- Replies: 23
- Views: 4566
Yes, this kind of randomness is OK, but as long as you play the same game, and go back and forth one level, at least the map (if not the monsters) should remain the same. That's not the case of rogue, moria and hangband (I believe it is for diablo instead). On moria you run thru hundreadths of leve...
- Tue Feb 19, 2013 4:23 am
- Forum: Games
- Topic: Randomness in games
- Replies: 23
- Views: 4566
- Mon Feb 18, 2013 10:09 am
- Forum: Games
- Topic: [finished] Cento (simple board game)
- Replies: 15
- Views: 10712
[finished] Cento (simple board game)
Hello! I finally made my first game and program for the vic-20 after almost 30 years! It's all basic and petscii for the unexpanded vic. http://www.opbyte.it/vic20/cento-1.png http://www.opbyte.it/vic20/cento-2.png I'd really appreciate any programming advice you can give: there are probably many op...