Search found 4672 matches

by Mike
Sun Apr 07, 2024 4:15 am
Forum: Collecting and History
Topic: 2024 eBay pricing, What the actual?
Replies: 4
Views: 326

Re: 2024 eBay pricing, What the actual?

There seems to be an odd contradiction, as more people find Dad's box of computer stuff in the loft and flog it there are more people wanting to reminisce about their first computer. Or the sellers simply count on uninformed buyers. For example, nearly all cartridges had their ROMs being dumped so ...
by Mike
Sat Apr 06, 2024 6:57 am
Forum: General Topics
Topic: ** Revision 2024 Invitation / Website
Replies: 18
Views: 1600

Re: ** Revision 2024 Invitation / Website

I struggled with those double irqs If the purpose of those "double IRQs" is to set up a stable raster IRQ, you might want to take a sharp look at this: ** Stable rasters on the VIC-20 . That is the canonical way to do this on the VIC-20, with a cycle exact timer interrupt once per frame, ...
by Mike
Thu Apr 04, 2024 8:07 am
Forum: General Topics
Topic: ** Revision 2024 Invitation / Website
Replies: 18
Views: 1600

Re: ** Revision 2024 Invitation / Website

It would have been preferable to raise that kind of question in PM: Amused disbelief, I suppose; my apologies if that approach to fostering discussion instead generates discontent on anyone's part ... That is the issue with any one-word comment placed in public that leaves the one being addressed in...
by Mike
Thu Apr 04, 2024 1:04 am
Forum: General Topics
Topic: ** Revision 2024 Invitation / Website
Replies: 18
Views: 1600

Re: ** Revision 2024 Invitation / Website

CGA? Yes. Do you not know what CGA is or is that question mark intended to convey disbelief? I have seen that VIC20 on the table. What hardware was attached to it? The VIC-2020 MINIMON cartridge with Mega-Cart as secondary cartridge. Plus a Manosoft C64SD V2 SD2IEC drive. And on the monitor I have ...
by Mike
Wed Apr 03, 2024 12:53 pm
Forum: Programming
Topic: 320x200 - a CGA emulator for VIC-20! (+35K RAM req'd)
Replies: 13
Views: 9028

Re: 320x200 - a CGA emulator for VIC-20! (+35K RAM req'd)

On this year's Revision party, I converted an entry of the Oldskool Graphics Compo (Saphron by skrzyp / INBA Systems) to the VIC-20:

Image

Here's the converted picture for download (use the displayer in the OP!).
by Mike
Wed Apr 03, 2024 12:32 pm
Forum: Hardware and Tech
Topic: Late (not actually) to the FE3 party. Operational Queries.
Replies: 19
Views: 696

Re: Late (not actually) to the FE3 party. Operational Queries.

There's also a RENUMBER command in the Programmer's Aid cartridge, the dump of which could easily be installed with the cartridge menu of FE3 ...
by Mike
Wed Apr 03, 2024 12:08 pm
Forum: General Topics
Topic: ** Revision 2024 Invitation / Website
Replies: 18
Views: 1600

Re: ** Revision 2024 Invitation / Website

So we can meet there :) For the record, tokra had his VIC-20 set up and running on a table right next to the central corridor. ... BTW, tokra and I had a nice meetup with two graphicians from Poland (skrzyp and Erick Elis of INBA Systems) who were amazed seeing skrzyp's entry to the Oldskool Graphi...
by Mike
Sun Mar 31, 2024 8:18 am
Forum: Games
Topic: Chariot Race unexpanded from tape. Why does it require 8K expansion from disk?
Replies: 1
Views: 159

Re: Chariot Race unexpanded from tape. Why does it require 8K expansion from disk?

Did converting this game to load from disk force the use of a RAM expander? Those are just bad "cracks" - not that the game actually had a copy protection of any noteworthiness. However, bringing all the data into place from disk instead of tape might require some extra memory, because ta...
by Mike
Fri Mar 29, 2024 1:17 pm
Forum: General Topics
Topic: ** Revision 2024 Invitation / Website
Replies: 18
Views: 1600

Re: ** Revision 2024 Invitation / Website

Thank you! :D
wrote:You should seriously consider giving it again, or even doing a YouTube version for us!
Edit: The video is up here: https://www.youtube.com/watch?v=LiPrL9788wU. Enjoy! :mrgreen:

Greetings,

Michael
by Mike
Wed Mar 27, 2024 2:38 am
Forum: General Topics
Topic: ** Revision 2024 Invitation / Website
Replies: 18
Views: 1600

Re: ** Revision 2024 Invitation / Website

To those interested,

I will give a seminar lecture on the topic of Machine Language Monitors on Revision 2024.

The seminar is scheduled on Friday, Mar. 29th, 6 P.M. CET (1 P.M. EST, 10 A.M. PST).

Greetings,

Michael
by Mike
Wed Mar 27, 2024 2:19 am
Forum: Emulation and Cross Development
Topic: Assembler
Replies: 38
Views: 2054

Re: Assembler

In this thread here, another recent thread about " Recommendations for VIC-20 assembly tutorial[s], tools " already had been mentioned. In that other thread you will find the link to my VICMON primer . That one specifically aims to make the bridge between a high level language (here, BASIC...
by Mike
Mon Mar 25, 2024 2:00 pm
Forum: Programming
Topic: Line drawing algorithm
Replies: 20
Views: 1263

Re: Line drawing algorithm

Do the tables get generated each time the routine is called or only once on initialisation? I suppose you mean the tables that are written in lines 20..27 of the test rig: these of course need only be written once, at program start. The main loop of the test rig just sets random co-ordinates for th...
by Mike
Sun Mar 24, 2024 4:06 pm
Forum: Programming
Topic: Unixoid VIC
Replies: 23
Views: 1642

Re: Unixoid VIC

pixel wrote:Now for chasing zombies… how did printing decimals work again?
See the thread "Printing (unsigned) 16-bit numbers in Assembly, how?". :wink:
by Mike
Sun Mar 24, 2024 1:37 pm
Forum: Programming
Topic: Line drawing algorithm
Replies: 20
Views: 1263

Re: Line drawing algorithm

I'm curious: what if you had y2>y1, so lines were always drawn in one direction vertically as well? You can't have both. Given x2>x1 and y2>y1, a line on screen looks like a backslash, "\", assuming a left-handed co-ordinate system. You can't enforce y2>y1 though when the endpoints alread...
by Mike
Sun Mar 24, 2024 7:53 am
Forum: Programming
Topic: Line drawing algorithm
Replies: 20
Views: 1263

Re: Line drawing algorithm

Warning, longer post. Before I posted my own version of the "20000 pixels/second" line routine on the previous page, I also had a PM exchange with Merytsetesh about MrSterlingBS's original implementation: I'll take a look into this the next days whether I can derive a version of the routi...