Search found 4674 matches

by Mike
Thu Apr 25, 2013 3:23 pm
Forum: Programming
Topic: Cbmsh - A Unix-like shell for the commodores
Replies: 43
Views: 12085

Does the ram disk work well with other cc65 compiled programs? I remember during the beta-test phase Kananga and I stumbled across some issues with CBM-Command - don't remember which ones, and whether they could be resolved at the end, though. OTOH, the FE3 RAM Disk neatly installs into the KERNAL ...
by Mike
Wed Apr 24, 2013 12:20 pm
Forum: General Topics
Topic: Do something about the SPAM!
Replies: 17
Views: 2009

These spammers obviously don't need any activation for their accounts.

Obviously the web server/forum software has been compromised, big time.
by Mike
Mon Apr 22, 2013 3:05 pm
Forum: Programming
Topic: Cbmsh - A Unix-like shell for the commodores
Replies: 43
Views: 12085

I just tried to run MINIPAINT from the FE3 RAM Drive with the FE3 in VICE. While trying to change into the RAM Drive configured as drive #9, cbmsh fails with ' 9: unknown error '. Specifically, here's how I proceeded: - with WinVICE 2.4, I mounted the FE3 firmware image with 'File > Attach cartridge...
by Mike
Wed Apr 17, 2013 1:37 pm
Forum: Other Systems
Topic: Vectrex plus 12 games for sale
Replies: 8
Views: 1363

RJBowman wrote:There is another section called "Buy, Sell, Trade"
... which explicitly has "Vic 20 Item Exchange" in its sub-title. :P
by Mike
Tue Apr 09, 2013 12:31 pm
Forum: Buy, Sell, and Trade
Topic: *SOLD OUT* 32k RAM expansions for the VIC-20 - 25$ each
Replies: 60
Views: 10544

The Super Expander DOES support 8k or more of ram expansion. Yes indeed it does - just for general info: when a graphics screen is activated the first time, SE normally 'lowers the roof' available for the BASIC program and variables down to $0FFF (minus some extra for function key definitions). Wit...
by Mike
Tue Apr 09, 2013 12:24 pm
Forum: Programming
Topic: [Q] running a prg from C (or asm)
Replies: 15
Views: 2807

#elif defined(__C64__) //POKEW(47, size); optional //POKEW(49, size); optional asm("jsr $E518"); // Initialize I/O asm("jsr $E453"); // initialize vectors asm("jsr $E3BF"); // initialize basic ram // currently doesn't work: looks like it crashes before doing the relink...
by Mike
Mon Apr 08, 2013 10:26 am
Forum: Programming
Topic: [Q] running a prg from C (or asm)
Replies: 15
Views: 2807

My solution, which worked on the vic20, didn't work for some reason on the c64, even though I've checked the addresses multiple times. Would be quite interesting to know what you think went wrong. Could you provide this earlier solution here for an overview? So I came up with a much simpler solutio...
by Mike
Sun Apr 07, 2013 4:47 pm
Forum: Buy, Sell, and Trade
Topic: *SOLD OUT* 32k RAM expansions for the VIC-20 - 25$ each
Replies: 60
Views: 10544

You can switch off the rom part of the Super Expander with SYS 64850. If anything, that SYS will just disable the BASIC extension of Super Expander by calling (part of) the standard reset routine in the KERNAL. The ROM of SE *still* remains mapped into BLK5 and will clash with expansion RAM that oc...
by Mike
Sun Apr 07, 2013 2:39 am
Forum: Programming
Topic: Display Mirror
Replies: 6
Views: 1551

To all those, who were somehow disconcerted because the program just seemed to show some flickering letters and then only a 'black' screen afterwards: run MINIPAINT , load the file 'MIRROR' into MP with Shift-L, change the background colour with Ctrl-1 and finally press SPACE to toggle to the fullsc...
by Mike
Thu Apr 04, 2013 1:51 pm
Forum: Buy, Sell, and Trade
Topic: WTB: Miner 2049 cartridge /etc (+ my trade list)
Replies: 39
Views: 9635

Re: Miner 2049er - Graphics

Are they scrolling 2 pixels or did they find a way to scroll 1 pixel at a time? I took a quick peek in a YouTube video, and the game works in multi-colour resolution, i.e. the resolution is 2 (hires) pixels horizontally. It seems so smooth. I suppose that's mainly a matter whether it syncs with the...
by Mike
Wed Apr 03, 2013 12:41 pm
Forum: Programming
Topic: Display Mirror
Replies: 6
Views: 1551

Hey, that's pretty cool. I managed to get a screen grab with my smartphone: [...] Hey, cool idea! I should have tried this out first before writing the original post in a hurry without providing a similar screenshot - and even stating it was not possible to provide one. :oops: However I seem to get...
by Mike
Mon Apr 01, 2013 3:23 am
Forum: Programming
Topic: Display Mirror
Replies: 6
Views: 1551

Display Mirror

Please forgive me the lack of modesty, but I believe this is one of the most important findings on the VIC-20 over the last years!! After checking some books about photon waveform reconstruction I found out, that using both CPUs of the VIC-20 and the 1541 disk drive it must be possible to detect wha...
by Mike
Wed Mar 27, 2013 2:44 pm
Forum: Programming
Topic: Looking for a nice font for the VICMIDI software
Replies: 4
Views: 905

Here we go: 'font.bin'. I didn't include the reverse characters, as those could simply be constructed on-the-fly with EOR #$FF while writing them to RAM. Saves you another 1K of precious ROM space. ;)
by Mike
Wed Mar 27, 2013 2:14 pm
Forum: Programming
Topic: [Q] running a prg from C (or asm)
Replies: 15
Views: 2807

Maybe ... [...] Pretty much the same code I use in my boot loaders, just I don't bother catching I/O errors: LDA #1 LDX $BA ; last device used LDY #0 ; secondary address = 0, force load to address given in X/Y on KERNAL load JSR $FFBA ; SETLFS LDA #NameEnd-Name LDX #Name MOD 256 LDY #Name DIV 256 J...
by Mike
Tue Mar 26, 2013 2:06 pm
Forum: Programming
Topic: 32 Column Screen query
Replies: 8
Views: 2318

Re: 32 Column Screen query

I have written my own 40 column routine but it's certainly not the best especially from a performance point of view that's for sure. If you'd like to use the routines of MG BROWSE with your project, go ahead. The source is included. Besides the text display routines, there are also routines provide...