Search found 310 matches

by hawk
Thu Dec 10, 2009 9:16 pm
Forum: Other Systems
Topic: My TI 99/4A game reviews site and blog
Replies: 3
Views: 1233

Re: My TI 99/4A game reviews site and blog

Thanks Keith. I enjoyed your review of Galaxy. I used to play that with a friend on my Atari 400. I'd forgotten that indeed you had to keep your own notes about what you were up to. I have since tried to find another copy of the game, as my original cassette has since failed (as expected). I've trie...
by hawk
Mon Nov 16, 2009 6:33 pm
Forum: Programming
Topic: Kernel Routines and Arbitary Screen Size
Replies: 5
Views: 2174

Yeh, the cc65 conio library just links into the kernal routines. Good for keeping the code size smaller, but doesn't solve the variable screen size issue. It does, however, use the vector address, so I may only need to replace the kernal routines. My first thought was to just duplicate the kernal ro...
by hawk
Sun Nov 15, 2009 7:16 pm
Forum: Programming
Topic: Kernel Routines and Arbitary Screen Size
Replies: 5
Views: 2174

Thanks for the info guys...that's exactly what I'm after. 8)
by hawk
Sat Nov 14, 2009 6:04 pm
Forum: Programming
Topic: Kernel Routines and Arbitary Screen Size
Replies: 5
Views: 2174

Kernel Routines and Arbitary Screen Size

I've been attempting to get some code working using CC65 and I've run into the problem where the VIC-20 kernel doesn't handle the actual screen size, but only the default screen size. I've done a bit of searching and have been unable to find much discussion of this, but I'm guessing that I'm not the...
by hawk
Tue Sep 22, 2009 8:06 pm
Forum: Emulation and Cross Development
Topic: CC65: New Linker Config files
Replies: 3
Views: 2563

CC65: New Linker Config files

An interesting announcement was made by Uz regarding CC65 that has the potential to impact/improve things for VIC-20 programmers. The introduction of multiple linker config files maintained per platform. The announcement can be found here. http://www.cc65.org/mailarchive/2009-09/6952.html So have a ...
by hawk
Tue Jul 07, 2009 10:40 pm
Forum: Emulation and Cross Development
Topic: Getting started with CC65
Replies: 20
Views: 8728

I've done a ROM autostart in assembler for cc65 a few times. Maybe this can help jumpstart your efforts with a C library: This is great Robert. It will require some modification to allow it to be used with C code, but it includes some really good features. I'm looking at how the features could be i...
by hawk
Thu Jul 02, 2009 7:06 pm
Forum: Emulation and Cross Development
Topic: Getting started with CC65
Replies: 20
Views: 8728

Bump! :lol: I was going to start a new thread for this, but I decided to bump this thread instead, since it seems fairly relevent. (If the moderator disagrees them by all means move it to a new thread.) I've started trying to capture some of the VIC-20 specifics of coding in C using CC65 in the Wiki...
by hawk
Fri May 29, 2009 12:47 am
Forum: Hardware and Tech
Topic: Mega-Cart
Replies: 695
Views: 187096

No. 17 has winged its way across the oceans all the way to it's new home in Oz.

8)
by hawk
Tue May 12, 2009 4:29 am
Forum: General Topics
Topic: The Future
Replies: 27
Views: 6154

I tend to agree with you Carlsson. It would take a while to perfect all the unintentional side effects. The VICE implementation could be used to enhance the requirements beyond the original spec. I'm not sure how complete VICE is, but it plays most of the modern demos. I'd say it's a very non-trivia...
by hawk
Tue May 12, 2009 3:25 am
Forum: General Topics
Topic: The Future
Replies: 27
Views: 6154

If you were going to the effort of reproducing the whole hardware of the VIC-20, would you use all the individual components, having to use an FPGA for the VIC I chip, or would you just pack everything into the FPGA al la-FPGA Arcade? This would in effect make it like the C64 DTV. I know that in our...
by hawk
Mon May 11, 2009 6:22 am
Forum: Hardware and Tech
Topic: Chip removal advice?
Replies: 15
Views: 4386

The solder sucker I use is just a cheap spring loaded manual one, not one of the de-soldering stations. I find I get best result if I don't push it flat against the board, but allow it to suck a small amount of air as well as the solder. If it's pushed flat against the board, it doesn't spring back ...
by hawk
Mon May 11, 2009 3:09 am
Forum: Hardware and Tech
Topic: Chip removal advice?
Replies: 15
Views: 4386

If you haven't damaged the holes when you remove the chips, the plated through holes should wick the solder through to the other side of the board as well as the bottom. The holes actually have metal sides connecting the two sides of the board together.
by hawk
Sun May 10, 2009 7:12 pm
Forum: General Topics
Topic: The Future
Replies: 27
Views: 6154

I think that's why Commodore datasettes are so much more reliable than those from other systems. I always got great performance from my datasette (while computer cassette decks seem to have a bad rap among Atari & TRS-80 ownders). I was unfortunate enough to have experienced the Atari cassette ...
by hawk
Sun May 10, 2009 6:25 pm
Forum: Hardware and Tech
Topic: Chip removal advice?
Replies: 15
Views: 4386

Another thing that can help the solder to get sucked out cleanly is to add more solder to the pad before sucking. The fresh solder adds flux which helps the solder to flow better, and hence get sucked out easier. Sometimes I find I may have to add and remove the solder a few times before it comes ou...
by hawk
Sun Mar 29, 2009 7:51 pm
Forum: Programming
Topic: Graphic/Picture File Formats on VIC-20
Replies: 53
Views: 13831

Hi Hawk where did you get the Image editor? I have looked all over the place on the Internet even a lot of the Adobe Picture editors and none will convert to 160X100 and drop down to 16 colors. Will a lot of other Image editors like X-inview do this? Hi Terry, I can't remember what I was using at t...