Search found 61 matches
- Thu Nov 03, 2016 12:24 am
- Forum: Games
- Topic: VICrossroads
- Replies: 5
- Views: 3282
VICrossroads
VICrossroads is a port of the C64 game Crossroads for VIC-20. Requires 8k memory expansion. The original version published as a type-in hexdump in COMPUTE!'s Gazette 1987/12 (Issue # 54 ). In this arcade-style game, one of the best we've ever published, you battle a host of hostile, mutant creatures...
- Thu Nov 03, 2016 12:08 am
- Forum: Games
- Topic: WIP - Hat Trick
- Replies: 20
- Views: 3607
Re: WIP - Hat Trick
I would suggest adding a little vibrato to the music playback. I agree that it could use some. The music is converted from a MIDI file by SID2MIDI using and a quickly hacked together tool. At least it uses NMI to toggle some of the notes in attempt to hide that characteristic VIC offtuneness. Anyth...
- Tue Nov 01, 2016 7:15 am
- Forum: Games
- Topic: WIP - Hat Trick
- Replies: 20
- Views: 3607
Re: WIP - Hat Trick
Here is RC1. It now has music. The arena sides have different char gfx. I will wait a few weeks for graphics contributions and bug reports and then release.
- Mon Oct 31, 2016 2:02 am
- Forum: Games
- Topic: Halloween Game Release: It Came From the Grave
- Replies: 18
- Views: 10429
Re: Halloween Game Release: It Came From the Grave
Delightful ditties and nice graphics! Got 8 points, will try again later.
- Mon Oct 31, 2016 1:56 am
- Forum: Games
- Topic: WIP - Hat Trick
- Replies: 20
- Views: 3607
Re: WIP - Hat Trick
Here is WIP 4. The "shoot wrong way" bug was fixed. It indeed was an another "from 1p to 2p" bug as Boray suggested (and it exists in the original).
The "computer stands still" bug also happens in the original. I doubt I'll fix that one.
The "computer stands still" bug also happens in the original. I doubt I'll fix that one.
- Sun Oct 30, 2016 10:17 pm
- Forum: Games
- Topic: WIP - Pebblehyphen
- Replies: 0
- Views: 1696
WIP - Pebblehyphen
Pebblehyphen is a VIC-20 port of the C64 game Boulder Dash. Requires 16k expansion. This is version WIP 0. It is untested. Source is included. It could serve as a nice staring point for a proper port. I'll move on to the next project. What needs to be done: - proper graphics - sound - a lot of testi...
- Sun Oct 30, 2016 10:09 pm
- Forum: Games
- Topic: WIP - Hat Trick
- Replies: 20
- Views: 3607
Re: WIP - Hat Trick
The computer opponent is standing still with the puck in front of the goal until you go and bump him around. This one I bumped into while porting. I'll check if it's in the original. It may be too much effort to fix. Me and my wife tried two players now, and both players shot in the opposite direct...
- Sun Oct 30, 2016 10:00 pm
- Forum: Announcement Board
- Topic: Introduce Yourself: What's your User Name based on?
- Replies: 656
- Views: 346669
Re: Introduce Yourself: What's your User Name based on?
I'm not a fan of that game.mingle wrote:Cool - can you get to work on Boulder Dash ASAP?
- Sat Oct 29, 2016 1:48 am
- Forum: Games
- Topic: WIP - Hat Trick
- Replies: 20
- Views: 3607
Re: WIP - Hat Trick
I will fix this and post the next WIP version in a few days. More like hours... here is WIP 3. - fixed the immovable goalie bug (happened when playing 2p game after playing 1p on the right, a bug probably in the original) - implemented differing player gfx (requires 32k expansion, game still works ...
- Fri Oct 28, 2016 10:02 pm
- Forum: Games
- Topic: WIP - Hat Trick
- Replies: 20
- Views: 3607
Re: WIP - Hat Trick
Vic-20 was not exactly spoiled by a lot of arcadey sport games back in the days. There were basically none! There is a dearth of decent multiplayer games for the obvious reason ("friendly computer for lonely people"?). The overlap of these two sets may be quite large. My focus is on allev...
- Mon Oct 24, 2016 4:19 am
- Forum: Games
- Topic: WIP - VICrossroads
- Replies: 8
- Views: 1967
Re: WIP - VICrossroads
Found some motivation to tinker with this one. Here is version RC1. Changes: - keyboard input option for player 2 (IJKL + left shift) - move "press f7" and "game over" messages to prevent AI deadlock - preserve the number of players - handle restore key (do nothing) - fix bug whi...
- Mon Oct 24, 2016 4:16 am
- Forum: Games
- Topic: WIP - Hat Trick
- Replies: 20
- Views: 3607
Re: WIP - Hat Trick
I definitely think the players should be solid rather than outlined and most importantly of different colors to avoid confusion. That means color clashes of course, but most likely worth it. Multicolor would be nice but hard to pull off considering the rotation. The other problem with different col...
- Sat Oct 22, 2016 10:12 pm
- Forum: Games
- Topic: WIP - Hat Trick
- Replies: 20
- Views: 3607
WIP - Hat Trick
Hat Trick is a VIC-20 port of the C64 game with the same name. Requires 16k memory expansion. The game is one-on-one hockey with space-time anomaly simulation for extra fun. Two players are supported. The second one uses the keyboard or an userport joystick (see the readme for details). This is vers...
- Sat Oct 22, 2016 10:07 pm
- Forum: Games
- Topic: WIP - VICrossroads
- Replies: 8
- Views: 1967
Re: WIP - VICrossroads
Is this a C64 game or a VIC game ported from C64? It is a VIC-20 port of a C64 game. My post was quite vague, will try better next time. Also, I tried loading in VICE (VIC-20 mode) and all I got was a blue screen with non-stop square wave tone. What VIC configuration does it require? It needs 8k ex...
- Thu Sep 22, 2016 9:29 pm
- Forum: Announcement Board
- Topic: Introduce Yourself: What's your User Name based on?
- Replies: 656
- Views: 346669
Re: Introduce Yourself: What's your User Name based on?
Self-explanatory: I port games for Vic.