Search found 1254 matches
- Thu Oct 22, 2020 8:25 am
- Forum: International VIC
- Topic: Paper Soft type-ins (comments) (ITA/ENG)
- Replies: 205
- Views: 127195
Re: Paper Soft type-ins (comments) (ITA/ENG)
Ooh, lovely. Here are some more direct links: Il Mostro https://ready64.org/download/scheda_download.php?id_download=390 pp.6-7 Corsa pericolosa https://ready64.org/download/scheda_download.php?id_download=391 pp.6-9 Mine nascoste https://ready64.org/download/scheda_download.php?id_download=391 pp.9...
- Mon Oct 19, 2020 8:19 am
- Forum: Programming
- Topic: Designing / Engineering a Biggish M/L Program
- Replies: 4
- Views: 465
Re: Designing / Engineering a Biggish M/L Program
I tend to just dive in and start writing the bits that interest me, and then sort it out later.
That could be why I have a drive full of unfinished projects though.
That could be why I have a drive full of unfinished projects though.
- Fri Oct 16, 2020 2:36 pm
- Forum: Hardware and Tech
- Topic: Need Help with VIC Hardware Diagrams
- Replies: 19
- Views: 1212
- Thu Oct 15, 2020 5:00 pm
- Forum: Hardware and Tech
- Topic: Need Help with VIC Hardware Diagrams
- Replies: 19
- Views: 1212
Re: Need Help with VIC Hardware Diagrams
That's a lovely memory map! Nicely contrasts the various configurations.
As a geeky programmer I would put hex down the right hand side. I'd probably also flip it vertically so $0000 was at the bottom.
As a geeky programmer I would put hex down the right hand side. I'd probably also flip it vertically so $0000 was at the bottom.
- Mon Oct 12, 2020 4:33 pm
- Forum: Programming
- Topic: First steps in ML (split/OT from: Vixen - [...])
- Replies: 39
- Views: 1432
Re: First steps in ML (split/OT from: Vixen - [...])
You can often use a relative branch that relies on a condition you know to be true, or have set up true at the start of the loop, thus avoiding the 2 cycle overhead of a CLC/CLV.
- Mon Oct 05, 2020 4:36 pm
- Forum: Emulation and Cross Development
- Topic: A port of victracker from DASM to CA65.
- Replies: 4
- Views: 376
Re: A port of victracker from DASM to CA65.
Thanks for sharing!
- Mon Sep 14, 2020 2:08 pm
- Forum: General Topics
- Topic: Art nouveau graphics on the VIC
- Replies: 23
- Views: 7897
Re: Art nouveau graphics on the VIC
Ooh, another DarwinNE adventure!
- Mon Sep 14, 2020 11:19 am
- Forum: Emulation and Cross Development
- Topic: Putting a VIC program into a QR code
- Replies: 19
- Views: 1417
Re: Putting a VIC program into a QR code
Wowzers, nice!
- Mon Sep 14, 2020 10:12 am
- Forum: Other Systems
- Topic: BBC Micro
- Replies: 23
- Views: 2042
Re: BBC Micro
That tweet relies on the Acorn Graphics Extension Rom (GXR) being plugged in (or setting BeebEm to Master emulation). You can tell by the "PLOT &99" which is a circle drawing routine that doesn't exist on a stock machine. Also the data at the top defines fill patterns that are used by ...
- Tue Sep 08, 2020 4:40 pm
- Forum: Other Systems
- Topic: BBC Micro
- Replies: 23
- Views: 2042
Re: BBC Micro
Love the BEEB!
Got into BBC BASIC programming again recently thanks to the @bbcmicrobot twitter account.
Got into BBC BASIC programming again recently thanks to the @bbcmicrobot twitter account.
- Tue Sep 01, 2020 3:08 pm
- Forum: Hardware and Tech
- Topic: Reasons for S-Video mod (split/OT from: TQF: Physical release)
- Replies: 13
- Views: 990
Re: Reasons for S-Video mod (split/OT from: TQF: Physical release)
Ah thanks, yeah, it's basically the VIC font with some columns sliced out.
- Wed Aug 19, 2020 1:03 pm
- Forum: Games
- Topic: Maze of Mikor
- Replies: 18
- Views: 1033
Re: Maze of Mikor
Looks like it is all BASIC.
Amazing that they were charging $18 for that in 1983.
Amazing that they were charging $18 for that in 1983.
- Wed Aug 19, 2020 8:59 am
- Forum: Games
- Topic: Maze of Mikor
- Replies: 18
- Views: 1033
Re: Maze of Mikor
There's always room for another Roguelike on the VIC!
I love seeing the varying takes on graphics and gameplay.
I love seeing the varying takes on graphics and gameplay.
- Tue Aug 18, 2020 6:33 pm
- Forum: Hardware and Tech
- Topic: Reasons for S-Video mod (split/OT from: TQF: Physical release)
- Replies: 13
- Views: 990
Reasons for S-Video mod (split/OT from: TQF: Physical release)
mini characters not so readable on my 12" green monitor, it's like every other line is slightly misaligned :? The game uses cyan as foreground colour. While this choice of foreground colour aims to reproduce the retro experience on colour monitors, certain colours - namely green, red, cyan, pu...
- Tue Aug 18, 2020 6:22 pm
- Forum: Games
- Topic: Maze of Mikor
- Replies: 18
- Views: 1033
Re: Maze of Mikor
Not many unique references on archive.org: Compusense ad, Commander v1#2: adventure-packed game with stunning graphics Midnite Software Gazette #9, review: MAZE OF MIKOR , by Gunter Koch. $18 cassette from HES. Joystick required. REVIEW #1 : MAZE has 3 levels. Good graphics and sound. Instructions a...