Search found 1277 matches

by pixel
Wed Mar 06, 2024 8:58 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 607
Views: 163662

Re: In the making: Arukanoido – an Arkanoid clone

EDIT:
arukanoido.demo.1691.zip
(521.07 KiB) Downloaded 29 times
Something got confused doing the former uploads. So no promises about The Bug. It's damn late anyhow.
by pixel
Wed Mar 06, 2024 4:53 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 607
Views: 163662

Re: In the making: Arukanoido – an Arkanoid clone

beamrider wrote: Wed Mar 06, 2024 8:43 am didn't realise this thread is nearly 9 years old - will be a relief to draw a line under it I imagine
Yes. Everyone will be happy and I'll have forgotten about it three days later.
arukanoido.demo.1689.zip
(520.66 KiB) Downloaded 17 times
fixes +24K mode and has +3K disabled. AFAIR +24K was preferred by most?
by pixel
Wed Mar 06, 2024 3:09 pm
Forum: Games
Topic: New Game: Emu's Massive Hunt (WIP)
Replies: 74
Views: 10311

Re: New Game: Emu's Massive Hunt (WIP)

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by pixel
Wed Mar 06, 2024 3:35 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 607
Views: 163662

Re: In the making: Arukanoido – an Arkanoid clone

Could knock off around another 500 cycles from the sprite routines per frame but that would practically make no perceivable difference. No, and you could possibly introduce more bugs - it's plenty smooth enough already. Leave that for your next game in 10 years time :) Phffrghpfunny. I'd rather wri...
by pixel
Tue Mar 05, 2024 6:52 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 607
Views: 163662

Re: In the making: Arukanoido – an Arkanoid clone

nice, didn't notice the clash before but still plays smooth. Could knock off around another 500 cycles from the sprite routines per frame but that would practically make no perceivable difference. i don't much care for the flashing before a screen is shown. Even on a CRT it didn't look pleasing to ...
by pixel
Mon Mar 04, 2024 3:06 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 607
Views: 163662

Re: In the making: Arukanoido – an Arkanoid clone

arukanoido.demo.1688.zip
(521.45 KiB) Downloaded 26 times
No mo Vaus/ball color clashes.

EDIT: small bug fixes
by pixel
Sat Mar 02, 2024 9:57 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 607
Views: 163662

Re: In the making: Arukanoido – an Arkanoid clone

arkcharsdoh.png
That is the maximum charset trouble. About 96 chars aren't even used.

I have to write it before I need an emergency dialysis: this game does not look like a piece of art.
by pixel
Fri Mar 01, 2024 10:11 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 607
Views: 163662

Re: In the making: Arukanoido – an Arkanoid clone

arukanoido.demo.1680.zip The game play seems to be sorted with this one. It's fast but not (really) unfair. It's just like the original. Everyone knows it, no-one ever got through it. Obstacles are 100pts now. For the love of novelty this version of the tape loader takes the apex at 6kbit/s but I d...
by pixel
Fri Mar 01, 2024 4:27 am
Forum: Buy, Sell, and Trade
Topic: Give me all your pocket money! (For tapes, that is.)
Replies: 3
Views: 1706

Re: Give me all your pocket money! (For tapes, that is.)

While I am a fan of physical releases, I'm not really a fan of tapes. Also, on the physical releases I own I still use the digital version (either in emulation or through SD2IEC-drive on the VIC). Everyone wants carts, aye? But anything that is a cool project and/or looks cool in the cupboard will ...
by pixel
Wed Feb 28, 2024 2:11 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 607
Views: 163662

Re: In the making: Arukanoido – an Arkanoid clone

Made it to round 12. 8) Sometimes one can see blocks just disappearing. That's the only bug left I can spot. The game is too slow at times which can be fixed. Didn't feel like ~15 minutes really.

copei.de/arukanoido1666.webm
by pixel
Wed Feb 28, 2024 5:49 am
Forum: Buy, Sell, and Trade
Topic: Give me all your pocket money! (For tapes, that is.)
Replies: 3
Views: 1706

Give me all your pocket money! (For tapes, that is.)

I have a couple of questions whose answers might spark some optimism. * Who wants tapes in the first place? Anyone? OK. * What do you want on them? * Who wants their own thing on tape (no matter what platform)? * What do you expect to get with an order? (What would make you feel right home, what wou...
by pixel
Tue Feb 27, 2024 7:11 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 607
Views: 163662

Re: In the making: Arukanoido – an Arkanoid clone

arukanoido.demo.1667.zip
(525.13 KiB) Downloaded 24 times
There's temptation to just plug in all levels, put the repo back online and to bugger off. The sensible part of the rest of my mind screams: "No tapes!".
by pixel
Sat Feb 24, 2024 6:39 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 607
Views: 163662

Re: In the making: Arukanoido – an Arkanoid clone

Yeah, personally I think a high-score saving or keyboard input is a luxury I can easily live without. Much prefer to see it released sooner. But… but… I can barely stop test-playing it anyway! :/ arukanoido.demo.1658.zip These tape files load at 5536 bits/s (PAL). Sadly not the right thing for dura...
by pixel
Sat Feb 24, 2024 10:06 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 607
Views: 163662

Re: In the making: Arukanoido – an Arkanoid clone

Saving to disk would require a file selection, wouldn't it? I have no experience with saving scores.
arkchar.png
Charset in action. (Press C in game on NTSC.)
by pixel
Sat Feb 24, 2024 9:09 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 607
Views: 163662

Re: In the making: Arukanoido – an Arkanoid clone

We planned to bring on keyboard input. 8) I never understood why most Arcade-conversions go to the trouble of emulating the annoying high-score input by joystick which is just done this way on the Arcade-machines because they have no keyboard . By the way: Is the high-score table saved to disk? Pro...