Search found 267 matches

by ravenxau
Mon Aug 24, 2015 10:06 pm
Forum: Games
Topic: Release: Serpent Caves - Retro Edition
Replies: 7
Views: 2604

Re: Release: Serpent Caves - Retro Edition

Here is an alternate version - Color scheme is green on white and gives you a score when you die - this versions has seven serpents on every level, but the serpents on the final levels are more dangerous than in the original game. This is my own custom version that I play on my Android tablet. http:...
by ravenxau
Fri Aug 21, 2015 9:28 pm
Forum: Emulation and Cross Development
Topic: Good emulator for mobile?
Replies: 23
Views: 5596

Re: Good emulator for mobile?

if your feeling game, you could try getting one of the old dos emulators running in dosbox on your mobile device....
by ravenxau
Mon Aug 17, 2015 8:42 pm
Forum: Emulation and Cross Development
Topic: PCVIC Emulation Under DosBox
Replies: 0
Views: 3222

PCVIC Emulation Under DosBox

For anyone interested, here is the Dos Emulator PCVIC - I have included with it a pre-configured local DosBox and some games with which to test it. Just Download, unzip to a folder and double-click DosBox.exe and PCVIC will start up.... I know VICE is more modern and has more functionality - But PCV...
by ravenxau
Mon Aug 17, 2015 3:28 pm
Forum: Games
Topic: Release: Serpent Caves - Retro Edition
Replies: 7
Views: 2604

Re: Release: Serpent Caves - Retro Edition

vicist wrote: The snakes appeared from nowhere and I just tried to keep away from them.

That's the general idea - survive, collect as many diamonds as possible - simple is best :D
by ravenxau
Mon Aug 17, 2015 2:03 pm
Forum: Games
Topic: Release: Serpent Caves - Retro Edition
Replies: 7
Views: 2604

Re: Release: Serpent Caves - Retro Edition

vicist wrote:Think I got lucky!!! 8)

Image
was it too easy????
by ravenxau
Mon Aug 17, 2015 12:32 am
Forum: Games
Topic: Release: Serpent Caves - Retro Edition
Replies: 7
Views: 2604

Re: Release: Serpent Caves - Retro Edition

Died on Level 7 when a Serpent slithered out of the darkness.... had 28 diamonds at that time.... :cry:
by ravenxau
Sun Aug 16, 2015 8:24 pm
Forum: Emulation and Cross Development
Topic: VIC 20 Emulators list
Replies: 17
Views: 33664

Re: VIC 20 Emulators list

Here is one for the Commodore 64 - try it inside VICE's x64 emulator.

http://www.zimmers.net/anonftp/pub/cbm/ ... torC64.lnx

I believe the is also a version of this for the Amiga.....
by ravenxau
Sun Aug 16, 2015 7:45 pm
Forum: Emulation and Cross Development
Topic: emulators within emulator
Replies: 0
Views: 2980

emulators within emulator

just for fun, I loaded up the Frodo 64 emulator on my android tablet - then loaded the VIC 20 emulator from COMPUTE! magazine into Frodo. The VIC Emulator only supports BASIC programs, but works at a very acceptable level of compatibility.
by ravenxau
Sun Aug 16, 2015 7:38 pm
Forum: General Topics
Topic: New release : Pluto
Replies: 14
Views: 3794

Re: New release : Pluto

cool demo!!!
by ravenxau
Sun Aug 16, 2015 7:35 pm
Forum: General Topics
Topic: can I use my Vic as a keyboard for my pc?
Replies: 7
Views: 1425

Re: can I use my Vic as a keyboard for my pc?

I agree - RS-232 would be the best solution - but you would need custom software for both the VIC and the PC - It would be a great project for someone with the applicable skill set to undertake.
by ravenxau
Sun Aug 16, 2015 6:06 pm
Forum: Games
Topic: Release: Serpent Caves - Retro Edition
Replies: 7
Views: 2604

Release: Serpent Caves - Retro Edition

Here is the final version (unless bugs are found) of Serpent Caves - Retro Edition. Unexpanded VIC-20 with Keyboard Play although work is continuing on the main Serpent Caves project, I decided to release the original monochrome green, petscii graphics game. It has had some tweaking from it's origin...
by ravenxau
Sun Aug 16, 2015 5:56 am
Forum: Games
Topic: WIP - Serpent Caves
Replies: 24
Views: 5711

Re: WIP - Serpent Caves

Managed to escape with 17 diamonds... One thing I noticed is the game slows down a lot on the last levels.... Mabey only having 10 levels instead of 15, but adjusting the difficulty to allow for the change...also, the status bar issue will be fixed in the next release.
by ravenxau
Fri Aug 14, 2015 6:00 pm
Forum: Games
Topic: WIP - Serpent Caves
Replies: 24
Views: 5711

Re: WIP - Serpent Caves

is the difficulty curve ok? Oh yea. I think it gets pretty darn challenging toward the double digit floors. I've been surviving longer by finding/creating a safe spot where I can see most the serpents and am a good distance from them. Then, I repeatedly bump into a wall to get my health back. Most ...
by ravenxau
Thu Aug 13, 2015 9:54 pm
Forum: Games
Topic: WIP - Serpent Caves
Replies: 24
Views: 5711

Re: WIP - Serpent Caves

randolph.pickle wrote:I've been trying my best to beat it. I've gotten to level 13. The game is shaping up nicely and I hope you continue working on it.
Well Done - Level 9 is my best so far - is the difficulty curve ok?
by ravenxau
Wed Aug 12, 2015 6:01 am
Forum: Games
Topic: WIP - Serpent Caves
Replies: 24
Views: 5711

Re: WIP - Serpent Caves

I can't seem to get the TAP file to work in VICE. This is what I'm getting: **** cbm basic v2 **** 3583 bytes free ready. load: press play on tape ok searching found serp01.prg loading ?load error ready. run ?out of data error in 3 ready. I'm not quite sure what the problem is :oops:. My apologies ...