Search found 267 matches
- Mon Aug 24, 2015 10:06 pm
- Forum: Games
- Topic: Release: Serpent Caves - Retro Edition
- Replies: 7
- Views: 2604
Re: Release: Serpent Caves - Retro Edition
Here is an alternate version - Color scheme is green on white and gives you a score when you die - this versions has seven serpents on every level, but the serpents on the final levels are more dangerous than in the original game. This is my own custom version that I play on my Android tablet. http:...
- Fri Aug 21, 2015 9:28 pm
- Forum: Emulation and Cross Development
- Topic: Good emulator for mobile?
- Replies: 23
- Views: 5596
Re: Good emulator for mobile?
if your feeling game, you could try getting one of the old dos emulators running in dosbox on your mobile device....
- Mon Aug 17, 2015 8:42 pm
- Forum: Emulation and Cross Development
- Topic: PCVIC Emulation Under DosBox
- Replies: 0
- Views: 3222
PCVIC Emulation Under DosBox
For anyone interested, here is the Dos Emulator PCVIC - I have included with it a pre-configured local DosBox and some games with which to test it. Just Download, unzip to a folder and double-click DosBox.exe and PCVIC will start up.... I know VICE is more modern and has more functionality - But PCV...
- Mon Aug 17, 2015 3:28 pm
- Forum: Games
- Topic: Release: Serpent Caves - Retro Edition
- Replies: 7
- Views: 2604
Re: Release: Serpent Caves - Retro Edition
vicist wrote: The snakes appeared from nowhere and I just tried to keep away from them.
That's the general idea - survive, collect as many diamonds as possible - simple is best
- Mon Aug 17, 2015 2:03 pm
- Forum: Games
- Topic: Release: Serpent Caves - Retro Edition
- Replies: 7
- Views: 2604
Re: Release: Serpent Caves - Retro Edition
was it too easy????vicist wrote:Think I got lucky!!!
- Mon Aug 17, 2015 12:32 am
- Forum: Games
- Topic: Release: Serpent Caves - Retro Edition
- Replies: 7
- Views: 2604
Re: Release: Serpent Caves - Retro Edition
Died on Level 7 when a Serpent slithered out of the darkness.... had 28 diamonds at that time....
- Sun Aug 16, 2015 8:24 pm
- Forum: Emulation and Cross Development
- Topic: VIC 20 Emulators list
- Replies: 17
- Views: 33664
Re: VIC 20 Emulators list
Here is one for the Commodore 64 - try it inside VICE's x64 emulator.
http://www.zimmers.net/anonftp/pub/cbm/ ... torC64.lnx
I believe the is also a version of this for the Amiga.....
http://www.zimmers.net/anonftp/pub/cbm/ ... torC64.lnx
I believe the is also a version of this for the Amiga.....
- Sun Aug 16, 2015 7:45 pm
- Forum: Emulation and Cross Development
- Topic: emulators within emulator
- Replies: 0
- Views: 2980
emulators within emulator
just for fun, I loaded up the Frodo 64 emulator on my android tablet - then loaded the VIC 20 emulator from COMPUTE! magazine into Frodo. The VIC Emulator only supports BASIC programs, but works at a very acceptable level of compatibility.
- Sun Aug 16, 2015 7:38 pm
- Forum: General Topics
- Topic: New release : Pluto
- Replies: 14
- Views: 3794
Re: New release : Pluto
cool demo!!!
- Sun Aug 16, 2015 7:35 pm
- Forum: General Topics
- Topic: can I use my Vic as a keyboard for my pc?
- Replies: 7
- Views: 1425
Re: can I use my Vic as a keyboard for my pc?
I agree - RS-232 would be the best solution - but you would need custom software for both the VIC and the PC - It would be a great project for someone with the applicable skill set to undertake.
- Sun Aug 16, 2015 6:06 pm
- Forum: Games
- Topic: Release: Serpent Caves - Retro Edition
- Replies: 7
- Views: 2604
Release: Serpent Caves - Retro Edition
Here is the final version (unless bugs are found) of Serpent Caves - Retro Edition. Unexpanded VIC-20 with Keyboard Play although work is continuing on the main Serpent Caves project, I decided to release the original monochrome green, petscii graphics game. It has had some tweaking from it's origin...
- Sun Aug 16, 2015 5:56 am
- Forum: Games
- Topic: WIP - Serpent Caves
- Replies: 24
- Views: 5711
Re: WIP - Serpent Caves
Managed to escape with 17 diamonds... One thing I noticed is the game slows down a lot on the last levels.... Mabey only having 10 levels instead of 15, but adjusting the difficulty to allow for the change...also, the status bar issue will be fixed in the next release.
- Fri Aug 14, 2015 6:00 pm
- Forum: Games
- Topic: WIP - Serpent Caves
- Replies: 24
- Views: 5711
Re: WIP - Serpent Caves
is the difficulty curve ok? Oh yea. I think it gets pretty darn challenging toward the double digit floors. I've been surviving longer by finding/creating a safe spot where I can see most the serpents and am a good distance from them. Then, I repeatedly bump into a wall to get my health back. Most ...
- Thu Aug 13, 2015 9:54 pm
- Forum: Games
- Topic: WIP - Serpent Caves
- Replies: 24
- Views: 5711
Re: WIP - Serpent Caves
Well Done - Level 9 is my best so far - is the difficulty curve ok?randolph.pickle wrote:I've been trying my best to beat it. I've gotten to level 13. The game is shaping up nicely and I hope you continue working on it.
- Wed Aug 12, 2015 6:01 am
- Forum: Games
- Topic: WIP - Serpent Caves
- Replies: 24
- Views: 5711
Re: WIP - Serpent Caves
I can't seem to get the TAP file to work in VICE. This is what I'm getting: **** cbm basic v2 **** 3583 bytes free ready. load: press play on tape ok searching found serp01.prg loading ?load error ready. run ?out of data error in 3 ready. I'm not quite sure what the problem is :oops:. My apologies ...