Search found 1293 matches

by beamrider
Wed Feb 21, 2024 2:44 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 600
Views: 153832

Re: In the making: Arukanoido – an Arkanoid clone

fantastic - I can see it's got smoother even in VICE. Will try on the real metal at the weekend with paddles.

Really looking forward to the finished product.

Top line now flickering during into music, but I guess you know that.
by beamrider
Sun Feb 18, 2024 9:07 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 600
Views: 153832

Re: In the making: Arukanoido – an Arkanoid clone

pixel wrote: Sun Feb 18, 2024 7:46 am arukanoido.demo.1609.zip further reducing frame drops, e.g. by unleashing the full power of VIC font rendering. ;)
Image

Nice one. Plenty smooth enough to me eyes.

Just tiny bug introduced, leaves some detritus in the top left corner occasionally.
by beamrider
Sun Dec 24, 2023 12:01 pm
Forum: Hardware and Tech
Topic: Vic 20 Rev D, low voltage across the board, black screen
Replies: 16
Views: 5979

Re: Vic 20 Rev D, low voltage across the board, black screen

I hate voltage drops - I have the same problem on a boombox I'm trying to repair.

Only way I've found to trace them is to isolate parts of the upstream circuit by cutting traces and progressively re-introduce it back until you find the offending component(s).
by beamrider
Tue Dec 19, 2023 11:39 am
Forum: Hardware and Tech
Topic: Vic 20 Rev D, low voltage across the board, black screen
Replies: 16
Views: 5979

Re: Vic 20 Rev D, low voltage across the board, black screen

Try removing any socketed ICs to see if the voltage rises.

Did it work before you re-capped it? Try some switch cleaner on the on/off rocker as well, perhaps there's a voltage drop across it.
by beamrider
Tue Dec 05, 2023 11:36 am
Forum: General Topics
Topic: Ed for Prophet 5
Replies: 20
Views: 8181

Re: Ed for Prophet 5

wow I got to admire you on this..

The intersection of Prophet 5 and Vic-20 users must be very small :)
by beamrider
Tue Dec 05, 2023 7:17 am
Forum: Programming
Topic: Double buffering screen bitmap
Replies: 22
Views: 6608

Re: Double buffering screen bitmap

Double buffering is a technique for creating smoother graphical animations. The general principle is that updates to an animation frame are written to an off-screen buffer. When the update is complete, the content of the off-screen buffer are displayed. For your application, I suggest you modify yo...
by beamrider
Mon Dec 04, 2023 7:42 am
Forum: General Topics
Topic: Commodore Free issue 97 - 2023
Replies: 4
Views: 3376

Re: Commodore Free issue 97 - 2023

Excellent, I used to like to read this.
by beamrider
Tue Nov 21, 2023 11:18 am
Forum: Emulation and Cross Development
Topic: Vic20 code editors / IDE for Mac
Replies: 5
Views: 3180

Re: Vic20 code editors / IDE for Mac

I would also take a look at Microsoft's "Visual Studio Code", it's a really great editor.
by beamrider
Mon Nov 06, 2023 4:03 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 600
Views: 153832

Re: In the making: Arukanoido – an Arkanoid clone

I'll have a listen on my real Vic into a Commodore monitor. Maybe we can compromise at 6...
by beamrider
Sat Nov 04, 2023 6:27 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 600
Views: 153832

Re: In the making: Arukanoido – an Arkanoid clone

PM sent.

btw, it could also be your TV, LCD TVs are not known for having the best sound. Try connecting to some powered speakers etc?
by beamrider
Thu Nov 02, 2023 5:22 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 600
Views: 153832

Re: In the making: Arukanoido – an Arkanoid clone

- the high-score music is very nice but it sounds kind of "schrabbelig" when more than 1 voice is playing at the same time. What is the volume you are playing this at? When using more than one voice you need to reduce the volumer-register to avoid this effect. Frogger'07 had this as well....
by beamrider
Wed Nov 01, 2023 11:28 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 600
Views: 153832

Re: In the making: Arukanoido – an Arkanoid clone

If you slow it down, you can see that yellow is used for the alternate colour so I don't think it's just a case of swapping the pixels around. The engines seem to straddle two char cells that use FG colour for the body, so I don't think you could swap the engine pixels to FG pixels and swap the colo...
by beamrider
Wed Nov 01, 2023 2:13 am
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 600
Views: 153832

Re: In the making: Arukanoido – an Arkanoid clone

Good work.

Tiny observation. On the spaceship intro with the flickering....

There are a couple of pixels flickering that shouldn't where the right engines meet the body. Can you tweak the image so that those pixels become part of the hull and thus don't flicker as it spoils the effect.
by beamrider
Sun Oct 29, 2023 4:09 pm
Forum: Games
Topic: In the making: Arukanoido – an Arkanoid clone
Replies: 600
Views: 153832

Re: In the making: Arukanoido – an Arkanoid clone

I like tlr's routine, seemed a bit simpler to me.

https://sleepingelephant.com/ipw-web/bu ... 61#p109061